Reviews from

in the past


The person who made me aware of this game has successfully occupied all of my free time with it.

It's picross with Miku, what more do you need? There are hundreds of levels and each one unlocks a cute piece of art to view in the gallery. Art is good, music is nice, character sprites jump when you complete a line, and it's cheap!

It'd be nice if there were difficulty options maybe but honestly I prolly wouldn't use them anyway.

A miku picross sounds like a no brainer good game but the lack of options in this thing completely ruins my enjoyment of it, the biggest one being that you can't turn the assists off! If you fill in a spot that isn't correct, wether you got it wrong or you accidentally moved the sticks too far in a direction you didn't want to, "FUCK YOU" says Miku as she stares sadly at you for even thinking that was right, filling in the entire row for you unasked and denying you the no assist tick for the puzzle not because you didn't turn them off but purely because you triggered them.

Now I play Hatusune Miku Logic Paint S in abject fear, making sure to never make one mistake under Hatsune Miku's all seeing eye lest the entire puzzle is ruined. Hatesune Miku doesn't believe in second chances. Tread carefully. It might be your last mistake.

On the plus side though, it has really cute unlockable art!

Hatsune Miku đź‘ŤPicross đź‘Ť

After about 150 puzzles, I think I've played enough to where I can give an opinion on this game. There's not a lot to it, it's Picross, it's Vocaloid. I am a very big fan of both of these things, and I enjoy this game decently enough.

I'll start with the positives, obviously the puzzles are fun, and the art is all pretty cute. The special puzzles, where you solve 25 individual boards to fill in a complete image, are probably my favorite part of this game. I thought I would have more to say on this aspect, but it's just Picross, not much else to it, cool game.
I do have just a few small problems with it that I can talk about, though. Probably the worst offender, the music selection is shockingly lackluster, which is never something you'd want to say about a Vocaloid game. They're good tracks, but there's only 18 of them, and only one will ever play during actual puzzle gameplay at a time. There's no way to make some sort of playlist to shuffle through while solving, which can make whatever you choose start to get a bit repetitive very quickly.
The Picross part of Logic Paint S, while I did praise it earlier for being... Picross, does somehow manage to get a few things wrong. The controls are incredibly slippery, which by itself shouldn't be that big of a deal. A minor annoyance, but not something that should ever get in the way... is what I would say, if it weren't for the fact that the game automatically blocks any and all mistakes you might make, counting it as a 'miss.' I get why, there's still stars to obtain throughout each level, but I would much prefer being able to fix my mistakes on my own, maybe after filling in a bit more and realizing where I went wrong that way. This, combined with the slippery controls I brought up, can make for some frustrating misplays that more often than not are completely unintentional.
The game also starts to feel less and less like a Vocaloid game the longer it goes on? I realize that with 345 puzzles to work on, you're bound to run out of notable items eventually, but it really doesn't take long before pictures become just basic items or animals, which may or may not relate in some way to the image you're given for the gallery after completion.

It's a bit of a middling Picross game, with a topic I enjoy very much, but I wouldn't call it bad. Picross is Picross, 6/10. I definitely wasn't expecting this game to have as much as it does.

Miku picross is why I wake up in the morning


Miku is the strictest boss I've ever had and I'm kinda into it.

+ genuinely really good picross
+ lots of good art to collect
+ love miku :)
+/- not much to do with stars because there are only 18 songs to unlock and you can unlock all of them by finishing 1/4 of the game. you can unlock all of the art in the game HOWEVER you don't need stars for them, so you can make as many mistakes as you want
- a lot of the designs follow a certain pattern that makes it easier to finish the level if you get used to it, so it stops being challenging

that being said this took me 3 fucking months !!!

only reviewing this to say they added mouse support in an update now since i think most of the reviews here are from when it didnt have it. game's alright.

This game was made for literally the most annoying type of person on the planet (me)

THANK YOU MIKU FOR TEACHING ME HOW MUCH I LOVE PICROSS WHILE BLASTING YOUR SONGS!

