Reviews from

in the past


one of those weird games that embraces being a video game so much that it barely feels like a video game lol. while it does a lot of fun things to subvert player expectations, the gameplay itself is kinda boring. that may be the point though.

satan sits behind me and laughs as i keep failing all the programming puzzles

Very cute game if you like MLP. Would highly recommend to all my bronies. I played this a while ago but forgot to log it.

Pretty neat game. After having played Inscryption, its fun seeing the begin of everything I loved about Inscryption. A lot of similar ideas. Also it was only 2 hours so that rules.


Feels like a beta for Inscryption, but in a great way that still works as its own game.

Pretty cool game tbh. Disregarding my rating of this for a hot second, I would actually say that I liked its game play, narrative and aesthetic well enough. I just didn't find it very engaging or really latch on to it's game play loop, mostly because I'm just not a fan of arcade style games.

I really enjoyed this game despite the pony gameplay being really dull. But the narrative was fun, the puzzles made me feel smart and there's a fourth wall break that made me momentarily think a friend I hadn't talked to in months was hitting me up on steam...so thanks for that? Totally not bummed. Maybe its a sign to initiate the conversation myself.

Game was short and sweet, played it all in one session. The final core challenge was easily the highlight for me, really really enjoyed it. Shame most of the game was side scrolling pony action with the same few enemies over and over. Really brought down the enjoyment. Good parts real good tho.

Powerful, engaging, clever: not yet the masterpiece that is Inscryption but a very strong and unique start.

A bit of a one trick pony (hah). The fourth wall breaking and meta narrative are very fun, but the whole game leans on it, there is no quality to the actual text.

Ehhhh, aside from its premise there really isn't much here. The gameplay is never engaging (which is fine if the game had something else going for it) but there's very little that held my interest past the first 20 minutes or so.

Its only a bit over 2 hours so at least it doesn't overstay its welcome. But without any real positives to speak of, its still longer than what feels worth playing.

4th wall breaks and unique mechanics make this game from the dev of The Hex and Inscryption a must play as well.

Está lindo, te lo pasas rápido y es bastante meta. La traducción guay pero me jodió bastante una respuesta en la que tiene una palabra con tilde QUE SOLO TE LA ACEPTA SI NO TIENE TILDE.

Great use of pushing the 4th wall here.

Decent, but probably would of been better to play before I played Inscryption. Inscryption honestly improves on everything Pony Island sets out to achieve.

Pep's Season of "Spooks" - Game 8
Nah, sorry, this just isn't for me.
With all the satanic themes I mistakenly thought this was a horror game, but I actually tricked myself into playing - gasp - a puzzle game!
I can just about handle regular Resident Evil-style puzzles but all the codes and swapping the icons around quickly just melts my brain. A shame too, since I think the overall concept is pretty neat.
Not a bad game, just not for me, and doesn't really belong on my season of horror games. Moving on!
Scary Rating N/A - Overall Rating N/A

So after finishing Inscyprtion, and not really wanting to start anything major until Final Fantasy Rebirth comes out, I figured this would be a nice little follow up game. Something I've had on my backlog forever, and with the freshness of how fantastic Inscrpytion was in my mind, this seemed like the perfect opportunity to play this.

What followed a pretty uneven experience, but definitely something that would lay the ground work for the brilliance that would be ahead.

First of all, lets start at the top. I finished this game on Steam Deck, and this was NOT an ideal place to play it. The game controls really poorly on that, which really isn't on the game, and it even warns you to not be stupid and attempt to do that. Some better control options would have been appreciated though.

The game itself is interesting. The puzzle segments were okay, though overused, and the arcade bits were fun. I wish there was a bit more playing around on the desktop, and using creative stuff like that in the game to do cool stuff t here.

The ending is pretty great, which I won't go into detail, suffice to say, I think Daniel's strength might be ending his games on a high point after two now.

Overall this was fun in spurts, frustrating in others, but the ending makes me overall positive on it. Cool to experience, once is good enough though.

Like an early Inscription build expect the core mechanics aren't fun.

It's a short experience that pulls a few neat tricks but doesn't carry enough emotional weight to feel like it worth the slog.

I'm pretty sick of meta games shutting down on me, few games are doing something clever with it. I hope the upcoming sequel has something new to say.

Extremely cool and interesting game. Wanna say more but the game is best left experienced blind.

No one is on the level of devil. A really unique experience with some shocking and perplexing moments that are mired by gameplay that ends up being repetitive and unfun puzzles that might not be your thing.

Regardless, worth experiencing at least once.

This is 3 tricks pony: a buggy “endless runner, a glitchy puzzle game and a meta adventure. More than just a 'meta' commentary on what a video game is, I feel like the game pays homage to the flash games of the early 2000s. It plays quickly, and even though some phases may feel a bit redundant (the puzzle part, in my opinion), the game doesn't lack charm or ideas.

I mean it's okay, dan mullins other games are all awesome but this one feels a bit half baked, good effort for his first "popular" game for sure, definitely looking forward to pony island 2

This game breaks the fourth wall in a way that I've never seen before. Yes: I panicked.

Pony İsland:
İnscryption'ı çok beğendikten sonra firmanın diğer oyunlarını da almak istedim.
Çok kısa bir deneyim.
Daha bu oyundan firmanın nası kafada olduğu belli.
Keyifli, ucuz, kısa tavsiye ederim.

Daniel Mullins is a very smart game developer and writer and this is one of his first exploits as a designer. You can definitely see the wear and tear of his initial attempt at this kind of game, it doesn't show the polish in gameplay and narrative that The Hex and Inscryption show, but it's definitely a fun and short little experience that I could see myself returning to again in the future.


"is this ludonarrative sonnance or what?" I say as my 3 neurons cheer me on

Lucifer himself made a game about ponies, butterflies and kiling Jesus. Biblical accurate.

This review contains spoilers

If game named Pony Island why did it ask me to insert my soul

kinda one trick with its puzzles and stories but. its still fun and the secret ending is great