vernie
2017
2024
I'd heard rumblings about this game ever since I picked up the gacha in 2020, so naturally I was grinning from ear to ear for at least the first hour of the story. Gameplay feels great, the story feels like an extension of their MSQ writing, and the fate episodes/character stories are exactly what I was hoping for.
As for what I've seen of the post-story grind, it's Granblue alright
As for what I've seen of the post-story grind, it's Granblue alright
2010
The story is pretty straightforward, but it's the framing that really pulled me in. The supernatural detective angle works perfectly for the meeting of the Digital World and reality, and they often take the chance to talk about occult concepts or authors as they go along. It's a very enriching experience that got me excited to take side quests as soon as they showed up.
As for the gameplay, there's a lot of jank and I paid attention to none of it because I got to hang out with Terriermon the whole time. Haven't started Hacker's Memory yet but I suspect the cracks will start to show on a fresh playthrough.
As for the gameplay, there's a lot of jank and I paid attention to none of it because I got to hang out with Terriermon the whole time. Haven't started Hacker's Memory yet but I suspect the cracks will start to show on a fresh playthrough.
2018
Picked this up in an effort to understand the funniest RP account on Twitter. The art has its charm but it's often too abstract for me, as is the prose. The worldbuilding and backstories ended up being the big draw for me, but it's tough to want to explore the rest of the branches on my first route (LT's) and on the other two without a way to skip the shared scenes.
2013
2022
I never beat a Resident Evil or a Silent Hill so I can't comment on how the gameplay stacks up, but I found it compelling and sufficiently scary all the way through.
It took a lot of external reading and a lot of German to English translation after beating the game to really get a handle on what they were going for, but it was well worth it. Sometimes you just gotta get utterly confused
It took a lot of external reading and a lot of German to English translation after beating the game to really get a handle on what they were going for, but it was well worth it. Sometimes you just gotta get utterly confused
2023
2003
2018
Coming right off Bravely Default, it really felt like they'd served me something with all the good parts missing. I switched my party around a lot in hopes I'd find a character to get attached to and my reward was being too underleveled to do a chapter 3 boss without committing to a soul-crushing grind.
2021
2021
do not go home until you finish reading the value of e
Library of Ruina really is the natural continuation of LobCorp. On one hand, it's a deeply resonant piece of dystopian fiction that touches on emotions I'd never even considered and frequently had me rethinking how I could hope for and work toward a better tomorrow. On the other, it cheesed me enough to make me install mods to get around the painfully difficult sections and drop RNG.
I want to open up both of these games like a book and re-read some of these sections over and over again because it's just that good (and because I won't have to play through them again too)
Library of Ruina really is the natural continuation of LobCorp. On one hand, it's a deeply resonant piece of dystopian fiction that touches on emotions I'd never even considered and frequently had me rethinking how I could hope for and work toward a better tomorrow. On the other, it cheesed me enough to make me install mods to get around the painfully difficult sections and drop RNG.
I want to open up both of these games like a book and re-read some of these sections over and over again because it's just that good (and because I won't have to play through them again too)