I honestly don't really have much to say, it's my fifth play-through of this game and I still love it just as much as my first read. Earnestly, this is one of the greatest stories Nasu has written.

To comment on the translation; it was serviceable. A lot of the text read like a first pass with minor typos, grammatical issues as well as outright incorrect translations. It's a shame to see how the translation came out given it failed to convey the meaning of the original text.

This game is okay. I don't really have anything overwhelmingly positive to say nor anything negative. This game was fun for what it was but the performance issues can really bog down your experience.

In regards to the story though, there are three different quest lines and while I felt that each individual quest line wasn't all too great, the finale chapter was surprisingly pretty good. Most of the characters felt forgettable but there were a few which did stick out. OST was largely okay. Paldea was alright, I do wish the devs made more memorable locations to explore seeing as this is an "open world" experience because once again, a large portion of this world is just forgettable. The only location which felt even remotely inspired was the final dungeon which is unsurprising given how good the finale was. Pokemon selection in this game was amazing though, you can make pretty much any team you want right out the gate and I appreciate that a lot. The new Pokemon in this region are also alright. Pokemon starters, save for Quaxly, are really good. Sprigatito and Fuecoco both have really good evolution lines. Charcadet absolutely stole my heart this generation and is by far my favorite Pokemon in such a long time. Additionally, while the Pokemon designs are appreciable, the character designs are just horrid this generation. I am not a fan of 99% of the character designs in this game, they're all just.. not good at all.

That's about it though, I don't think I've felt this neutral about a game in so long.

11/29/22: I finished the Pokedex and 100% this game literal moments ago and I can say none of my thoughts have changed whatsoever.

I tried playing this game several months ago and much to my dismay just couldn't get into it. I wrote it off as one of the worst Pokemon experiences I've had. Despite that, I gave it another shot recently and was pleasantly surprised. This game is in fact, my favorite 3D Pokemon experience post B2W2. There's a lot I could say but it's ultimately a game full of love for the legacy of the Sinnoh region and I am enraptured by it. Its focus on story, characterization and making the world feel alive was absolutely fantastic. I'm hoping for more entries in the Legends series.

I do want to note some things I wish they would change for sequel entries:
1) make turn order visible throughout the entire fight
2) give moves with a wide animation range, such as Draco Meteor, either AoE damage or splash damage to allow for better control in fighting multiple enemies at once
3) allow the phenomenal OST to shine more in the over world and play more often

I will always keep returning to this game.

Amazing gameplay, enthralling world, simple but effective story, captivating art direction all make this a worthwhile experience. Love the way the developers let you play how you want in these dense stages and how you're constantly rewarded for exploring, either through the immaculate world building or by learning some new strategy for completing a stage. It really doesn't get better than this. Corvo Attano is top protagonist fr.

I'll be the first to admit this game isn't perfect, there's only so many times someone can talk about its dated gameplay system but despite that, this game means a lot to me. It meant a lot back when I played it in 2014 and it means a lot many years and replays later. EXTRAverse is my favorite setting in the Nasuverse and I believe this game is still one of my favorite experiences even now.

The relationship Hakuno(n) builds with his/her servant throughout the game and the writing for Nero/Casko is incredibly satisfying, to the point EXTRA and CCC still remain my favorite written pieces of media for the two.

This review contains spoilers

Xenoblade Chronicles 3 is for me the best Xenoblade experience out of the trilogy. It boasts an incredibly lovable and fleshed out cast, an intriguing world, a wonderful OST and a heartrending story.

However, despite this there are quite a few issues I would like to point out. Mainly, I felt the second half of this story was less intriguing compared to the first. This is compounded by questionable decisions between bringing older characters back to life (Ethel being the most egregious example), mentioning new characters like Crys who seemingly had plot relevance out of nowhere and making important character development side quests side content. Not to mention a lackluster villain that was the weakest out of the entire trilogy. Despite this, I could never say I hate this game because it delivers well on the story beats it does use. I will resign to giving this a five star rating because I both loved and hated this game, and for the emotions it brought forth within me, as well as the friends who accompanied me on my journey through Aionios, I will hold it in a special place in my heart.

