Reviews from

in the past


Nothing compares to driving full throttle through the bustling streets of Paradise City, always meer seconds away from violent vehicular homicide, as an endless loop of Avril Lavigne's Girlfriend worms it's way into your subconscious.

Burnout 3 may still be the series peak, but it's a neck-and-neck race with this one. Flawlessly realized world, especially for a racing game.

i need to know who in england in the mid-2000s was listening to b'z

also this is one of the greatest open world games of all time and it's genuinely heartbreaking that criterion went from this to the most soulless need for speed games, and that the open world arcade racer as a genre disappeared and was replaced by the glorified slot machines created by dripless sauceless tech bros of forza horizon

doesn’t launch thanks to EA’s stank launcher.

Hey EA, fuck you.

Um dos melhores jogos de corrida de sua época, que nos dias de hoje segue muito divertido, evoluíram quase tudo da série num jogo de mundo aberto com um mapa enorme cheio de atividades secundárias, o sistema de colisão é muito bem feito e o melhor que já vi em um jogo de corrida. Trilha sonora nem preciso comentar, só de ter Avril Lavigne e Guns N' Roses é 10.

Só reclamo desse remaster vagabundo da EA, praticamente só relançaram o mesmo jogo pra nova geração, não tiraram nem aquele filtro amarelo dos anos 2000 e a noite do jogo é muito morta. Apesar disso esse remaster me trouxe muita nostalgia e vale a pena num preço de promoção, uma pena que Burnout Paradise foi o último da série a ser lançado.


At first I was intrigued by the open world nature of it, but after several license upgrades of doing the exact same races I realized that I had seen everything the game was going to offer.

The thrills in Burnout Paradise are just as abundant today as they were in 2018. The city is constructed and layered with just the right amount opportunities to chain scores that I would feverishly keep the insanity going. It's a blazing good time. A near perfection of the Burnout formula Criterion had crafted up until this point. Unfortunately after several hours with the game, my fun was being derailed constantly by the lack in variety. To progress in each licence, you practically play through all the same stages, just with added difficulty. A factor that helps keep the challenge going, but I had seen the sights too often. It also doesn't help that some of the races will take you way out in the map and without the benefit of fast travel there was more backtracking than I was wanting. In short, the game still works on many levels, but it's starting to show it's age.

burnout paradise is the redneck cousin of 2005 nfs most wanted in the best way, it feels like gaming in the early 2000s in a capsule with a world full of grit and unseriousness, nonsensical back story, silly shenanigans and full on violance, highly stylized graphics and insanely good soundtrack, the burnout series is far from perfect but this is probably the pinnacle of arcade racing

I absolutely loved Burnout Paradise as a kid and pretty much owned it on PS4 twice.
I had so much fun getting 99% on the game but my God do I hate the online trophies, especially that one bike trophy that tells you to drive 10 miles on a bike in a lobby with 8 people who are also on bikes.

Fuck that, fuck you.
This was probably the last good thing EA did and it's still slightly flawed.

you know how trash this remaster is when you realize they straight up removed the option to disable your webcam in-game for the license mugshot, resulting in taking a blank picture after every race, like they literally removed the option for no fucking reason

Take me down to the paradise city where the grass is green and the girls are pretty

TAKE


ME



HOME

Fuck always online
Fuck Origin
Fuck this optimization
and Fuck you EA

Good fun driving, hard to put down

I got on sale and have kind of just been goofing around and I think it's great for that. Runs really well on switch and is handy to just pick up and break a few signs and do a race. Visibility in portable mode could be better but otherwise fun

The perfect game to dip in and out of for some mindless fun. The soundtrack is so nostalgic to me now, I can't hear Paradise City without thinking about this game.

Tons of short tasks to do all over the map, constantly finding cars you need to takedown, jumps you need to go over, gates that need to be smashed or secret areas you need to explore. In terms of the proper activities, I usually gravitated towards the Road Rages, nothing more satisfying than just smashing into other cars. The Stunt Runs are pretty fun too, but I feel like they need a little more planning and thought to do well and I usually just wanted to switch my brain off, smash into things and go fast.

Today I saw a really fancy car on the dual carriageway, and I could have sworn I heard DJ Atomica telling me to side swipe it into the central divider so that I may claim it as my own. Axl Rose was there too, squealing about pretty girls and green grass.

I resisted the temptation, and instead drove through a billboard positioned conveniently near the road. I'm writing this from hospital.

