roboSteven
BACKER
3203 Reviews liked by roboSteven
Gris
2018
On-the-nose visual metaphor that is almost as funny as the main character's overall design. A 'nothing ventured, nothing gained' type of game - has nothing to say about depression or trauma besides lovingly painted watercolour renditions of the images you get when you Google Image search those words. I wish this was affecting, but it just left me bored and frustrated.
Downwell
2015
Downwell
2015
Nothing in the design is wasted, every choice has pros and cons even down to where you choose to move at any given time. The result is a platformer that uses it's simplicity as a strength rather than a weakness, being both easy to learn (only one button plus directional!) and difficult to master. The overwhelming feeling of this game, perhaps more than any other I've ever played, is Zen. When you get in the groove, you are at one with the game and it feels amazing.
Plus the palette swaps are a great idea for unlocks and they serve to keep every new run fresh.
Plus the palette swaps are a great idea for unlocks and they serve to keep every new run fresh.