the level design and puzzles are probably the best parts?

combat is good and innovative for the time, later games improve on it a lot tho.

having to play the whole game in detective mode sucks and kind of hurts my eyes but you cant distinguish important things with the games kinda bad color palette.

i should have played city before playing this one

got burnt out on batman stuff but need to return to this one day

batmobile overstays its welcome but the combat and traversal (outside of the car) are the best in the series imo

goat of all time deckbuilder roguelike

literally the only star wars thing i like because its so goated

when i beat it near release the game didn't have a particularly good or satisfying ending, i think it has since been patched in but i played so much of the game i have no intention of replaying again any time soon. i hope with updates to act 3 i can push this to a full 5 when i get back around to it.

i played the fuck out of this in like 2014

its risk of rain 1 if it was better but im probably not gonna play it as much because of how much time i put into the first

probably the best tower defense game and honestly there is a lot of grinding if you want to get like everything in the game but i find the monetization kinda fair?? i just played most maps on easy and had enough funny monkey bucks to get most everything i wanted so idk

fun but wont stick in ur brain very long after

i just dont think its for me like it is for some people but its fun to drive around :)

went thru a little planet zoo phase and it was fun. the building controls are definitely a learned thing but once you get the hang of it it allows a lot of freedom, its kinda like the sims level control of a zoo game and i fuck with that