It’s definitely not worth it, but I like Picross and I like Vocaloid, so there’s that. You could enjoy both of those aspects for free anywhere else though.

Fun, though a bit convoluted past certain point.

It has a cute art style, but the interface and sounds need some work. Scrolling over each and every square or button makes a loud tick noise that gets really annoying after a while. The UI is counter-intuitive. You have to go out of the current puzzle and back to the main menu to change the music. The gameplay is just your usual picross, with the finished puzzle (vaguely) resembling an object and unlocking artwork you can look at. Overall, it's fun to play but it definitely needs some quality of life changes.

After '70 hours or more' I have completed all 345 of the Normal Puzzles (+25/200 of the special ones)
I dig it

I wasn't even planning on writing anything because I figured "hey, this is just picross" but it managed to throw a couple surprises at me.

Has quality of life features I've never seen in any nonogram game. For example, automatic X's being filled in once you fill all possible spaces in a row/column really go a long way in streamlining the picross experience.

Some minor gripes with the way this game handles difficulty, though. Assists (including the automatic X-filling) are ALWAYS on. Tile-check hints are also always available which I feel like some difficulty purists will bitch and moan about but hey, you control the buttons you press. The real issue is that the other quality of life features are also always activated, and the numeric hints sometimes reveal things too soon. For example if there is a possible 2 and 2 spaces to be filled in a row on a 10 x 10 grid, correctly filling 2 spaces will also reveal which of those two you cleared, by greying out one of the numerical hints. So boom, you now know you got the first or second of those 2 spaces without really wanting. Here's your pacifier and bib because you're too much of a baby to figure this out on your own.

Logic Paint S uses a 3-star score system in the same way Pictopix uses crowns, and the same way Picross uses badges. Each puzzle can grant one star for clearing, one star for not using hints, and another for no misses. I'm a dumb purist who doesn't move onto the next puzzle until I can get all 3 stars but as other reviews point out this game feels... slippery? The cursor seems to accelerate like a bat out of hell at anything longer than the most miniscule of presses and this has caused a couple of dumb errors that have locked me out of my No Miss stars, sometimes 15-20 minutes deep into a puzzle. That being said, I can't vouch for that one guy (and probably others) who complained about it on stick because like, dude, you're playing Picross. Your joycons got some directional buttons on it made just for that. If the game is this slippery on buttons alone I'm not even gonna put my thumb anywhere near that control stick.

As far as bonuses go, they're meh. You use stars to unlock songs you can listen to while doing puzzles, which at least surprised me because I was expecting just a jukebox/sound test sort of room that would lock me in if I wanted to listen. There isn't a single song on here that I've actually heard before (and I think the majority if not all songs on here are originals) but they're all simple, good-fun pop. Completing puzzles unlocks art that usually correlates to the pixel art you just created. Most of them you've probably seen before, some you can find just by googling the Vocaloid's name. Not much particularly new in the art department.

For Picross purists, you won't like this game's mandatory "easy" gameplay. For the astronomically small margin of Vocaloid and Picross fans, you'll be getting more Picross than Vocaloid out of this, but for me, a Vocaloid fan and nonogram/Picross player who doesn't really care about difficulty options or QoL features and what being toggleable or not, Logic Paint S excels in puzzle volume with over 300 normal puzzles (not counting the special mosaic ones, I have no clue how many of those there are, but there's a lot, almost just as much) that surprisingly skimp on the easy 5Xs and 10Xs, with a much higher emphasis on the 15xs and beyond.

Again, I don't particularly care for the difficulty and hints. I'm also not really interested in looking at gallery pictures. I also don't have a purchase to justify; I practically got it for free because I was just trying to get rid of some of my eShop coin credits. The presentation is clean and cute, I like Vocaloid and I'm just here to fill in some squares. This game more than fulfills that purpose.

Also the pixel art is so hilariously obtuse and reaching for any sort of Vocaloid reference, like come on, what is this.

