Reviews from

in the past


This review contains spoilers

This is like one of the craziest games I've ever played

This game has atmosphere like a motherfucker, genuinely when it started off I loved exploring the hotel, it was a lot of fun and very cozy, then when the game wants the exact same hotel to be terrifying it is. The slow arduous journey from the chapel to your bedroom was the most tense I've felt in a long time. The game's sound design is also on point. Except for the weird end credits song. That kinda sucked.

Anyways, all that comes at odds with this game's baffling story which, as the rest of these reviews will tell you, is hilariously bizarre and also mostly about how cool pedophiles are. This game fucking SENT ME.

The voice acting is honestly so perfect for the dialogue. It's awkward and stilted and also somehow brimming with emotion. Like everyone voice acting was constantly on the verge of laughing while recording, or having a mental breakdown.

So right, you start thinking pretty soon into the game that the father is actually gonna be a misunderstood good guy, like everyone thought he was having sex with a 16 year old (or as this game keeps saying a 16 years-old), but he was just a genuinely understanding man who actually understood Rachel when nobody else did, and that relationship made say her dad or little brother jealous and so they started a rumor about the whole pedophile thing when in reality he was just the only one in the small town kind enough and smart enough to understand her and they had like a parental child bond, or like even a mutual friendship or something, but no, the dad is actually just an ethical pedophile and his dumb idiot prude wife just couldn't handle him experiencing so much love.

Also say that you're a woman and you find out your near-50 year old husband has impregnated a 16 year old girl. I'd say that the more rational response would be to kill your husband, not the 16 year old, but that's the game's final twist, and it's hilarious.

Most of this game's story is setting up a romance between the main character, Nicole, the daughter of the aforementioned ethical pedophile, and Irving, a character who is supposedly a FEMA worker, but in a reveal that was all too telegraphed turns out to be the little brother of the 16 year old, the titular Rachel. By the way there's a moment before the reveal where Irving pretends to be talking to someone else, but it's so incredibly obvious that it's just him doing the voice of an old lady so like, for a really long time I knew some shit was happening with him, and Nicole just doesn't realize that it was obviously him pitching his voice up a little bit. Once again, this game could absolutely send me. Also, that romance was actually kinda charming because of how awkward and bizarre the voice performance is, and genuinely I wish this game's ending was just them unraveling the mystery and then just like shrugging to each other and then leaving to go on the date they sorta set up. Like, man this sure was fucked up, but like idk at least we have each other. I don't know, I know there's some dialogue relating to their romance I missed so maybe I wouldn't like it so much if I had experienced it fully. Maybe it was because at that point their relationship was the only part of the game's story that wasn't a total dumpster fire and would've ended the game on at least something I liked.

The puzzles in this game are all basic and I never got lost, except for when I wanted to, like it's all there for a basic simple walking sim, and that's what it is. But everything else around it goes fucking crazy by the latter half, it's amazing.

I haven't laughed at a videogame this hard in so long, and I will say, even though this game is basically just 3 hours of defending the honor of a fictional pedophile, it really isn't that gross of a game. Maybe it's just because of how silly it all is, or maybe it is the voice work which made me laugh at all the big emotional scenes, but it plays out more like the devs being like "Oh, you fool, you thought the pedophile was a bad guy? He was actually the good guy and you were the bad guy for being mean to your classmate when you were a teenager!" Then some creepy person telling you about why age of consent laws are tyranny, like they only made the dad, once again, have sex with a high schooler, just so you'd be surprised when it turns out he was actually the good guy, and that's just kinda funny.

So this game hints constantly at the fact that Rachel is still alive or like is a ghost, but it never confirms it, like it should have, until near the end when it's revealed that yes, she is in fact a spooky ghost and can do spooky ghost things like possess people and write stuff on chalkboards. This is very very funny, and also is so stupid and ends anything this game could've done that was remotely good. Like they would talk a lot about how love stays within the hotel's walls, or like Rachel is still with us, and you think it's metaphorical, but no it's all literal and the game ends with Rachel possessing Nicole and trying to kill herself, because she thinks Nicole killed her? Rachel calls Nicole her murderer near the end even though she isn't. Thinking about it, you do get the keys to your mom's car, who was the killer, right before that, so you think that her writing "murderer" on a chalk board was referencing your mom, but no she does try to kill Nicole at the end. I don't get it, but the game demonizes Nicole for being mean to Rachel when she was 16 and also for paying more attention to her Hockey Finales then to if her mom was present during parts of that game, which is hilarious, like most of this game's plot, but man does it really suck how this game had the potential to be unironically good, but now can only be enjoyed entirely ironically.

