szyfr
2020
Charming and beautiful. Great soundtrack. Becomes very tedious after a few hours: water the plants, pick up the plants, hug everyone, feed everyone, forget to make course, cook, make planks, forget to make course again, make course, go to sleep. Abandoned the game when realized that I dont care for the characters.
2017
2016
The story is laughably bad. So are most of the characters. Gameplay-wise, good old Gears with guns and characters having a little less impact, a little bit more bullet spongy-ness. There are a few cool setpiece moments in the story (the plane, the mining shaft). Too bad they added horde in single-player.
2018
2017
More arcade-y soulslike, very enjoyable combat, although way too many consumable items. It was cool that some of them could replenish by themselves. The game was really long and I wish I could end it sooner. Overall one of the greatest bang for your buck on PS4. Fantastic world that made me love yokai.
2016
2018
2019
Cannot say anything bad about the world - as a big fan of Day of the Dead I was absolutely mesmerized by it and by ingenuity of some of the setpiece designs. Unfortunately, the puzzles do not hold up very well to today's adventure games standards and having a walkthrough ready at hand is basically necessary to complete the game in several moments. I tried to play the game without one, but I realized rather quickly that it's not the gameplay I care about the most, but the story and fantastic cutscenes - so I played through the latter half of the game with a walkthrough. I have to praise the remaster for new control type, which turns Grim Fandango from a clunky tank control mess into a proper point-and-click adventure game. However, the audio-visual part of the re-release is rather meh, as only the characters had been given a model overhaul. All the backgrounds and cutscenes remain the same bunch of pixels as in the original version (same goes for the audio). I also had some stability problems along the way, although I could fix them easily by restarting the game.
2020
Sucker Punch knows how to orchestrate an open world game for the player to sink in for hours. The exploration is fun and rewarding, the story is really good, it has memorable characters. It may start losing substance in the latter half, but it happens much later than in other similar games of the genre, so it does not get boring very fast. I had a blast mastering this game.