realgooey
2013
Finding all the ways to die is part of the fun in these kinds of games but it becomes an annoyance when pretty much every single eye catching object kills you.
Even shlockier than mad father but it seems to be self aware enough where it’s enjoyable. A lot of the puzzles were very unintuitive though which let to some frustration where I would just go check every single room for what to do next.
Overall definitely one of the lesser rpg maker horror classics but by no means terrible- the OST is pretty good though!
Even shlockier than mad father but it seems to be self aware enough where it’s enjoyable. A lot of the puzzles were very unintuitive though which let to some frustration where I would just go check every single room for what to do next.
Overall definitely one of the lesser rpg maker horror classics but by no means terrible- the OST is pretty good though!
2012
2022
2020
2019
Overall just a better version of BOTW, Ultrahand is so much fun and fusing weapons is really cool. Was disappointed that shrines were back but they were mostly a lot better than the old ones, with much fewer repeated concepts. The dungeons were great visually but felt very formulaic in terms of actual content (activate the 4 whatevers, fight the boss) and the bosses themselves were kinda lame to fight. The final boss is great though and I am glad to never have to look at Sheikah technology again.
The sage powers are kinda lame but the final one is really really cool.
Overall i had an absolute blast but it kinda started losing me towards the end before I went to the final boss.
The improvements they did make are fantastic, however there is still a lot more room for improvement in the next game and I hope they don't stick to the same formulas again.
The sage powers are kinda lame but the final one is really really cool.
Overall i had an absolute blast but it kinda started losing me towards the end before I went to the final boss.
The improvements they did make are fantastic, however there is still a lot more room for improvement in the next game and I hope they don't stick to the same formulas again.
2019