The setup is decent, the characters are poorly acted and poorly written, but incredibly charming mostly because of those two things, but then the game had to go and defend pedophilia. You don't ever come back from that.

All in all this is the most insane game ever made, and I think it may be the most perfect fit for "so bad it's good" or whatever you want to call it, but of course I completely understand how subjective art is and that this game surely isn't for anyone.

Never after finishing a game has my head been full of so many thoughts, it's like a shotgun just went off in my brain. Like, why is this game? Why would you make this game? Who would make this game? How did this game develop into what it currently is?

I'm not tagging this review as spoilers because it honestly doesn't matter and I think that already knowing how silly and awful this game is before going in will only enhance your experience. Play at your own risk. Seriously. What the FUCK is this game.

Absolutely disgusting game, justifies pedophilia, glories suicide, and makes the player play through a detailed suicide attempt. I actually fucking despise this game and the developers who thought any of this was okay.

This review contains spoilers

Fuck this game, fuck this writer. This game is a repulsive piece of shit with absolutely nothing redeeming to say.

The entire premise of this game is that you are Nicole, daughter of Leonard. Ten years ago, Leonard, then-39, had an affair with Rachel, then-16. "Huh," I hear you say. "That's pretty gross." It sure is! And it is acknowledged a total of once that that's kind of icky and then never again! In fact, Leonard is just a sad old man, mourning the loss of his sixteen-year-old girlfriend. The twist is that Nicole's mom killed Rachel, by the way, and Nicole sucks for, I dunno, being sixteen and jealous of another girl. Your takeaway is supposed to be "wahhh I'm so fucking sad for the pedophile and FUCK his BITCH WIFE".

Fuck you, Daniele Azara. Fuck you, One-O-One Games. Fuck every single person involved in creating this. I've never been angrier after finishing a game. And no, I'm not tagging this for spoilers, because I don't want anyone to play this. Thank god I didn't give this company money for this fucking atrocity.

while I think it has a cool environment and a few intriguing narrative twists, I don't think it utilizes any of these things all that well. also, while the game does give content warnings about suicide (and obviously it is in the name of the game, so it is pretty clear what you're getting into), it does what is pretty much the worst thing you can do in a piece of media by not only depicting the actual steps of a suicide but having you play through it.

It's actually astounding how derivative and vile this creatively bankrupt "thriller" manages to be in just under two hours. A solid atmosphere is drowned out by tepid gameplay and frustrating creative decisions that are overshadowed by even more horrendous dialogue and a story that is as thoughtless as it is insulting. All I gotta say is...

THIS NICKY EATIN' BEANS.


The atmosphere of the ever so slightly unnerving hotel is fantastic. Somethings just off, it's imposing. It felt like I was playing Resident Evil 7 just yknow, without the guns and the monsters and everything that made that game good. I feel like if this game leaned harder into its clear horror game roots a bit more It would of been a lot more memorable. But as it is, its just kinda unsatisfying. The story is interesting, but not really told in the best way, and not something I'll be remembering for the hours to come. It's not a bad game, though. Like mentioned the atmosphere is great and I can say I almost enjoyed my time with it, despite the lackluster everything else. It's basically like Firewatch but you have cabin fever and the writing isnt as good and you wont remember it.

Also wanted to note, the dialogue cut out a few times and I got two glitched trophies that I dont care to replay the game for. This is the third time in a row this has happened to me I am going to cry

Trophy Completion - 81%
Time Played - 3 hours 15 minutes
Rating - 51/100
Completion #19 of 2022

I liked the setting but someone really thought this was a good idea?!?!??! What?!?!?!?!?

Went back to revisit this near Halloween after wondering if I'd mis-interpreted it. I hadn't; it's grim for reasons pertaining to let's call it... character motivation.

Plot is near nonsensical when you pause to think about it and it seems to be on the fence about whether paranormal is real, until very abruptly deciding it is.

The Shining is one of my favourite films and this draws a lot of inspiration from it; but then does almost nothing with it, using it entirely as a setting when there's other things that could be done. The reason I mention this is I wish the directions it took had been different.

The game-feel is there, but the narrative choices are misguided.

Give this one a miss.


Gross. Even if you excuse the massive problems with this games story, the gameplay (if you can even call it that) is so banal and lazy it’s insane. It struggles to even be a walking simulator. About 50% of the gameplay is walking, with the other 50% being standing doing nothing while overly long dialogue plays out. Sure, you do sometimes get a dialogue option, but it basically always falls into the category of “option a” and “option a, but slightly different”. It makes no impact on anything.

