Played it for 15h and shelved it for now. You constantly have to re-calibrate the motion controls (at least on Switch, never played the Wii version) and that just throws you off. The bad pacing on top kills it for me. A shame, because I really liked what I saw of the big dungeons, but the overall package is just insufferable at times. Might pick it up again at a later point.
2014
2019
2023
It's as if someone tried to copy Dark Souls, but didn't really understand what made it so great or was unable to replicate that.
For some reason the only game in the series with 8-directional movement. Level design, graphics, art direction and art style, soundtrack and boss design is also the worst in the series.
Still a good game because the foundation is so strong, but in the context of FromSoftware's other games an absolute disappointment.
For some reason the only game in the series with 8-directional movement. Level design, graphics, art direction and art style, soundtrack and boss design is also the worst in the series.
Still a good game because the foundation is so strong, but in the context of FromSoftware's other games an absolute disappointment.
2011