Never had a bad gaming related opinion
Personal Ratings


Replay '14

Participated in the 2014 Replay Event


Created 10+ public lists


Gained 15+ followers

GOTY '23

Participated in the 2023 Game of the Year Event

Early Access

Submitted feedback for a beta feature

Clearin your Calendar

Journaled games at least 15 days a month over a year


Journaled games once a day for a month straight


Mentioned by another user

On Schedule

Journaled games once a day for a week straight


Gained 100+ total review likes

Gone Gold

Received 5+ likes on a review while featured on the front page

GOTY '22

Participated in the 2022 Game of the Year Event

Well Written

Gained 10+ likes on a single review


Liked 50+ reviews / lists

3 Years of Service

Being part of the Backloggd community for 3 years


Voted for at least 3 features on the roadmap

Best Friends

Become mutual friends with at least 3 others


Found the secret ogre page


Played 250+ games

GOTY '21

Participated in the 2021 Game of the Year Event


Gained 10+ total review likes


Gained 3+ followers


Played 100+ games

Favorite Games

The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath of the Wild
Super Mario Odyssey
Super Mario Odyssey
Outer Wilds
Outer Wilds
Paper Mario: The Thousand-Year Door
Paper Mario: The Thousand-Year Door
Ori and the Will of the Wisps
Ori and the Will of the Wisps


Total Games Played


Played in 2024


Games Backloggd

Recently Played See More

Super Monkey Ball: Banana Rumble
Super Monkey Ball: Banana Rumble

Jul 18

The Legend of Zelda: Phantom Hourglass
The Legend of Zelda: Phantom Hourglass

Jul 18


Jul 12

Mario & Luigi: Paper Jam
Mario & Luigi: Paper Jam

Jul 10

Luigi's Mansion 2 HD
Luigi's Mansion 2 HD

Jun 30

Recently Reviewed See More

Dreadfully plain Mario and Luigi game that takes absolutely no risks leading to a pretty boring experience overall. All of the Characters say exactly what you think they will and there is alarmingly not a single unique character in this entire game. I did like the wiggiler that turns into a flutter though. The environments are generic, and you'll find the story of paper jam under the dictionary entry for that adjective. Combat is still pretty fun and the bosses were exciting challenges that got me over the finish line. I really liked the combat in partners in time that included using all of the face buttons, so I like that they brought that back in this game with Paper Mario. It made dodging even more engaging and challenging. The many overworld minigames are a mixed bag, but they do mess with the pacing a bit. I appreciate the additions of the dash and flutter jump. They helped with traversal and getting through the game much more swiftly.

Overall, combat is about the only thing paper jam gets right so the best I can do is give it a 6/10.

The lack of unique or interesting ghost designs and the overall mission structure is incredibly lame especially when you are going for all gems and boos. E.gadd blowing up my DS phone is also very annoying. However, the game is able to overcome these shortcomings to still be enjoyable for the most part due to neat mansions, great atmosphere, and fun bosses.

Hotel Dusk does an excellent job of laying out a variety of mysteries and making you care about them more and more as you play, and this is largely due to the fact that they are all connected. Getting to know each hotel patron and worker built on a large web of questions that slowly built toward satisfying answers in most cases. In general, it was pretty fun to interact with these characters because they were well written and interesting. Kyle Hyde is a great protagonist. Humble yet confident and willing to help but never too much. Louie is the best partner I could ever ask for. Bowling with my king was such a joy "forget all that its time to roll." Characters like Dunning, Helen, and Martin were also cool to meet and interact with. I also enjoyed the visual style of this game especially as far as character portraits and expressions go.

As far as negatives go, I have a few I want to include. My biggest gripe with the game is that it is SO slow. Moving around feels slow, investigating feels slow, and they made the text speed so damn slow. I am generally a slow reader and that shit bothered me so I can imagine how fast readers felt playing this. The gameplay itself they were going for was pretty weak too. The puzzles never really felt very satisfying to solve and if I got stuck it just felt like it was more of a directional issue rather than a challenging puzzle. Lastly, the music in this game is pretty pedestrian which was a bit of a let down.