I liked it a lot! Exploration was the best part about playing and the payoff for noticing small details or being meticulous in exploring was enjoyable. Meridia and some of the bosses were the more least enjoyable parts of the game but nothing egregious. I understand why this game is so coveted.

edit: Forgot to mention that the ending of the game definitely caught me by surprise. It was pretty emotional and conveyed very well. Samus is certified raw.

honestly, i think i ended up liking this more than x4 which is my favorite in the series

So rarely does a work come along that genuinely resonates so deeply with each and everyone of us. Some narrative, song, game, movie, artwork that enamors, moves and wholly enraptures us within its framework. Individuals may prefer to call it perfection and others, art in its purest form. But whatever you choose to call it, there is one word that encompasses such emotion.. "love". And even more rarely does a long running series continually release works that one can persistently and genuinely "love" with their mind, body and soul. I love Kiseki. And I love this game.

Kuro no Kiseki serves as a testament to Falcom's ability to continue providing pure unfiltered emotional experiences that draw you in and capture you within its world. This is a game that reignited my passion for this series in a way that I've never experienced before. Not to say that I had ever lost it but Kuro no Kiseki reminded me why I continue to invest so much time, energy, money and love into Kiseki. Every single chapter, every single moment, every single character, every single location, every single soundtrack, every single everything is
intentional, deliberate and crafted with such love for this world. Arkride Solutions Office acts as the perfect family for the cast, a home that guides, pushes and gently brings out the best in such a colorful and wonderful crew. And Falcom, years later, continues to write the most wonderful protagonists with Van acting as our gateway into the country of Calvard as a completely "gray" force. Arkride Solutions Office is "family" and it is "home". It is family and it is home much in the way the Liberl cast, SSS and Class VII are. And much like with Sora, Zero/Ao, Sen/Hajimari this game earns its place within this franchises legacy. It is an experience that brings to life the adage, "Family isn't writ in blood, it is only proven true by bonds." It becomes home for every single member that Van connects with and ultimately for you- as you come to understand just what it means to be a Spriggan who carries the burden of guiding those who fall into the "gray". It's difficult for me to write more because I feel that no matter how deeply I delve into why I love this game, I will never be able to fully convey how much warmth this game fills me with so all I'll say is this. Van Arkride and Arkride Solutions Office truly is "aoguro"- the gentle color that precedes dawn. They are that dark-bluish hue which represents the end of a long night and start of a new day. That dark-bluish hue which gently lifts you awake from a long nightmare and pushes you forward to face whatever challenges that may come. That dark-bluish hue that envelopes you softly and encourages you to keep pushing forward. That is what Van Arkride, Arkride Solutions Office, Kuro no Kiseki, Kiseki and Eiyuu Densetsu as a whole mean to me. To Falcom, thank you for that gentle aoguro light that keeps driving me forward, relentlessly.

This is the game which sold me on Takahashi's vision all the way back in 2011. Xenoblade's story stands the test of time as an incredibly beautiful narrative on the desire for revenge and what it means to be in control of one's own destiny. Xenoblade Chronicles combines a beautifully different world with an amazing OST, compelling characters and a wonderful narrative which makes Xenoblade not a game, but an experience. Takahashi and Monolith absolutely popped off on this game.

I had 100% this game back when DE first released, so this replay was dedicated entirely to re-experiencing the story and I can say for certainty this game resonates with me the same as it did all those years ago.

4/23/2022- Battle Network 6 is the culmination of a series that spanned six games. It was the perfect end for something I held so dearly to my heart. Gameplay is as crisp as its ever been, the dungeon gimmicks are super fun, cross system is wonderful, OST is peak and the story is just so enjoyable, it's hard to dislike this game.

4/27/2022- 100%. I really did enjoy this game a lot. It's such a shame that the crisis track was looping after you beat the game, it became incredibly grating after the first two minutes. Also, a shame that postgame content was cut from the western releases. In general, I can't help but feel that I preferred BN3's post game to BN6.

i literally beat this so i could 100% BN3 Blue