2017

Actually sick as hell and it runs as well as it possibly could. Load times are a little old fashioned but nothing out of the ordinary. Comparable to other major Switch titles like Breath of the Wild or ports like Wolfenstein 2, but there's hardly any stutter.

The graphics are honestly great so long as you're just playing the game and you're not stopping to count the vertices of a barrel. You're supposed to run and jump around and shoot stuff and if you're doing that you're gonna find yourself wondering how it looks so good. HD rumble and a pair of headphones really sell the experience too.

The gameplay is TIGHT, you can really get into it. Finding the zenith between the difficulty level, the motion controls and your layout is unmatched. This has to be what it felt like to play the original because there's nothing else like this as far as I know.

Of course I haven't played Eternal yet, so...

This was my first Kingdom Hearts game, years and years ago when they first announced the third one, which turned me onto the series in the first place. The Pixar characters were enough to get my attention, and the only modern console I had was the 3DS, so it all seemed pretty natural to pick it up. I couldn't have known 😅

The problems with this game's story are ones that the whole series suffers from, just too much required reading to have any inkling as to what's going on.

Fortunately, YEARS and YEARS later after on-and-off exposure to the story, with practice playing other games, seeing the tie-in movies and all that jazz, it's a rewarding enough experience.

I really like the dream guys, I like that it's a little less consequential, I like Sora's outfit, I like the story, and I love the gameplay, but it's very very very hard. I think I'm pretty good at video games but this one can get grindy and the bosses are completely nuts, often in unfair ways.

Regardless, yeah, I think I'd recommend dream drop distance, but specifically to people who have played other games in the series, and do yourselves a favour and play the remastered version on something other than a 3DS.

2019

Really good but I think the book was still better.

There's just so much here to love that for the past 27 years has been in desperate, desperate need of a rework of some kind.

The character designs, story beats and for god's sake those songs 😩 are some of the most iconic of all time. It's age just makes it the kind of game you have to work to enjoy, which I'm glad to say I finally did.

The ethos of Final Fantasy 7 is a messy one with a tangled mess of story threads that have tenuous ends and beginnings. Even so, if you take the time to sit and unravel each cord and find out where they lead, you'll find it's time well spent.

I really liked it. Picked up the trilogy on sale and can see what makes it a classic. I'm not really a visual novel guy but I enjoyed the motif so much that the clicky parts weren't so bad. Made for a nice relaxing thing to play before bed to work the brain a little bit.

It also did a pretty great job of making the limited choices feel more substantial than they actually were, which I think is reminiscent of the era it came out in. A bite-sized but meaty story to get lost in and feel involved with.

And the last chapter totally kicks ass!

Oh yeah, I definitely see what all the hype is about.

A game that is still parsecs away from the competition seen today, especially in terms of the balance between immersion and fun gameplay.

In reviewing these older legendary games when it's my first time playing them, I always have trouble. Like, what am I gonna say that hasn't been said?

In terms of the big story beats, I'm really glad even after all these years I've stayed unspoiled. Well done Star Wars community, lol. I was with my friends who had all played it during the big twist, I'll never forget it.

Yeah, part of me would love to see a remake of this, but at the same time it held up so well and had so much character, I don't see the point. When I think about how Bastilla and Carth would look with HD redesigns my skin crawls. It's rare that something like that goes well, and here it would take a lot of talent, time and money that I don't think the shareholders at Disney are willing to cough up.

Which is to say, I loved it and I'm gonna play it again very soon to be a dark sidey guy.

The rickety ship that all our new questions and answers rode in on. Not exactly smooth sailing but lots to love here. I think now I want to watch somebody else play it.

Wow... I'd never played a Mortal Kombat game before, but when I saw this was on sale for six bucks I figured I could only benefit from trying it. Boy was I right.

Having only dabbled in the "Klassic Towers" mode and just now finishing the story, which probably took me about 10 hours, I feel fine saying I would have easily spent the full $60 on this at launch. Even though I'm no good at fighting games and the learning curve in Mortal Kombat is steeper than most and seemingly borderline impossible for newcomers to get into, they're building on decades of character development here and each little interaction proves it. So solid.

I'll have to try the other games now! And I'll be keeping an eye on the upcoming 'Mortal Kombat 1' !!

This is just a really nice version of Tetris, and given the new modes that allow for a more refined and classic experience it's pretty much the best way to play it today, save maybe the full version of Tetris 99.

I dunno about the masterpiece status a lot of folks seem to give this game though, it's very good but its best parts are the effortlessness of it, not so much the sterile, marketable aspects. Still undeniably good. I'll be playing it for years to come, just revisited it today so I thought I'd log.

From as soon as it was released I'd been waiting to return to Sonic with 'Frontiers,' but it wasn't a Day One for me. 'Forces' left me feeling pretty empty about the future of modern Sonic games, but it's really great to be able to say that yes, 'Sonic Frontiers' is as good as the modern games have ever been, objectively speaking. It's a bit of a shame that pushing the envelope so much doesn't mean a more innovative game for such a flagship series, but all of that aside, I got to run around grassy plains with an old favourite character, listening to my favourite music, parkouring through sporatically placed obstacles while gradually getting better and faster at doing so. Sonic is back, and the future is bright once again.

I have a lot more to say, but I'm smarter than to talk about Sonic too much publicly. I liked it, brass tacks.

'Breath of the Wild' was my favourite video game ever, and even as uninteresting and non-unique of a choice as that is, I have a really hard time choosing anything else. Other games that innovated the way BoTW did have fallen by the wayside, victims to time.

'Tears of the Kingdom' takes everything that I loved about 'Breath of the Wild' and expands on it, adding even more content while at the same time never making the original game obsolete. Formulaic as it is, I really see no option other than to award this titan of gaming the full 5 stars and slot it in as my new favourite game of all time, bumping BoTW down to 2nd. They're just perfect. Play them both!

A rewarding time with a weighty and exciting take on the combat system of Final Fantasy. Though not the required reading it paints itself as, 'Crisis Core' is sure to please the 'Final Fantasy 7' fan looking for more content.

Before I got into my messy, biased or emotional thoughts about this game, I want to put the "reviewy" stuff plain and simple at the front of this. It's a great game that ties in well with FF7 and its "remakes," but it's pretty far short of a masterpiece. That said...

I LOOOOVE FINAL FANTASY 7‼️‼️ I LOVE ZACK THE PUPPY‼️‼️ I LOVE SEEING THE ORIGINS OF MY FAVOURITE CHARACTERS... SEPHIROTH IS SUCH A BADASS‼️‼️

It's incredible how Nomura's overly-complex interconnected universes have such a way of attatching you to their characters. Given time, it's so easy to fall in love with the world of Final Fantasy, but I can't pretend it wasn't a bit of a hike to get here. Whether or not you want to make that emotional trip is your call, but the view from up here is oh so sweet.

"The price of freedom is steep..."

This was my first Pikmin game. I picked it up because 4 looks really promising, and I've been meaning to try it for a very long time. Pleased to report that it's such a tight experience I was mainly left wishing I could just play more.

Will absolutely go back to try for a more efficient story mode run-through, and I'm seriously considering doing all the side missions, those are all really fun. There's a very very good chance I pick up the 4th game as it releases in a few days, and in September they'll be releasing physical Switch versions of the first two. I'm there, baby. I'm pikmin-pilled now.