Reviews from

in the past


My first time playing this gem and 20 years later Silent Hill 2 is still a masterpiece in storytelling and atmospheric environment. Silent Hill 2 is never cheap, there are no jump scares in this game and it still manages to be terrifying. The fog is a great way to create a creepy atmosphere. I also like that it is a far more personal story overall and that the endings are all determined by how you’ve chosen to naturally play the game.

This happened to my buddy Eric

They don't make video games like Silent Hill 2 anymore

a maria nasceu de um desejo.
ela é real.
ela se sente confusa, perdida e esquecida.
quem garante que nossos sonhos não são reais e que nossas realidades lá não existem?

tudo existe, logo, tudo é real: as coisas são, sempre foram e sempre vão ser.

eu me crio, tu se cria, eu te crio, tudo é parte de uma pseudorealidade que é concebida por nós e exclusivamente nós.

eu te vejo como eu quero te ver, tu me vê como tu quer que me veja, mas somente a minha existência é real, somente eu sei que eu existo - minha consciência é a única.

tudo isso pra falar que born from a wish é incrível e pra repetir pela 9a vez que Silent Hill 2 continua sendo A OBRA PRIMA dos jogos, e eu evito rejogar isso constantemente pra continuar tendo uma experiência única toda vez que revisito.

Okay, Did not enjoy Silent Hill 2 that much, felt very empty to me. I felt like I was traveling through area's without any friction for the most part, just sliding on the world's smoothest material. I can't help but compare this to Resident Evil and I think for sure they do better at this in every way, but this provides a different vibe and a more Thinking Gamer's Story™.

I like the vibe, and of course I enjoy the soundtrack more than any RE game; but the story I also get almost nothing out of. I think I just want more time with these people as characters and this game is very short with a lot of Silent Gaming, so I just don't care. I think it makes up for that with the moments you do get being strong(?), thats why Angela is probably the best character, but like I can imagine if I got more moments.

Born From a Wish was cool, it was in a mansion so I got to think about Resident Evil! I liked the area probably the most out of all them. Very short and nothing besides that, but I liked that new area.

ALSO This game lets you fucking FULLY REMAP ALL BUTTONS ON CONSOLE. That shit blew my mind. It also has a baby mode where you dont die, thats awesome; so ahead of its time there.


This review contains spoilers

Full disclosure: I knew the twist going into this, I had it spoiled for me years ago. Given that, I thought some of the impact of the game's storytelling would be lost on me, but I think it's a testament to the genuinely solid writing of Silent Hill 2 that knowing that going in absolutely did not ruin the emotional weight the story carried for me. There are just so many wonderful little moments of surreal, disturbing tension; almost every scene with Eddie and Angela demonstrates this, but that scene with Maria in the prison? "You were always so forgetful! Remember that time in the hotel?... You said you took everything, but you forgot that videotape we made!" Just, ugh, chills. It understands what can be done with its setting perfectly, and I think it manages to make the town a much more interesting, sinisterly alive creature than it was in 1.

Edit: That last part was wrong as fuck. Wrote this over a year ago and 1 understands how to use the setting so well that even though I don't think 1 is strictly better at this than 2 I do think it has a very different but entirely strong appeal.

