Reviews from

in the past


This is the best game in the double dragon series.

Much more refined than the first game, but it started leaning too hard on the platforming in the back half for my liking. Still a decent time though

Un muy buen paso adelante con respecto al anterior.

In many ways, Double Dragon II improves on its predecessor.
It feels like your attacks actually will connect with your opponent this time around, and while there are no more hearts to increase your moveset repertoire, you already have plenty of moves at your disposal, and there is no time limit to worry about anymore.

The problem comes with these three aspects:
- Some of the game's platforming segments, which feel very clunky to go through, considering you jump with both A and B buttons;
- The fact that the buttons for punching and kicking are reversed whenever your turn around, and considering that kicking now hits behind you, it makes it really difficult to hit enemies on both sides and having to constantly switch buttons just to hit in front of you
- And the fact that there some enemies that suck balls, like the ninjas, that are super difficult to actually hit.

Double Dragon II: The Revenge on the NES is an improvement in many ways, but it also has some problems the original didn't have.
Two steps forward, and one step back.

One of the best games on the NES. A perfect mix of beat-em-up and platforming in the classic Double Dragon vein. Plenty of challenge for the hardcore gamer as well as enough fun for the casual player with the addition of a great two player mode to keep you coming back. A good mix of level styles ranging from the standard scrolling streets and wilderness to helicopter interiors and claustrophobic corridors. If it has any faults it's that the special moves are a touch hard to pull off using the NES pad.


Kept falling and dying instantly. Very fun design choice.

They some how improved on the original

So someone took Double Dragon, made it a better game, but also added more platforming sections?
Weird choice but alright.

Out of all the different versions of Double Dragon II, this is without a doubt the best version, because not only is it an original game unlike the arcade version, but it also manages to have more in comparison to that game, such as more stages, more bosses, more challenges, and more plot. Now, I wouldn't say this game is better than the original, with them being on the same level for me, and it does have its problems, but it is still a solid follow-up to the original game.

The story is about the same as the arcade version, this time helped out with new cinematics in between each level, the graphics are about on par with the original NES game, which were pretty good, the music is still pretty catchy and fun to listen to, the control is also about the same as the arcade, so nothing to go into there, and the game play is still the same classic beat-em-up action seen before.

What this game changes from the arcade though definitely makes it better in my eyes, with plenty of new stages involving new types of progression and hazards, making sure to keep the player on their toes and challenge them in new ways. However, not all of these new challenges are all that enjoyable after a while.

What I am mainly referring to is the platforming. Unlike the previous game and the arcade version, this game has plenty of sections involving platforming, and it is as extremely awkward to control as it sounds. Sure, not all of it is bad, but you will have to make a lot of tricky jumps with some of the worst jumping restrictions on the NES, even more so than Castlevania. Not to mention, another problem I have with the game is that some of the levels are short, and I mean REALLY short. Sure, it is an NES game, I get that, but these stages could've been lengthened out a little bit more.

Also, this is one of those games where they hide the true ending behind the hardest difficulty, and I HATE when games do that. I get it, you know, you wanna make the player earn it, and you could just really "get good, scrub", but it is still annoying at the end of the day if you play on one of the other difficulties and are then told to do it again.

Overall, while being on the same level as the original game, it is still a great follow-up to the original Double Dragon, and while it does have its problems, the NES version is certainly the best out of all the different versions of Double Dragon II.

Game #53

Double Dragon II improves drastically over the first game, but doesn't completely eliminate its flaws. There's a great deal more level variety and the two-button combat is more reliable. Unfortunately, there's more platforming and the controls for that remain awful. I didn't lose a life in combat, but rewound plenty to get through segments with vanishing platforms and conveyor belts. All the same, this one is an enjoyable brawler and slice of history.

Beat this game last night with my wife. It was a great experience! Changes of control depending on the direction were a bit awkward at the beginning, but after getting used to it, it was pretty fun! Overall it's a great game with fun gameplay and a nice late 80s-early 90s vibe story!

Your fighting moves are harder to control than the first one. High Jump Kick is so hard to execute that over half the time I can't get it to work. Jumping with A and B together is not great either. Beat it on the hardest difficulty to get the true ending, I think it was worth it.

A slightly better beat'em up than the sequel.

Solid little beat em up

Platforming, why'd it have to be Platforming?

Playing Through My Evercade Collection Part 10: Technos Collection

Going from Renegade, to Double Dragon, to this has been a nice uphill ride of it all as once again, this game improves on the previous one by quite a bit.

For a start the graphics are mostly better, the controls are overall cleaner, theres more moves to perform when fighting and levels feel snappier and quicker, despite there being a lot more of them than before. Its mostly an improvement.

However its still got its fair share of issues, while graphics are mostly better, theres now a lot more flicker around the place, the occasional bit of slowdown also rears its head at times. Difficulty the game is also harder overall and the lack of checkpoints and continues makes trying to clear out the game without save states a bit of a bugger.

I'll also knock the game for its higher emphasis on platforming... While for the most part its not too much of an issue, the engine clearly isnt designed fully around it so theres the odd moment where the jumping mechanics shit the bed and cause more grief than needed.

Still though, its overall a pretty decent beat-em-up for the NES and its surprising me since for ages I presumed I deathly hated all of the Technos stuff. Huh.

Easily an improvement over the first game.
The controls feel a little more smooth, the experience system was ditched in favor of the forward/back attack style which works really well, and the story is...not special but it's somewhat interesting that the effort was there. The graphics and music are also damn good, with the former being a definite step up compared to the original.
One of the best beat em ups I've personally played.

who wrote this description ??

"On the NES, Double Dragon II is a much more innovative and unique sequel than in the arcade, but it marks also the time Double Dragon started its schizophrenic shifting between wildly different tones and gameplay styles. In a way it’s one of the best games to bear the Double Dragon name, but it’s hard to shake the feeling that Technōs had already started to loose a cohesive vision of what it meant to be Double Dragon, both in tone and in gameplay."

why do people see an IGDB description box and paste in their 8 hour video essay script like calm down

Solid sequel to the iconic beat em up. It plays well and has a steady difficulty curve. The adventures of Billy Lee and Jimmy Lee continues to strive and beat their way through the streets.

Fantastic co-op beat'em up for the NES, an original game and not a port. A few platformer moments were frustrating as hell, though.

Maybe the best beat em up on the console. While the controls may take time getting used to, it becomes second nature after a while. The stages are fun and diverse with a great soundtrack. The graphics are nice with bright colors which was kind of uncommon for the time. 2 player Co-op is back. The only gripe might be the platforming sections which will be a cause of lots of your deaths.