Yes, I played one of those oldfangled car games. Why did I play the car game, you may ask? Well, I saw some footage of Burnout 3: Takedown the other day and thought it looked fun and really wanted to play it! Plus, I'm coming up on my 100th review and wanted to diversify my portfolio, so to speak. (I do not have a real job.) Alas, Burnout 3: Takedown is practically impossible to play today without an emulator, and that'd require sitting at my desk - and I don't wanna play games at my desk for the sake of my back! Also, I suspect someone sprinkled 17 Testosterone pills down my mouth some weeks ago whilst I was sleeping, and thus cars have now become my sole personality trait. I like it when they go fast and the engine makes a noise. Now that I have successfully transitioned into a car guy, I decided to fill the Burnout 3: Takedown-shaped hole in my life by playing the nearest thing I could, which was Burnout Paradise: Remastered on Game Pass.

And it was pretty fun! The core conceit of Burnout being that it's not so much a game for people who love cars as it is for people who love crashing things and wrecking shit is awesome! It's why I sought Burnout 3 out and not fuckiiiin, Need For Speed or Garfield Kart or any of those other more stripped back driving sims. And Burnout Paradise definitely delivers on the promise of mayhem, there's a lot of smart design decisions here that make the action real arcade-y and simple and fun in a super uncomplicated way. I love how "wrecking" your car is such a temporary setback, you just see a sick slow-mo vid of how badly you crashed for a few seconds and then you're back on the road, ready to go! Driving feels super good, you go like fast in this game - "no shit" you're thinking, it's a fucking drivey racey game, but like no man, you can go fuckin fast, there's nary a better feeling in video games than going full speed in Burnout, pumping your whole-ass boost meter and driving down the highway w some 2000's hard rock playing. Except maybe taking out like, 5 other drivers in a row w some 2000's hard rock playing! That shit owns! Road Rage is far and away the best overworld event in this game,

This is one of the most late 2000's games ever made, not just because Jimmy Eat World and Seether are on the OST, but because it did the fashionable thing that every series was doing at the time and took a previously non-open world series, open world! And that's where the problems start. Because you're racing around an open world instead of designated race tracks, you often find yourself driving into oncoming traffic, which makes Race and Marked Man events in particular more annoying than they need to be. Annoying, not hard. They're still extremely easy, but if you ever wreck, it's because you were constantly having to divert your attention between the objective marker at the top of the screen, the minimap in the bottom left to see if you're coming up on any alternative routes and shortcuts, and the fuckin' road in front of you! It's really pace-breaking to wreck so constantly. Once or twice isn't so bad, but in my experience when I wrecked it almost never really felt like my fault, it was because I was looking at the minimap while driving (bc I felt like I had to), then looked up at the road to find I'm speeding directly into a fuckin' pickup truck with no time to react! It really sucks the wind out of fast-paced events that should otherwise be so much fun.

Also it's a testament to how poorly this open world meshes with a driving game when I'm advocating for fast travel, but this game needed fast travel. Overworld events are dotted all over the open world, but said events can only ever end in 1 of 8 specific places in that world. So if you wanna tackle any of the many things moreso in the middle of the map and away from these landmarks (and this is where most of the Road Rage events are) then you've gotta go really out of your way to seek them out. And there's no ping system! You can't mark anything on your map as far as I can tell! Am I missing something? If you wanna seek out a specific event, I'm pretty sure you've just gotta keep stop-starting and checking your map to see if you're going in the right direction! That's the best way I could find! Again, talk about a pacebreaker! This is compounded by the fact that you can't just retry events! If you fail an event - and again, all of them end in only 1 of 8 places, you've gotta drive 20% of the way back across the map just to get the starting point! Huh?

ALSO also this game does not tutorialise things very well at all. I did not know how to start Showtime mode (a fan favourite that I thought was just fine) until the fuckin' DJ announcer guy mentioned it, and I forgot how he explained to do a Barrel Roll and a Top Spin and couldn't find any in-game tutorial to brush up on it, so I just had to look it up!

Burnout Paradise is fundamentally really fun, it's like the Skate to Need For Speed or Forza's Tony Hawk. It's not concerned about realism, it's silly and arcade-y. It encourages you to wreck shit and get hurt and that's dope! But it should be more dope. It keeps getting in its own way with this open world structure, a total noose around its neck. Just let me drive and make people explode! Stop making me navigate and check my map and divert my attention between like 3 different fuckin' things! And also let me play Burnout 3: Takedown you freaks

Still waiting for a game that has you unlock cars in a more fun manner than this one.

As primeiras horas jogando Burnout Paradise são bem impressionantes. O jogo é lindo, a trilha sonora é ótima, a cidade é divertida de se explorar e os eventos são variados e todos muito interessantes, com destaque para os modos Road Rage (execute um número específico de takedowns) e Showtime (cause a maior destruição possível a partir de qualquer ponto da cidade). Há várias recompensas em cada canto do mapa e o fato das corridas não te limitarem num caminho específico, apenas dando uma dica de uma provável melhor próxima curva, funciona bem demais. Como o mapa não é muito grande, eventualmente o jogo pode ficar um pouco repetitivo. Mas nesse ponto eu já havia alcançado a licença máxima e a impressão inicial de que Burnout Paradise é um dos melhores jogos de corrida arcade que já joguei se manteve bem confortável.

