If we are just talking about the core game itself, its pretty good. Some changes for the heroes were made with how they play.

If it was 2013, I'd be praising this game. Things aren't the same as they used to be. don't bother play this garbage.

We really got spoiled with the last season. This time all that is here is "totally not splatoon" chrome as the main gimmick and a middling battle pass with more marvel capeshit, funny meowskulls, Ash Williams (Halloween Event), and a pickle rick backpack (obtainable from an event).

Next season should just let me have two of those backpacks on simultaneously so i can show off how much of a corny dork i am with pickle rick and among us on the back of my galaxy skin.

2022

This review contains spoilers

This had me on a real rollercoaster of emotions ending with a crash and burn. Before I even mention all of my issues with this, I just want to get into saying some things that I enjoyed from this. Most of it being the art-style, the atmosphere, and it's ambience. The body horror of just getting ripped apart from a parasite that sinks its teeth into your body as you desperately try to make it through, it all sends down a creepy weird feeling that I've never felt before coming in fresh into the horror medium. Within all of it's style and it's body horror candy to the eyes, it all lacks completely within its spine holding the 'gameplay'. The weapons you obtain throughout your playthrough are as follows. a short-ranged melee jab thing, a flintlock looking pistol, a shotgun, and a grenade launcher that doesn't show up 'till the last 20 minutes of the game. Most of these weapons are all janky and are tedious to deal with in their own way. With how each of these weapons it made confused about what people were expecting out of it with the worst gunplay I've seen this year. When you're not in a fight with an uncircumcised cock that's spitting on you, you'll run into the plenty of puzzles that come in as a bit of a downtime. Generally when I had these moments come up I couldn't help but compare this to Stray. Were they enjoyable? Some of them were, it felt like most times it wasn't even that like in Act V where you had to just had to wait for a perfect time to shoot your grenades at a perfect time or something borderline stupidly impossible without understanding it like the 2nd light puzzle on the third act. Speaking of the third act and light puzzles. I had ran into a issue with this game I genuinely wouldn't have thought would be an issue with a game period. There was no manual saves to be made to save my ass. All I had to go off on was auto-saves, you might be thinking to yourself it'd be all fine and easy. Just don't think about it, it'll just go ahead and do all the work for you. But no, you'd be incredibly wrong. After getting stumped on said puzzle on said act, I had loaded up a save that sporadically actually does it's job and had to re-do an hour's worth of progress.

This game asks way too little of you to even be demanding of it's 40$ value. Don't pick it up unless you plan on playing it on Game Pass or buying at the steepest discount possible. If you're genuinely expecting something like Doom Eternal or the plentiful of other Boomer Shooters like i've seen others hype it up to be prior to launch, it's not like that at all.

Middle school me thought this jank ass game was the hot shit in computer class.

Babylon's Fall is probably the most embarrasing game Platinum has ever made. It literally cannot get worse than this.

the one game where i actually regret wasting my time pirating. Actually killed my high playing it.

it's about as one-noted as the guitar you strum in this game.
Walk mindlessly to the left/right, play simon says, and repeat.
The story itself is incredibly forgetful, but the actual visuals for itself is undeniably beautiful,

I had like 5 people trying to do a mental check on me after playing this.

This is easily one of the more enjoyable games i've had played recently. Only discovering it from Steam's Demo Fest as one of my more anticipated indie games for the year. It did hold up to my expectations. Mostly taking elements of other games like Pikmin & oddly enough, Toy Story; making it with its own unique twist to it. The controls for it being tight & responsive.

The whole premise of it is that you're an alien that crashed into a house, and you're trying to repair yourself a ship to go back home. The general atmosphere that this game gives off is similar to 'Honey, I shrunk the kids' where you are exploring this massive human-sized room to you as the insect-sized player. there are plenty to chew in content with there being 3 side missions to the actual objective, along with collecting pollen.

Each room in the house is littered to the brim with Tinykins. They act much like pikmin with the five types of tinykins that are in each of them come with their own unique abilities; ranging from igniting things up to flames, levitating, however they will not carry over level to level.

The Pollen in-game is the equivalent to Gems in the spyro trilogy in which they are spread around the entire room. Once you pickup a certain amount that is listed, you go and get a new bubble to levitate longer than you normally would. After that it's all extra from there to just to say "I've done and seen everything" with a cheevo to add on top of that.

In terms with my least favorite things about Tinykin is all honestly, it felt like it just was too short. As soon as you start to get your last new ability with one of the tinykins' it just feels like once you get past the other two levels left (including the one you are introduced to it) it feels almost left emptied out. With a game like this where it puts it's collectathon inspiration proudly on it's chest. I would personally love to master this title but it just feels like it's an a chore to do that when all you have left is searching around a level for the last dozen pollen that could possibly be anywhere, maybe something like an attachment to the binoculars where you can spot out where the last remaining pollen would at least make things more easier on mastering this game.

I can easily recommend this game whole-heartily, especially if you love the 3D Platformers/Collect-a-thons. Definitely something that you could finish over a weekend. Hope that there is plenty of stuff to be added more in the future.

Really addicting game. Whenever I had the downtime in high school it was a go-to. Perfect example of a pickup and play game.

My life dramatically changed when I first found out about Hatena.

I remember this being the easiest way I made millions of coins in the game to transfer to my actual club penguin account.

Idk how but this game just began to become my brainrot for a couple of weeks.