It's alright. It's nothing special and is basically just New Super Mario Bros for your phone. The bosses are pretty annoying with the always running mechanic, but the final boss actually uses that to It's advantage. Toad Rally is an alright mode, but the best mode in the game is Remix 10, which just haves you running through small sections of levels collecting rainbow coins which would give you rewards if you collect enough, these rewards are things you can place around the Mushroom Kingdom in the Kingdom Builder mode, which is not as cool as it sounds. It's ok, it's not really worth the $10 entry fee, but it's a fine game. You are better off playing any other 2D Mario though tbh
well, after getting the complete shit and playing for a month for the 100%. Its not that bad, its pretty fun to play and the news modes are chill. But I wish it wasnt a Pay to play game cause $11 for the full game is not that worth tbh. $5 max, not fucking 11 bucks. Anyway, its fun, but not that good
It's pretty fun but definitely not worth the price, even with all the additional content added since launch. I mean, if you wanna buy the rest of the levels I'm not gonna stop you but the chances of a sale on Super Mario Run are next to zero.
Plus, I bought this back when I was an Android user, but I've since made the switch to iOS and would need to buy the game again to get all of its content back on my current phone... no thanks. It's a good thing Android emulation exists, am I right?
Plus, I bought this back when I was an Android user, but I've since made the switch to iOS and would need to buy the game again to get all of its content back on my current phone... no thanks. It's a good thing Android emulation exists, am I right?
Absolutely loved this! Nostalgia in my veins xD
Also, damn Super Mario Run game looked SO GOOD on HD on iPhone. We are truly missing out on High quality graphics and resolution in Nintendo games on Nintendo Switch.
Hoping Switch 2 will finally get the graphics update! cos from a technical pov I never played a Mario game in such crystal clear HD quality, graphics and presentation with high quality audio like I did on on an iPhone, which is crazy lol
Special shoutout to Nintendo for essentially giving away 90% of the world stages for free daily when Mario movie released, through which I realised this game is worth the price! Well worth the price for Mario fans!
Now to continue playing the never ending remix 10, toad rally etc modes which i’ve been playing for a long time :D
Also, damn Super Mario Run game looked SO GOOD on HD on iPhone. We are truly missing out on High quality graphics and resolution in Nintendo games on Nintendo Switch.
Hoping Switch 2 will finally get the graphics update! cos from a technical pov I never played a Mario game in such crystal clear HD quality, graphics and presentation with high quality audio like I did on on an iPhone, which is crazy lol
Special shoutout to Nintendo for essentially giving away 90% of the world stages for free daily when Mario movie released, through which I realised this game is worth the price! Well worth the price for Mario fans!
Now to continue playing the never ending remix 10, toad rally etc modes which i’ve been playing for a long time :D
A mobile game that would benefit from being literally anything but a mobile game, it’s fun…..until you gotta fucking pay to unlock the rest of the game, and that’s bullshit. It’s an enjoyable experience for what it is, way better than most of the mobile gaming trash heap, but it still has glaring flaws.
My entire childhood I dreamed of playing Mario on mobile, it seemed like such a no-brainer. Mario was perfectly suited for a "pick up and play" style as has been proven time and time again by it's huge success on handheld devices. What better way to experience it then than on the most universally accessable and portable form factor, the smart phone?
I'm still waiting for that game though because Super Mario Run fails miserably at all that. It's a watered down, micro-transaction heavy auto runner that strips back a beloved platformer into something that's not worth your time of day, let alone the cost that the majority of the content is locked behind. As usual Nintendo shows that their only goal in the mobile market is greed, however this is one of the worst offenders.
I'm still waiting for that game though because Super Mario Run fails miserably at all that. It's a watered down, micro-transaction heavy auto runner that strips back a beloved platformer into something that's not worth your time of day, let alone the cost that the majority of the content is locked behind. As usual Nintendo shows that their only goal in the mobile market is greed, however this is one of the worst offenders.