Driving around the big open world aimlessly while listening to Girlfriend by Avril Lavigne on repeat is a lot of fun. The driving model feels good and there's lots of shortcuts to discover, fences to drive through and billboards to smash up which is great. However, it's not all great. The races are all from random place to random place and the GPS is not very easy to follow making that whole part of the game a bit crap. Also could use fast travel. Still, it's a lot of fun to mindlessly explore.

This is one of my childhood games, I played it back in 2008 on my PS3. It was an enjoyable trip down memory lane!

The reason I enjoy the driving physics so much is because you can really sense the speed & momentum of the cars. It's so satisfying to drift perfectly in a tight turn at full speed!
You really feel the impact everytime there is a crash. The crash cams in slow-motion are really cool.
I loved it whenever my car went flying 2 meters above the ground after hitting an obstacle or another car. The sound effects are also top-notch.
All those details add up together and make the races full of adrenaline!

I replaced the game's music with Eurobeat (like Hotblade, ACE or Initial D), I think it fits perfectly with Burnout Paradise, and it made the game even more high-octane!
Playing without any music, just the sound effects, also feels surprisingly great.

I liked how after a certain point (mid & end-game), the difficulty comes from trying to keep an eye on the map without crashing, because your car just goes so fucking fast.

----------Playtime & Completion----------

[Played in mid-February 2023]
Playtime: 13 hours
I stopped after getting the Burnout License. I didn't do the Elite races.

DJ Atomika deserves the hate that Navi doesn't

Straight off the bat, this is a fun and really great game but suffers from how repetitive it is.

I played for around 6 hours, got the class A licience and honestly had no motivation to continue. The reason I still give it a relativley good score though as it is a very fun game, just in small doses.

I was like y'all once, happy to talk about how good Burnout Paradise was and how it's one of the best open world games. I'd play it every so often, because hot damn, what a good game. I even got excited when the remastered version came out! I bought it! I played it! And now I never want to look at this video game ever again. I can't explain what changed, I can only relate it to the breaking point from eating your favorite food too much. The idea of playing this game ever again would make me feel like I just got a terminal diagnosis, and even then, I would feel bad about how I'm using that time.

Pros:
+ Excellent, even addictive core gameplay
+ All of the different types of cars look great and feel unique with all of their stats, hidden attributes and occasional special abilities
+ Expansive maps with lots of interesting roads and strategizing, including entire secret areas only accessible from certain sneaky passes
+ Big Surf Island, while feeling a bit separated from the main map, is an immaculate and enjoyable addition to the already huge world of Paradise City
+ Music selection is really great even if it’s on the older side of rock and punk (though it’s weird how only royalty-free classical music plays at night)
+ So many missions of different types to clear and collectibles to obtain, with Breath of the Wild’s Korok-like Billboards, Super Jumps and ”Smash” fences to drive through everywhere as well as countless achievements to get
+ Haven’t had the chance to try the online multiplayer on the remastered version but I can recall from the original on PS3 that local multiplayer was really fun

Cons:
- You support EA by buying the game (try not to think about it)
- Most likely related to the fact above, the absolute biggest issue with the game are the freezes/crashes. About 40-50% of the time the game will crash when you open up an ongoing session of play. On Switch this means putting the console on sleep mode while playing the game and later returning to play it again. The screen will freeze in the last moment you played, and the background noise will stack and loop indefinitely. Apparently this issue also exists on PC, where if you Alt+Tab or otherwise switch out from the game and try to come back the game will be frozen. Hopefully they fix this one day, but knowing EA they probably won’t.
- Usually the cars’ breaking physics are great, but sometimes it feels like you’ve barely scraped by another car at like 20 km/h and still get totally wrecked, TL;DR some specific cars are made out of styrofoam for no discernible reason
- If you want to cancel a mission while doing it, the only way to do so is to come to a complete stop in momentum and not pressing any buttons for 3 seconds. This may not sound so bad, but it can get real boring and annoying real fast if you’re grinding an especially tight time trial
- The toy cars and some other ones are missing proper breaking physics, so when you get Wrecked it just looks like your car stopped in front of a wall
- Graphics are great for their time, but feel a bit dated nowadays even though the remaster has done a solid job at maintaining their polish
- The online multiplayer may have some flaws that I will include here when I’ve played it sufficiently


Take me down to the Paradise City HD.

High octane free roam multiplayer racing with impeccable high speed crashing mechanics set to the sweet dadrock of Guns N Roses