to be honest a lot of the difficulty in this game is more annoying than anything (I used the nso rewind feature) but it does use its concept fairly well
neat idea for a puzzle-platformer with mildly janky execution and pretty high difficulty, along with bosses that will take dozens of attempts to get right (usually by design), I mostly had fun with it in the end
pretty cute little game with little bits of a darker story for whatever continuation might arrive, it's all just walking and talking but that's fine and the gameboy-esque visuals are fun