There’s plenty of good videos that can critique this games story better than I ever could, so I’m not going to bother with that. All I’ll say is that the writer had absolutely no idea about the subjects they were attempting to tackle, and also has zero clue how to write an interesting female character.

as a walking simulator, it's competent, despite some questionable design decisions (infrequent autosave points, too many points where you have to stand around waiting for lengthy dialogue to end before you can continue to move forward), but if you're going to tackle such weighty issues in a game, you need to do a far better job than this. found the ending to be particularly distasteful

erm... is that really what this game is about???

This review contains spoilers

I knew better than to pick this up, but I didn't listen to my gut. I knew very little about it and the title gave me pause; but I didn't want to judge without playing it. Now I'm here to say you can absolutely judge something exactly right before the experience. Somehow it's even worse than what I imagined. I am begging video game studios to stop writing about traumas they do not know. Or without any nuance. How this ever got published is beyond me.

And to reiterate from my experience with The Medium, you can tell dark stories with horrible events and horrible characters. I am not condemning that. Shit like this happens in real life. You can absolutely talk about it. But when it's so toxic, without discussion about the effect on the victims, and no discussion about why it's harmful, it's dangerous. Not a single voice in this game called out the harmful behavior shown here. It's one thing to have a horrible character do something, but when ALL the characters seem okay with the act, I'm looking at the writers. Because clearly they don't have a problem with the subject.

The ONLY thing that was a positive was exploring the setting, an abandoned hotel. As a typical walking sim, the playable character is painstakingly slow. But it was fun to walk around, even on day one to find hidden secrets. But that's it. Everything else? Pass.

You play as Nicole, who visits her family's hotel after being gone for a decade. She left with her mother when her parents divorced at 16. She is now the owner of the hotel and wants to sell it. First off, she comes off as a horrible...well, bitch. She's combative towards the one other character (Irving), denies her trauma, and essentially a miserable person. She immediately attacks Irving, that speaks with you over a cell phone. He's the exact opposite of her personality. Stumbling over his words, panicky, and constantly apologizes. You know the game isn't going to have outstanding characters or dialogue.

The real sin is the story. The awful, awful shit that did not need to be written or shared with anyone. I will be blatant with my words and that could be a trigger for someone. Please take care of yourself and don't read if you're not able.


I will try to summarize my disgust with the story. Basically, Nicole's parents split because her father had an "affair" with a 16-year-old high school student, Rachel. He was her instructor and he got her pregnant. Soon after, Rachel supposedly threw herself off of a cliff. Nicole's mother found out, took her and left her father and the hotel. The game starts with the mother's note calling Rachel a young woman. How her death destroyed their family. Nothing about the father's infidelity or, let's face it, pedophilia. It was all Rachel's fault the family split.

During the game, Nicole finds disturbing notes written by her father. His writings about how he "loved" Rachel. How she was a light in his life. A man nearing his 50s, talking about a 16-year-old girl. The fact this game is set in Montana is not lost on me. But there is no reason a man should be attracted to a girl 30 years younger than him. A girl still in school and his student no less.

Nicole says NOTHING about this. Not shocked at all the "woman" he had an affair with, was actually a girl her age at the time. In fact, she continues to reminisce about how he was an interesting and intelligent man. A father she very much looked up to. I thought, okay, maybe she's in denial after learning her father is a monster, a pedophile. That would shock me. Nope. Never. Not ONCE does she act disgusted by the fact her father groomed and raped a girl her age.

Instead, she has a memory where she viewed Rachel as "mature and elegant for her age." Excuse me? You were the same age Nicole. A child and a daddy's girl. But somehow this 16 year old is viewed as an adult? Further into the game, Irving talks about her father's and Rachel's "relationship." How her father was a good thing to happen to Rachel. He gave her strength. He guided her. Their love was pure. Fucking excuse me? He follows Nicole's behavior by putting her father onto a pedestal. Saying how her father was unfairly mistreated for their "love." The father, a pedo, is shown as a Christ-like figure. How his intentions was pure, and he suffered after Rachel's death. The entire conversation was all around fucking sick. They both missed this disgusting man, who was never punished for his actions. Rachel was the one that suffered. She was a child and she died because of it!

Later in the game, Nicole finds a horrifying room that her father constructed as a tribute for Rachel. A small room with a small child's bed, a chalkboard with the R-slur written on it, and toys: a rocking horse and toy blocks. There are drawings on the walls in crayon as furniture and windows. Despite Nicole earlier comment about Rachel being mature, she accurately describes this room as a child's room. This language is important because despite what the developers want you believe, Rachel was not a mature young woman. She was a CHILD. You can say Rachel was in a loving relationship with an older man. That she was "mature for her age" and could give consent. Yet here this scene shows me Rachel was, in fact, a child. Again Nicole does not respond to the fact her father was with a child! Always bounces around the fact her father was sick and had a sexual obsession with a child who could not consent.