What can I say about Silent Hill 2? I’m not asking that due to how often Silent Hill 2 is talked about. Rather, I ask it because the game has left me utterly speechless. Somehow I avoided a majority of spoilers for Silent Hill 2, meaning I had gone into the game almost entirely blind. I already had a general feeling I would love the game. I played the original Silent Hill over a year ago at this point, and I absolutely loved the game. The environment, atmosphere, and music were all stunning. And I feel that Silent Hill 2 perfects it all, making an utter masterpiece.
Now, I played on the PC Abandonware version of Silent Hill 2, with upgrades from the enhanced edition patch (you have to use it anyway, since the patch allows the game to actually open). I was suggested to use the abandonware version as a friend of mine mentioned difficulty with emulating the PS2 version. I could’ve tried out the PS2 version, but hey, better safe than sorry. Now, I bring this up because I think it’d be important to know that the version of Silent Hill 2 I had will most likely not provide the same experience someone reading this may have.
Now onto Silent Hill 2 itself, I don’t really know what all I can speak of it. Particularly, I don’t want to go into the spoilers of Silent Hill 2, as I think it’s a game that’s worth experiencing. To be specific, I don’t want to say what the exact details of the story are, but it’s one worth experiencing. One thing I’d like to mention that’s only tangentially related to the story is the voice acting. The voice acting the characters have is absolutely wonderful! What I mean by that is that there’s something so unnatural about the line delivery that it makes everyone feel off. In most other games, this would be a bad thing, but for a game and setting like Silent Hill, it makes perfect sense. It’s a minor detail that adds to the overall unsettling nature of Silent Hill.
I Think what is ultimately my favorite aspect of Silent Hill 2 is is the atmosphere. The fog that surrounds you in Silent Hill 2 is perfect for the kind of atmosphere Silent Hill should have. The best way I kind describe the fog is “suffocating”. You’re surrounded by it, and you can barely see through it. Any possible threat will only be seen when it’s almost right next to you, leading to things seemingly jump out towards you. And when things aren’t foggy, they’re cast in a deep darkness. This darkness has a similar effect to the fog, but with the fact a small portion of it can be illuminated by a flashlight, it makes the dread even stronger. And when it comes to the actual graphics of the game, I absolutely love how grimy the game looks. Everything looks rusted and dirty, and that idea of being broken down really works, I feel. Much like the fog, I think another perfect aspect of Silent Hill 2’s atmosphere is the sound design and music that’s used. I absolutely love the droning ambience of the game, it’s as if there’s a sense of emptiness alongside some sort of dread. And to coincide with those drones, there’s also loud metallic clangs, scrapes, and bangs. It creates such a strong sense of tension, as if there’s a threat that’s far out of sight, especially if it occurs in places that it wouldn’t make sense for those sounds to occur. And the fact that the sound that signifies if enemies are close to you is static, it creates such a unique atmosphere that very few games can replicate.
I want to give a frame of reference here, for the next topic about the game I want to discuss. Particularly, the feelings of horror, and fear. While I love horror games, I find myself not often terrified by them. I get scared sometimes, but few games ever terrify me. I bring this up to express how terrifying Silent Hill 2 is. Even just hearing the game’s ambience was dreadful, but there were so many terrifying moments on top of it. I particularly remember an area early on in the game, where I was still getting used to things. I was running by an area I had already been to, after doing stuff somewhere else. And suddenly, a scream rang out from across the hallway, completely startling me. In that same general sequence, going to the end of the hallway, Pyramid Head appeared on the other side of a barred off wall, and all he did was stand there. I don’t know how better to describe it, but just seeing him stand there filled me with so much fear.
I also really adore the actual puzzles found in Silent Hill 2. One thing I hope for whenever I find games that feature complex puzzles is the need to write things down. I think it’s a compliment when a game requires me to journal hints to puzzles, and write down reminders to help solve future puzzles. I wont go into details about the puzzles I absolutely loved, but my favorite puzzle in the game was one with a riddle and three coins. I had to read the riddle over and over to figure it out, as it took me so long to understand what the riddle was trying to say. When I did figure it out, and solved the puzzle, I felt genuinely proud of myself, especially knowing I figured it out without a guide. Another similar puzzle also involved a riddle, and 6 people. Yet again, solving the riddle itself felt amazing to do.
I wanted to save him as a topic for last, as I felt he’s important to talk about. And by that, I’m referring to Pyramid Head. Pyramid Head is absolutely an amazing character not only by Silent Hill standards, but all of horror in general. In the realm of Silent Hill 2, Pyramid Head has a really narrative unique purpose that you’ll only ever find out by the end of the game. And once you realize why Pyramid Head exists, it makes his existence so much stronger. And outside of Silent Hill 2, it may be exaggerative to say, but I feel like Pyramid Head is comparable to that of famous horror slashers. Not only does Pyramid Head have a similar level of iconicity, but the presentation, threat, and overall execution of Pyramid Head feels so similar, and I love it. Pyramid Head is such a unique threat for any horror property, but he feels perfectly crafted for the world of Silent Hill 2.
The more I think and type about Silent Hill 2, the more I end up totally enamored by it. The atmosphere, terror, and just general flow of Silent Hill 2 is outstanding. And though I only glossed over it, the story is really something unique, that few games are able to replicate with the same level of quality. I only got one of the endings, since I felt like the ending I get is my ending. Though I can definitely see myself replaying the game to try and get the other endings at a later point. Aside from that though, I’m so glad I finally got to play Silent Hill 2, it’s an absolute must play. From what it sounds, the remake of Silent Hill 2 sounds like it’s going to be bad, so if you want to play Silent Hill 2, just play the original.

