This review contains spoilers
For personal reference more than anything else.
First full playthrough of this game after an attempt about 8 years ago.
This was alright, the main pony gameplay was kind of fun if a little repetitive at times. I quite liked the puzzles as well. The story wasn't particularly interesting and it felt a bit 'been there, done that', I saw a lot of the 'cute or child-friendly looking thing that's actually evil and scary' growing up and this one going the satanic route just feels one step further into generic territory. I did really like the section with Asmodeus though, the fake steam messages absolutely got me and made me check before I got to the ones that would have made the fact they were fake incredibly clear, it did kind of freak me out which was good. I was also surprised that Hopeless Soul wasn't evil as I really thought they would be, so that felt quite nice and subversive. In all honesty though I think that outside of the Asmodeus section, I was having the best time with the game when it was doing the happy and colourful bullshit with Louey which feels like it kind of defeats the point of the game. I think there may be more under the surface to this game in terms of its story and what its trying to say, but what I played felt messy, shallow and relying too hard on shock value. So I don't exactly care to look it up or whatever. The music was really good though and I was a fan of the general aesthetic of the game.
Its not a bad game and I don't regret my time with it, but I don't really have much to say about it either nor do I think it will really stay in my mind. Still though, it was an alright game.
First full playthrough of this game after an attempt about 8 years ago.
This was alright, the main pony gameplay was kind of fun if a little repetitive at times. I quite liked the puzzles as well. The story wasn't particularly interesting and it felt a bit 'been there, done that', I saw a lot of the 'cute or child-friendly looking thing that's actually evil and scary' growing up and this one going the satanic route just feels one step further into generic territory. I did really like the section with Asmodeus though, the fake steam messages absolutely got me and made me check before I got to the ones that would have made the fact they were fake incredibly clear, it did kind of freak me out which was good. I was also surprised that Hopeless Soul wasn't evil as I really thought they would be, so that felt quite nice and subversive. In all honesty though I think that outside of the Asmodeus section, I was having the best time with the game when it was doing the happy and colourful bullshit with Louey which feels like it kind of defeats the point of the game. I think there may be more under the surface to this game in terms of its story and what its trying to say, but what I played felt messy, shallow and relying too hard on shock value. So I don't exactly care to look it up or whatever. The music was really good though and I was a fan of the general aesthetic of the game.
Its not a bad game and I don't regret my time with it, but I don't really have much to say about it either nor do I think it will really stay in my mind. Still though, it was an alright game.
Metagames are a dime a dozen these days, but Pony Island deserves some credits for being ahead of the curve. The actual puzzles are quite easy. The parody platforming sections are not as easy as they seem though, and could be cause of frustration. There are some Christian references dotted around. Religion knowledge is not required, but could enhance the experience.
A fun experience that subverts expectations and messes with the player in some fun and unique ways. If you want to experience everything you'll really have to go out of your way to do so, and how to do so is not very obvious at times. Cool art, okay gameplay that serves its purpose well enough, and a pretty nice soundtrack.
Tremendamente original y divertido. Si bien los juegos malditos, que rompen la cuarta pared, etc ya eran un concepto existente para cuando salió, Pony Island pone toda la carne en el asador, llevando su concepto más allá y sorprendiendo con una gran variedad de giros y trucos.
El gameplay es muy variado pero siempre sencillo y fácil de aprender. Hay algunas partes en las que capaz se llega a hacer repetitivo si te ponen varias pantallas con el gameplay endless runner, pero en general suele tener suficientes variaciones y giros de 180° como para que no llegue a ser molesto.
Toda la parte meta del juego me pareció muy bien lograda, y en algún momento hasta me agarraron desprevenido respecto a si lo que estaba pasando era real o parte del juego.
Es una experiencia muy corta pero también muy disfrutable, realmente me género mucho interés por ver qué más tienen para ofrecer los juegos de Daniel Mullins.
El gameplay es muy variado pero siempre sencillo y fácil de aprender. Hay algunas partes en las que capaz se llega a hacer repetitivo si te ponen varias pantallas con el gameplay endless runner, pero en general suele tener suficientes variaciones y giros de 180° como para que no llegue a ser molesto.
Toda la parte meta del juego me pareció muy bien lograda, y en algún momento hasta me agarraron desprevenido respecto a si lo que estaba pasando era real o parte del juego.
Es una experiencia muy corta pero también muy disfrutable, realmente me género mucho interés por ver qué más tienen para ofrecer los juegos de Daniel Mullins.
This review contains spoilers
Impishly clever and brief enough that it can constantly keep shifting what the game is and stay fresh and hilarious. Mechanics are simple and engaging enough to stay fun on their own too, though the runner section definitely has some tough parts. Loved the ending that asked me to uninstall to release the trapped soul, without offering any followup closure after I did.