Not one character with a voice in this game condemns her father and his actions. Not once. Nicole doesn't bring up the age gap or consent. Irving encourages the pedo behavior, saying it was pure love. The father through a recording, says he loved Rachel. The mother paints Rachel as a young woman who destroyed their family. You never hear from Rachel. How she felt, what she was experiencing through this. It's mostly from Nicole and Irving, who were not in this "relationship." The grooming is almost glorified at this point. Never says it's harmful. It's absolutely disgusting.

Then the big reveal. The big mystery. Nicole finds a hidden bloody blanket with Rachel's retainer and has a magical moment of memory and concludes her mother killed Rachel. Beat her to death. Then tossed her body carelessly over that cliff. Somehow made it look like a suicide. Now you found out, not only is your father sick, your mother was a damn murderer.

After all this talk, the game rewards you with one of the worst endings I have ever witnessed. Nicole decides, she better follow her father's and mother's suicide. By forcing you with a step-by-step suicide. You are placed in her car, in a garage, to die. You can stop at the very end; however, the ending with Nicole's suicide is considered the "good" ending because now she's with her family. Yep you die in the end. And it's not the guilt of what happened with Rachel, or finding out about her sick father or mother.

During her suicide, Nicole has a line of "I don't want to die!" as you are literally played to kill her. Then with the largest slap to the face, she says "I'm back home. And I'll stay here forever. When we see each other again, Rachel can come along." Fucking WHAT? Bitch your fathered raped Rachel and your mother murdered her for it. Why the fuck would she want to be with your family in any afterlife?? Are you shitting me right now?

Do not play this game. Do not even try for this short, easy platinum. It is not worth it. None of it is redeemable. There is nothing here but a fantasy of some very sick individuals.

This review contains spoilers

so this was great for the most part. i love a game that's eerie and frightening with no actual threat. the end is a pisser tho it made me upset because i also feel like it wasnt clear what my choices were?? poopy kinda

disgusting ew ew ew!!!

a game about the "beautiful" love story between a 50 year old and a 16 year old, do not play this game

The bold game developer asks the question: "What if Edith Finch was worse, and also idolized pedophilia?"

Before reaching the end, I was ready to write this off as a forgettable experience that felt like someone watched too many "INSANE FIREWATCH THEORY!!" videos and decided to make their own game.

But it's almost unbelievable how badly this game bungles its messaging around the themes it warns of at the start. At best it is very badly saying what it wants to say, and at worst it is actively rationalizing some sick and abusive behavior. Do yourself a favor and skip this.

This has to be one of the most astonishingly stupid stories I've come across. The majority of the game is a piss poor Firewatch rip off, but then it decides to take a sharp turn into WEIRDO CITY. It's an exercise in how not to handle sensitive subjects, and the twists/revelations are complete and utter bullshit. It's beyond me that actual human beings wrote this nonsense and thought "Yea this is it". Even if it wasn't filled with weird pedo shit, the story just makes absolutely zero logical sense. What a waste of some good atmosphere.

tudo isso porque o leonard é um pedófilo de merda

This game tries so hard to be like Gone Home, Firewatch, or What Remains of Edith Finch, but ultimately butchers it's sensitive subject matter (no pun intended).

Firstly, I loved everything about the hotel. Graphically and audio-wise, it feels amazing, and you can absolutely tell immediately from the atmosphere that the game is a homage to The Shining. Exploring it, trying to figure out the layout at first, and then later on finding secret passageways and unexplored rooms to continue the story in, was also incredibly cool in a Luigi's Mansion kind of way.

However, this is more of a shame than anything, because the rest of the game does not make good enough use of the building. The first thing that stuck out to me upon finishing the game was that it doesn't even use all the rooms. Why include the Ski Room or the Arcade Room (there are more examples), but then never give the player a reason to visit them, while some rooms like the Garage and Master Suite are visited repeatedly?

The gameplay is literally just walking (excruciatingly slowly) around the hotel in first-person view, occasionally clicking to pick up an item, open a hidden door or turn the lights back on. Once you do it, there's usually a conversation which you can't skip and where you have a time-limit to choose options that don't really fit what the characters are actually saying, before you're teleported abruptly back to your room in the Master Suite.

The story starts off interesting, but gradually becomes more and more convoluted, with the main characters going through wild and unjustified personality swings throughout, before ending up completely off-the-rails and painting a paedophile as a misunderstood mentor figure. The closest thing I'd liken it to is BBC's Sherlock, a bunch of twists and turns that just leave you with an unsatisfying story, unrelatable characters, and more questions than answers.

