I really enjoyed this game despite the pony gameplay being really dull. But the narrative was fun, the puzzles made me feel smart and there's a fourth wall break that made me momentarily think a friend I hadn't talked to in months was hitting me up on steam...so thanks for that? Totally not bummed. Maybe its a sign to initiate the conversation myself.
Game was short and sweet, played it all in one session. The final core challenge was easily the highlight for me, really really enjoyed it. Shame most of the game was side scrolling pony action with the same few enemies over and over. Really brought down the enjoyment. Good parts real good tho.
Game was short and sweet, played it all in one session. The final core challenge was easily the highlight for me, really really enjoyed it. Shame most of the game was side scrolling pony action with the same few enemies over and over. Really brought down the enjoyment. Good parts real good tho.
Ehhhh, aside from its premise there really isn't much here. The gameplay is never engaging (which is fine if the game had something else going for it) but there's very little that held my interest past the first 20 minutes or so.
Its only a bit over 2 hours so at least it doesn't overstay its welcome. But without any real positives to speak of, its still longer than what feels worth playing.
Its only a bit over 2 hours so at least it doesn't overstay its welcome. But without any real positives to speak of, its still longer than what feels worth playing.
Pep's Season of "Spooks" - Game 8
Nah, sorry, this just isn't for me.
With all the satanic themes I mistakenly thought this was a horror game, but I actually tricked myself into playing - gasp - a puzzle game!
I can just about handle regular Resident Evil-style puzzles but all the codes and swapping the icons around quickly just melts my brain. A shame too, since I think the overall concept is pretty neat.
Not a bad game, just not for me, and doesn't really belong on my season of horror games. Moving on!
Scary Rating N/A - Overall Rating N/A
Nah, sorry, this just isn't for me.
With all the satanic themes I mistakenly thought this was a horror game, but I actually tricked myself into playing - gasp - a puzzle game!
I can just about handle regular Resident Evil-style puzzles but all the codes and swapping the icons around quickly just melts my brain. A shame too, since I think the overall concept is pretty neat.
Not a bad game, just not for me, and doesn't really belong on my season of horror games. Moving on!
Scary Rating N/A - Overall Rating N/A
So after finishing Inscyprtion, and not really wanting to start anything major until Final Fantasy Rebirth comes out, I figured this would be a nice little follow up game. Something I've had on my backlog forever, and with the freshness of how fantastic Inscrpytion was in my mind, this seemed like the perfect opportunity to play this.
What followed a pretty uneven experience, but definitely something that would lay the ground work for the brilliance that would be ahead.
First of all, lets start at the top. I finished this game on Steam Deck, and this was NOT an ideal place to play it. The game controls really poorly on that, which really isn't on the game, and it even warns you to not be stupid and attempt to do that. Some better control options would have been appreciated though.
The game itself is interesting. The puzzle segments were okay, though overused, and the arcade bits were fun. I wish there was a bit more playing around on the desktop, and using creative stuff like that in the game to do cool stuff t here.
The ending is pretty great, which I won't go into detail, suffice to say, I think Daniel's strength might be ending his games on a high point after two now.
Overall this was fun in spurts, frustrating in others, but the ending makes me overall positive on it. Cool to experience, once is good enough though.
What followed a pretty uneven experience, but definitely something that would lay the ground work for the brilliance that would be ahead.
First of all, lets start at the top. I finished this game on Steam Deck, and this was NOT an ideal place to play it. The game controls really poorly on that, which really isn't on the game, and it even warns you to not be stupid and attempt to do that. Some better control options would have been appreciated though.
The game itself is interesting. The puzzle segments were okay, though overused, and the arcade bits were fun. I wish there was a bit more playing around on the desktop, and using creative stuff like that in the game to do cool stuff t here.
The ending is pretty great, which I won't go into detail, suffice to say, I think Daniel's strength might be ending his games on a high point after two now.
Overall this was fun in spurts, frustrating in others, but the ending makes me overall positive on it. Cool to experience, once is good enough though.
Like an early Inscription build expect the core mechanics aren't fun.
It's a short experience that pulls a few neat tricks but doesn't carry enough emotional weight to feel like it worth the slog.
I'm pretty sick of meta games shutting down on me, few games are doing something clever with it. I hope the upcoming sequel has something new to say.
It's a short experience that pulls a few neat tricks but doesn't carry enough emotional weight to feel like it worth the slog.
I'm pretty sick of meta games shutting down on me, few games are doing something clever with it. I hope the upcoming sequel has something new to say.
This is 3 tricks pony: a buggy “endless runner, a glitchy puzzle game and a meta adventure. More than just a 'meta' commentary on what a video game is, I feel like the game pays homage to the flash games of the early 2000s. It plays quickly, and even though some phases may feel a bit redundant (the puzzle part, in my opinion), the game doesn't lack charm or ideas.
Daniel Mullins is a very smart game developer and writer and this is one of his first exploits as a designer. You can definitely see the wear and tear of his initial attempt at this kind of game, it doesn't show the polish in gameplay and narrative that The Hex and Inscryption show, but it's definitely a fun and short little experience that I could see myself returning to again in the future.