Like an HD port of 50K Racewalker
E se reduzíssemos toda a estrutura de risco-recompensa em um jogo simples de browser baseado em controlar um corredor com física merda? Pegando essa ideia, Bennett Foddy traz um de seus primeiros jogos, que consegue ser surpreendentemente viciante apesar do quão disfuncional pode parecer. Muitos podem olhar pra esse jogo e de cara falar "tá, é completamente imbecil e não vou perder meu tempo", mas parte do motivo do sucesso do jogo, é que maior parte vai olhar e pensar "é completamente imbecil, mas eu quero ir mais longe". Com essa simples motivação internalizada na maior parte dos jogos que envolvem algum nível de dificuldade, a experiência com QWOP se constrói, os sistemas podem ser problemáticos, mas o jogador quer se colocar acima deles, provar que consegue destrinchar e superar as dificuldades do jogo, e daí, pode surgir o vício, uma vontade sem fim de tentar denovo e denovo, até conseguir superar os recordes e chegar até o final. Agora, a pergunta que fica ao final é, porque gastar todo esse tempo com um jogo claramente disfuncional quando tem tantos outros jogos que constroem essa experiência de forma mais satisfatória, porque perder tempo se frustrando quando podemos jogar um jogo que segue um bom balanceamento e te deixa constantemente imerso? Exatamente, e é nessa pergunta, que também reside uma dúvida ainda maior e mais interessante; o que faz um bom jogo?
Sort of fascinating in terms of testing the limits of what could be done with game design, and the intentionally obtuse difficulty and controls crossed with a task that would be much easier to perform in real life than in this game, is pretty funny and absurd. People say this game is an "attempt at realism that goes drastically wrong" but I'm sure it was intentional.
Mostly logging this to say that I finally beat this game on July 16th, managing to go 100 meters in the span of 30.9 seconds at a pace of 3.24 meters per second. In real life I can run that space in probably about 20 seconds, and I'm pretty bad at running. (This involved a strategy of dragging my legs across the floor so I don't have to deal with the loss of balance resulting from the QWOP runner's legs which have slinkies in place of knee caps.)
Another thing to note is the Chariots of Fire jingle that plays every time you take a step, and also that the game is depicting the run in slow motion. It's also so sporadic that you wouldn't even know that was the case, as I thought the guy was just running so slowly (i.e. with how it took me 5 minutes real time to run 30 seconds.) The more you know.
Mostly logging this to say that I finally beat this game on July 16th, managing to go 100 meters in the span of 30.9 seconds at a pace of 3.24 meters per second. In real life I can run that space in probably about 20 seconds, and I'm pretty bad at running. (This involved a strategy of dragging my legs across the floor so I don't have to deal with the loss of balance resulting from the QWOP runner's legs which have slinkies in place of knee caps.)
Another thing to note is the Chariots of Fire jingle that plays every time you take a step, and also that the game is depicting the run in slow motion. It's also so sporadic that you wouldn't even know that was the case, as I thought the guy was just running so slowly (i.e. with how it took me 5 minutes real time to run 30 seconds.) The more you know.
Hilarious inversion of the usual game premise: instead of doing cool shit in the game with simple button combinations, you need utmost skill and concentration in order to do the simple in-game task of moving in a straight line.
When does a meme game also become an unironically good one? I don't have an objective answer but this game gave me and my friends a lot of joy and laughter. If I'm ever looking for a job I'll be sure to mention on my resume that I once did the full 100m legitimately.
When does a meme game also become an unironically good one? I don't have an objective answer but this game gave me and my friends a lot of joy and laughter. If I'm ever looking for a job I'll be sure to mention on my resume that I once did the full 100m legitimately.