The story is told through constant unskippable phone conversations, where tone and level of familiarity between the characters seems to vary randomly as if the conversations were in the wrong order. Although the phone is a cool idea and the voice-actors are skilled, there are missing words in the script (as well as typos on the books) which are really jarring. Combined with the overall story, it definitely feels as though there was a rushed rewrite.

Overall, I would say that the atmosphere and world were certainly evocative, with really amazing graphics and sound-design, but the story and especially the ending needed a lot more work to make the plot-twists more believable and satisfying. The characters were relatable at first, but did not develop in a coherent way, and the gameplay simply needed more polish so that it doesn't just feel like holding the W key down and waiting.

TL:DR - Don't waste your money on this one. Just watch someone else play it for the exact same experience. Then buy Gone Home or What Remains of Edith Finch instead.

While the atmosphere and tension building are good, the dialogue and voice acting are extremely awkward and jarring. The most important thing, though - this game very weirdly excuses pedophilic behavior!! Pretty gross.

This review contains spoilers

I'm already not a fan of walking sims, but I give them a chance from time to time. This has its moments as far as immersion and gameplay go, but the game basically justifies a relationship between a middle aged man and an underage teenager and that's it, that's the story. It's terrible and disgusting.

This review contains spoilers

The hotel is one hell of a place to explore, with so much interpretable history and personality. I got really scared, despite the fact that there was no mention of this being a horror game anywhere, but it doesn't matter because that fear was hella motivating. That all being said, they really butchered that ending. Nicole had absolutely no reason staying behind, or trying to reconnect with her dead parents at all. YOUR FATHER WAS A RAPIST AND YOUR MOTHER WAS A MURDERER NICKY! GO HOME!

Also the game's bugs were incredibly frustrating. A walking sim shouldn't fuck up a cutscene making you replay 30 minutes of story over again. This happened twice.

great, great atmosphere and hotel exploring and that's all it does good. i don't care about how great a game can be, i don't want to learn about abuse and grooming if not by the perspective of the victim. no one have anything to say that interests me more than how this affected the girl that was groomed. dont try to justify how a pedophile is a good person, tell me about rachel! how was she like? what were her dreams? i dont care about your father, nicole, tell me about rachel!!

i left the game knowing more about a groomer than about rachel and i hate the feeling that the writter wanted me to forget that she is a victim. shes the only character that don't have anything to say about her own abuse and death. she is a voiceless victim, a name used as a badly written plot device and nothing more.

Well. I'll start with this, the whole "pedophile apologia" is a poor misinterpretation. Can I understand where those opinions come from? Yea, most definitely, but it's definitely underselling the actual issue here. It's doesn't condone or make direct light of grooming or pedophilia, what it does is fail to account for it properly. It also leans too much into trying to show the sick and twisted main cast under good light, which can seem to push the literal CRIMES they commit directly under the rug, not that they didn't try, but they just failed to make it a point that matters. They also have a running plot threat that tries to ignore the literal point of the game, and really does not need to be present. It's not an apologia piece, but man it really blurs the line, as the topic matter really should be delved into with more care and attention than is shown here, even if I do understand what was trying to be done.

What this really feels like is a half-baked story written by a team who wanted to try a narrative with darker elements, and in some aspects they did well, but in some aspects they just completely missed the mark. Moving on from the obvious subject matter issue, they do successfully make an eerie setting that seems to "hide" things, and that I can compliment them on. The game is a pretty spooky walking sim, but doesn't do much during it's length. It is also riddled with bugs and issues I kept running into as well as contradicting environmental storytelling against the narrative from time to time.

It's a game that on any other day I would probably give a 3, maybe a 3.5 if I'm generous, but there is a misuse of the topic matter here that really does need some addressing moving forward, or at least needs to be handled with a little more care. The issues of the game lack in it's ability to correctly use these topics and still treat them as serious, this feels a little too much like unfinished fanfiction. Either way, it's just fine, but for future works I really want to see these issues fixed, since this doesn't give me confidence in the writer's abilities to handle topics like this.

Also, what the f--k is that ending?

Why is this game trying to make me feel bad about some fictional pedophile and his ‘relationship’ with a teenage girl?


maybe dont try sympathize with pedos.....

Starts off super promising, very quickly loses steam, then falls flat on its face with a nonsense end.
The environment and hotel is super pretty, it's a shame it wasn't put to better use.

good hotel exploration game
hotel looks cool
big fan of the hotel
hoping the devs remove the pedophilia sympathy and re-release it as "check out this cool hotel"

Next time think better when creating a pedo.