petro_sino
2018
2007
I love and hate this game, for what it was, back when I used to play on community servers, for what it will be, thanks to a predatory monetary system, for the experience, from the extremely deep movement strats to its special fanbase ... I've lived a big chunk of my life playing this game, at times religiously, at times every so often, but always willing to "get in a pub". It's a lifestyle, at a certain point.
I've met friends, I've made unforgettable memories and it will always be that comfort game where, if I ever lost the will to play videogames, will remind me what experiencing joy while gaming means.
Then to be killed from half the map away from a bot, that's another story for another time.
I've met friends, I've made unforgettable memories and it will always be that comfort game where, if I ever lost the will to play videogames, will remind me what experiencing joy while gaming means.
Then to be killed from half the map away from a bot, that's another story for another time.
I have spent several thousand hours on this game. I like it very much. I hit the point where I'm playing mods because I've done a lot of runs in vanilla Medieval II. Sometimes I reinstall the game for the heck of it and play some more hundred hours.
Its replayability and kingdom management systems make this game much more than a glorified tactics game. Battles are fun, exploiting the AI makes you feel like an astute general but the greatness lies with its campaign. The expansion (what's a "dee elle see"?) would bring even better gameplay and new content for a timeless game.
Its replayability and kingdom management systems make this game much more than a glorified tactics game. Battles are fun, exploiting the AI makes you feel like an astute general but the greatness lies with its campaign. The expansion (what's a "dee elle see"?) would bring even better gameplay and new content for a timeless game.
2011
I think this is it. The PSP swan song. The absolute pinnacle of storytelling through gameplay. The infinite replayability is only a spectacle of the entire show, for this game is absolutely full of little things to do and stories to experience. Mind you, there are some issues with balance (some classes are much MUCH better than others), the RNG-fest that is Crafting and the amount of micromanaging in options and skills can be overwhelming, but I absolutely adore this game.
2012
Insane locations and quite endearing cast makes for a true crime game with serious choices and interesting dynamics. The game is fun to play and it really bothers me how Square litterally dropped the game the moment it wasn't profitable. Being somewhat unfinished makes me think how much more content and better it would've been.
Definitive compared to the original has DLC missions (debatably okay) and side-story (ranging from love letters to old movies and fun little parodies). Either version plays the same.
Definitive compared to the original has DLC missions (debatably okay) and side-story (ranging from love letters to old movies and fun little parodies). Either version plays the same.
2012
2020