Perfect storytelling, perfect soundtrack, perfect writing and atmosphere and overall just perfect. I can’t begin to express how much i love this game

After dropping the first Silent Hill, I wasn't sure if I'd enjoy this one very much, but I'm glad to be wrong. This is an absolutely fantastic videogame. I absolutely love the dreary, eerie atmosphere; the lighting effects especially are fantastic, and they looked even better running this with the Enhanced Edition patch. The story had me hooked from the first minute, and the uncanniness of the characters' acting was always unsettling, which was great. By the end, after everything was laid out, I was nearly in tears. This is some actual peak fiction.

I played through the main game, getting the In Water ending, and then I played through Born From A Wish (which...well, it sure does exist I guess).

Minor gripe, but the Action "Normal" difficulty was way easier than I ever imagined it would've been; my inventory was always chock-full of ammo and healing items. Not once did I die. If I replay this in the future, you can bet it'll be on Action "Hard."

"Dlc" foda, e é ainda mais tensa que o jogo normal.

Going to mark this version as completed since it's the only one containing "Born From a Wish," which is pretty great for the less than 1-hour experience it is.

It's fascinating how a video game that you can beat under 10 hours has a better story and symbols than most of the video games you've ever played
Silent Hill 2 is a piece of art and an timeless masterpiece, An experience you will not experience in any other video game
A video game that anyone even if he has a slight interest in video games should experience

Good atmosphere but that ends up wasted as its not particularly scary. Tank controls are shit and combat is shit. Boss fights are so bad it kills any tension they should have. Story is interesting but gets undermined by atrocious voice acting.

Silent hill coulda been a rlly cool anthology series but nah

Caramba, é até dificil descrever como essa mídia moudou minha percepção sobre horror psicológico.

This review contains spoilers

I'm really into cults. Probably a bad tagline for a dating profile or resume header, but the intrigue works well for delving into the twisted town of Silent Hill. It is truly fascinating how so many cults are able to rewire the human psyche into believing practical insanity in order to have them work against their own best interests, including the most basic fundamental human desire: survival. The survival of self is cast off in favor of the promise of ascension in service to something greater and a more complete understanding of the universe's framework. It's human nature to look for patterns, and cults claim to offer the key to the celestial cipher of existence. Unfortunately, this key only opens a path to self-destruction - the endless letters of code mistranslated and re-arranged to be subservient to only one person, the cult leader.

Enter Silent Hill with its cult of nightmares born from the torture of a young girl and her never-ending wounds. It's a classic horror-cult story with the cult members grasping at achieving something they don't quite understand, something cosmically unknown, at the cost of their own self-survival - nightmare monsters from other worlds aren't usually known for bringing about positive change, even for those that summon it.

I went into Silent Hill 2 not really knowing anything about it other than pop-culture stuff like Pyramid Head existing. The cover has a girl on it who also happens to be the first person we meet. Here we go again - I'm ready for the plot to take me to the inevitable conclusion that the cult is back at it again, torturing Angela in horrific ways in order to birth a new nightmare. Of course, we're supposed to be looking for Mary, our dead wife, but you don't understand - I am really smart and can see past this red herring main plot. I can't be tricked.

Hours go by, and while there have been some other things thrown in here to take me off the scent (namely Laura), my suspicions about this being Angela's nightmare grow even stronger as I find Pyramid Head sexually assaulting creatures that have no face or identity, but only legs and groin. When I see Angela again, she's about to commit suicide, and then I see she has torn her father out of a family portrait. Yeah, I knew exactly where all this was going. I am smart.

Despite meeting Maria, talking more with Laura, and getting other hints throughout the game, I wasn't ready to concede that this wasn't Angela's nightmare until I found the Blood-Soaked newspaper about her killing her father, followed by killing his nightmare form afterwards. It was a moment of revelation where things started to click and the wheels started to turn in my brain that maybe this was less about Angela and more about James. It was a brilliant subversion of the first game's mythology, and cemented Silent Hill 2 as one of the greatest successes as a sequel in my mind. I was deliberately played by my own expectations from the first game, and much like James dropping down further and further into Silent Hill's abyss, my thoughts went down a rabbit hole trying to recontextualize everything that I had seen before.

