2022

-Ip Man and Oldboy had a baby and this is the result.
- beating the crap out of people with a hot chick that till the end of the game becomes a granny is so satisfying
- snappy gameplay, perfect difficulty but the camera is sometimes kinda shitty
- fuck the club level

> Be Max Payne
> Find wife and child dead
> Start committing genocide with the biggest smile in your life for the whole game
> having a nostalgia boner is soooo good
> bullet time exists .... anyway I started blasting

-imagine being so horny that you forget about your dead family and commit another killing spree
- the melodramatic slow motion reload pirouette was the best new feature
- the bad ending is perfect for Max the edgelord Payne

Played Max Payne 3 after playing the originals without taking any break between them and this one and all I can say is it wasn't a good idea.

First of all, when I've found out that Remedy weren't the developers for this entry I wasn't too thrilled about it but I thought that it's early 2010s Rockstar so how bad can it be?

Well I'll start with the positives I guess. The gameplay is good, pretty fluid most of the time. The quality of life improvements like the auto heal if you die when you have some painkillers to spare or the cover mechanic (even though it's weird in a Max Payne game to have it) were nice additions overall. The graphics look great for 2012 and even today they hold pretty ok but besides Max and a few other characters, everything looks meh. The story was fine, not good not bad, it's just there. It tried to do a twist but it was too predictable.

Now for the negatives. Why is the game full of seizure-inducing visual effects all the fucking time? Starting from cutscenes to each time you take painkillers. I mean I understand the reason but if you do it too much it's shitty. The gameplay sections are stopped too much by cutscenes or points where a cutscene is supposed to be triggered and Max moves at a snail's pace till you reach the said point. Even though the gameplay received an improvement overall, they took the ability to hold more than 3 weapons for a reason (4 if you count the dual wielding as an additional weapon). And the "heavy weapon" needs to be dropped each time you want to dual wield pistols, why ? I mean this is not really a negative but a nitpick of mine but if you look closely at Max without beard, he looks too similar to Michael from Gta V. I won't even bother to complain about the Rockstar Game Launcher/Social Club.
The game felt like a 7 hours long B tier action movie with Bruce Willis.

Max Payne 3 is really just a modern Rockstar game with a Max Payne skin slapped on it and it doesn't really bother to live up to the legacy of its predecessors.

-the writing is top-notch but some puzzles are so nonsensical that it takes from the experience
- didn't know that I wanted devs commentaries in a game but I do now
- one of the best sequels and remakes out there
- monkey and waterfall of course that's a thing
- there was a single monkey on a single island, yeah title checks out

-roll that shit up
- literally unplayable on keyboard
- kinda nice to "not kill people by rolling them in a star and send it to space" with happy japanese music in background
- a little repetitive if you play too many levels in a row
- neat interactive end credits

-imagine making an entire game just to insert a JoJo reference
- cute and short Zeldaesque indie
- the lore of the game reminds me of Adventure Time
- even vegetables don't want to pay them
- the credits song had no business being that good

-the failed reboot that no one asked for
- I will never know the full story of this shit and I don't even mind
- unkillable prince/vagabond cant die even if he wants to because of one magical girl
- don't know why they even added combat in a collectathon platformer
- the girl was cute I guess

-something something ball spirit something something wizard
- romanian soy-based game
- the mix between normal and ball platforming is nice
- the golem boss fight shouldn't teleport in the middle of the stage

2018

-journey but with a depressed human
- gorgeous art, atmospheric music but the gameplay is kinda eh
- almost the definition of "intellectual" gamer bait
- the statue is hotter than the girl

-feel like puking after playing it
-never liked hexagons and at this point in life it's too late to change my opinion
- how to get epilepsy attacks 101

-the only one mad was me playing this game
- a big mediocre nothing burger: bland gameplay with bland world and bland story
- hihi Scrotus hihi
- how to entice players ? Pretty sure that restricting story progression with car upgrades isn't the right answer

2004

-innovative game for its time but has one too many flaws
- Edmund Mcmillen was a good designer since his very first games
- gonna have a blast killing Gish in Binding of Isaac
- imagine 12 pounds of lard having a girlfriend and you being incapable of talking with girls

-best NFT generator
- the power fantasy of everyone that wants to kill somebody with his finger
- maybe I am the true villain
- some hints are completely .....
- simple and replayable game