In some ways it feels strange to review a picross game because it's like, dude check out my review for this book of crosswords; but Logic Paint S is a solid game regardless.

It's genuinely impressive how they got several hundred unique pieces of Miku art for each puzzle (and each puzzle has something to do with said reward image). This is an extra mile that would be appreciated from the official Jupiter series. There's 18 songs on the soundtrack, (which seems pretty low given the massive catalogue of Vocaloid music) but they are all great picks and have something to do with puzzles too.

Gameplay-wise, it's serviceable. It's missing some QoL that the Jupiter series has (square counter, different types of markers) and because of the star system which you use to unlock songs, any mistake effectively means a restart if you want to "perfect" a puzzle as the game will also tell you immediately when you do so. I much prefer to be able to make mistakes and have to figure them out later as I fill in the rest.

Still, if you enjoy picross and you like Vocaloid, this is a pretty safe bet. I got around 80 hours out of it so the content is definitely there!

You would think that all Picross games are more or less the same, but I gotta say, this one is pretty bad.

In a game where music is a prominent feature/selling point, the fact that you can unlock a bunch of songs, and set a song to solve puzzles to, but not include an option to shuffle songs automatically is a choice. It's too much of a hassle to go into the options menu every time you want to listen to something else while you're playing.

There's also no option to turn off auto correct or auto complete, which seems to be standard these days among picross games on the switch.

puzzles that tickle your brain just the right amount, and the lovely Hatsune Miku is also there. i just cannot get enough of this game. buy now

theres no mouse control. on a picross game on pc.
you also cant turn off assist mode, meaning that the game literally beats itself for you.
i bought this cause i needed a new picross to sink my teeth into, and despite knowing i wouldnt be able to play this one in public it looked like it could be some good, but nope.

Dude I love candy crush level progression

One day a boy named PinClock was given a visit by a certain Vocaloid. Hatsune Miku was very cool and kawaii, so it was exciting to learn things from her. Not only that, but he'd be rewarded with some cute artwork for doing it. The puzzles were simple at first, but the further they went along, Pin ran into a problem: To be a real star, Miku wanted everything to be Perfect.

So Pin would try and try again. Listening to the same 18 songs about puzzles over and over and over. Did he misclick? Start over. Did he interpret something wrong? Start over. Did his arm nudge an inch as he was moving the mouse to fill in a row? Start over. It wasn't perfect. In Miku's eyes, everything had to be perfect.

He couldn't escape it. The sounds of a wrong input would scare him to sleep, and in his dreams all he'd hear is "you're not perfect". He didn't know what to do. The fatigue from failing to be perfect only caused him to do worse.

By some miracle, the wise Luka Tako in the tub explained to Pin "there's no such thing as perfect." she said, "through your imperfections, you can do anything." And then Pin had an idea.

Anytime he got an imperfection, it only made him stronger. Each start over he had memories of previous mistakes that, although not perfect, managed to pass all of Miku's extreme requirements, just in ways she did not expect. Overwhelmed, Miku bugged out and didn't give me my dang achievement for being Perfect, (they'll fix that the devs have been good) but I know in my heart I overcame the need for Perfection as Miku fizzled away and everyone lived happily ever after.

tl;dr it's an alright puzzler the graying out of parts is weird and sometimes helps too much there isn't enough songs for the game length so while good they get repetitive and the art is a nice reward but do not for the love of god strive to be Perfect it will kill the fun of the game. I prefer the penalty time based systems rather than perfectionism under infinite time.

Really solid picross collection that doesn’t do much extra. The vocaloid aesthetic is nice but I don’t care about the art gallery, they should’ve used the money to license more songs—

When it takes 50+ hours to complete all the puzzles, the same 16ish songs gets old

when i have nothing else to do i play this game


soy horrendo pero re divertido

Good if you love picross

played this again and again. will never stop loving picross. will never stop loving miku. wish there was more background music. and that the songs didn't restart every time you exited something if you had the same song for both of those menu things. and that there were more songs to have as background music. overall it's a good themed picross game.