After finishing the game and learning the truth of everything, I understood that Silent Hill 2 is still a narrative about a cult - the cult of self. James disregards his own self-preservation and gives himself over in service to the search for indecipherable knowledge - understanding of his own subconscious processing of grief and guilt. He's both the leader and follower in this cult of one, sacrificing pieces of himself in order to ascend past his shattered self and either achieve peace by being able to leave Mary behind, or by making the ultimate sacrifice to find justice for her murder.

Everything in Silent Hill 2's presentation is built to reinforce this introspective deconstruction that James goes through, from denial to understanding, but the best example I can give is the original soundtrack. The most emotionally charged moments aren't met with a bombastic horror-driven score, but rather music that lends itself to delving inward and sitting with the weight of the events unfolding. The game often allows the music to play on loop after the actual scene has ended, signifying James trying to come to terms with everything going on. He sits in the moment, trying to process, and I am there with him - still listening to these haunting songs as I type out this review.

There is beauty in the way you live and thrive despite it all...

https://www.youtube.com/watch?v=6qalGezr76o

I played through the original long ago and hardly remembered much of it and I have played Silent Hill 3 twice. After playing this again and having it fresh in my mind I can say this is by far the best in the series and definitely my favorite at this time. Being creeped out when I was so little watching my uncle play it to experiencing it now that I am 29 and still getting freaked out at times really is a testament to what kind of experience this game is capable of.

The masterpiece of a fearful and emotional entanglement this game brings in such a way is a torment filled dance you surely won't comprehend completely on your first playthrough. The best Horror games or games in general that that stay in your mind hours and days after it is over and keep you thinking are truly one of the best feelings in my opinion.

The deep details and creativity in the environments and psychological puzzles and inclusion of characters you will learn about in later installments of this series is a really interesting form of storytelling Team Silent has created at their prime and I deeply wish to this day they were still the wonderful team they were and not just remnants of the past.

Now I will definitely have to play some more of these again as they always grab ahold of me in the best way. I am kind of worried to how the remake will be, but I am hoping for the best although I don't see how you top the original especially with the experience it brings. If you have not played this game yet I cannot recommend this enough, definitely one of those play before you die type of games that solidifies itself in the genre of perfect horror games.

Pyramid Head belongs to this entry and the fact they use him in other installments feels so off especially now that I see the imagery and semblance he brings to James' judgement and conviction. Wish they would have just made a unique character that did the same thing for each protagonist's struggle.

this was beyond what i expected, jesus fucking christ. video games were invented and killed by this game.

Worried it was going to be an overrated or overhyped classic at first but wow… can’t remember the last time a game hit me that hard! Deserves all the praise it gets and more

Terrible combat. Awful controls. Horrible camera.

And yet 10 minutes in you will never notice. Silent Hill 2 remains a pinnacle of survival horror games, the greatest Silent Hill game, and possibly the crowning achievement of the golden age of survival horror. The game still manages to be incredibly immersive with its environments and disturbing ambient music. The plot still resonates long after its emotional twist has become part of the gaming unconscious.

Dando nota so pela DLC Born from a wish :v

Very solid way to experience SH2. I would not recommend you play it via 360 backwards compatibility though. There are a lot of visual glitches that can be very distracting. On my last playthrough, Eddie's face didn't properly render in and he looked like the pillsbury doughboy for the entire second half of the game which made his scenes really funny.

Born from a wish is a good addition which develops one of the characters in an interesting way.

The only other differences that are worse than the original ps2 version or the enhanced edition are that the cutscenes are lower quality and run at a slower framerate and the lighting system is different (although its not noticeable if you haven't played the original).

It's still Silent Hill 2, so the game is still amazing. There really isn't a bad way to play this game besides the hd collection.

This rating is just for Born From A Wish, not the full game.

While Silent Hill 2: Restless Dreams isn't nearly as scary as Silent Hill 1, it's still a blast to play. The characters are great, and this makes for a very well-written side story for Silent Hill, that focuses more on the characters, and not on the cult plotline that the 1st and 3rd game follow. The puzzles here are amazing, and quite possibly the best in the series. My only big complaint is that the game is generally too easy, but it feels like that was done on purpose. Just like the 1st game, I highly recommend this one.

Best psychological horror game ever made!

This review contains spoilers

i be imagining the hoes too i get it james


Heres my horror hot take. SH2 is overrated. Im sorry. Its not a bad game but id tried playing it twice and both times i didnt care for it. I was kinda happy it was over when i beat it. Much prefer SH1 and SH3.

they sure don't make them like this anymore

please cancel the remake you still have time