[Replay] Nintendo’s most underrated series, easy. Though I never remembered this one being so single player light honestly. This is the one entry in the series that isn’t much fun to play alone, so the GBA versions definitely got a leg up on that. This one though, has one of my favorite multiplayer party modes in a video game. I love getting together with 4 people and playing the Mona’s Doctors challenge mode, Kat and Ana’s Turtle mode, 9 Volt e-Reader Cards. There all such fun and creative ways to use the microgame pool. The only multiplayer mode i'm not a big fan of is probably Dribble and Spitz one, its way to slow involves long periods of other players doing nothing. Also, I never noticed those unlockable music video’s before as a kid! I love the mixed media ascetic of the series.
This is still one of the best games in the franchise if not the best. Wario Ware is a really cool minigame collection you can dive super deep into if you want. Locking in and mastering every minigame and hunting for high scores is awesome. It's kind of shallow which can hurt it's longevitiy but it aids in accessibility. Very fun to pick up and put down whenever.
Aside from the multiplayer modes which I had no friends to play with, I didn't really enjoy Mega Party Games compared to the others in the series. It's odd to have this be what is essentially an enhanced remake of Mega Microgames (which came out earlier in the same year in Japan), and yet it feels more dry than the GBA original.
At least in the course of the main story, these microgames are just pulled from the first game; no cutscenes or any real story in comparison, just moving up an elevator. And for some reason, despite this one using the same rule of the boss stage being on floor 25, I found this game to be way more frustrating than the original. Maybe it's the speed being cranked way too fast?
This feels more like it was made to be a companion piece to Mega Microgames and nothing more. Still has the wacky charm though, which is nice.
At least in the course of the main story, these microgames are just pulled from the first game; no cutscenes or any real story in comparison, just moving up an elevator. And for some reason, despite this one using the same rule of the boss stage being on floor 25, I found this game to be way more frustrating than the original. Maybe it's the speed being cranked way too fast?
This feels more like it was made to be a companion piece to Mega Microgames and nothing more. Still has the wacky charm though, which is nice.
Might have actually been my most played GameCube game as a kid. The weird humour and just general insanity of it has always resonated with me. Super easy to pick up and play, with or without other people. Tons of variety. It certainly works better as an handheld game, but otherwise it’s kinda perfect.
Even though I loved it at the time, I probably took it for granted. You can never really know how valuable things like this will be (personally or monetarily) without the benefit of hindsight. Now, however, it’s one of my all-time favourites and I hold it close to my heart. One of the best Christmas gifts I’ve ever received.
Even though I loved it at the time, I probably took it for granted. You can never really know how valuable things like this will be (personally or monetarily) without the benefit of hindsight. Now, however, it’s one of my all-time favourites and I hold it close to my heart. One of the best Christmas gifts I’ve ever received.