A surprisingly earnest adaptation of the cartoons and toys that captures the feeling of childlike play as much as it does grandiose Shakesperean melodrama. These are the kinds of stories I'd imagine for my action figures as a kid - epic and ridiculous in equal measure, but self-serious all the same. Does it make sense that Transformers can transform on Cybertron? Only, really, if you consider it through the lens of play. It's the contradiction that's the fun of Transformers - iconic characterisation and sincere storytelling as applied to glorified advertisements for transforming robot toys. Some might balk at that the idea that therein lies the appeal, but I find it genuinely charming.
Honestly, the biggest problem with this game is that it's frequently dull to look at, with a muddy, washed-out glaze over much of its environments. I found it easy enough to adjust to, and the actual aesthetic design is pretty fun - only let down by the way it's rendered. So I don't think too much less of it for that. War for Cybertron is really delightful, and I'm glad it holds up after all this time.
Honestly, the biggest problem with this game is that it's frequently dull to look at, with a muddy, washed-out glaze over much of its environments. I found it easy enough to adjust to, and the actual aesthetic design is pretty fun - only let down by the way it's rendered. So I don't think too much less of it for that. War for Cybertron is really delightful, and I'm glad it holds up after all this time.
Everything I have said about Fall of Cybertron holds true for this one. It's a surprisingly fun 3rd person action adventure romp. It has 3rd person shooting sections and some driving too. Even as a non-transformers fan, I was drawn into this one and feel that with all the characters and story cutscenes, it would be even more appealing to fans of the series. It's difficult to separate the two games in terms of how enjoyable they are. They both have nice short and simple levels with some great action sequences which add a bit of variety to the gameplay. The voice acting and story is great and you can tell a lot of effort has been put into both games. I'd put this one slightly behind Fall of Cybertron as, while it is a very similar game, I found the environment in this game slightly blander and more gray. That being said, it's a great game in its own right and well worth picking up.
One of the best games you can no longer buy. Transformers War For Cybertron is one of the big reasons game preservation is so important, as new Transformers fans today would be missing out on of the greatest video game adaptations of this franchise, and just an amazing video game in general.
Coming into this game, knowing High Mood studios developed this, my only exposure to one of their titles was that pretty mediocre Deadpool game, so I didn't really have high expectations for this one. But man, was I wrong - all the fans raving about this game back in the day were right and it's a damn shame most people cannot play this gem of a game today.
Transformers WfC is pretty much an origin story of the conflict that leads to the fall of Cybertron that we never really got to explore in such detail. Every autobot and deception has their time to shine and introduces you them very well, even if you're not a Transformers fan, you will get to be familiar with all of them. Because of this, if you ever really wanted to get into the Transformers as a franchise, this game is an excellent place to start.
WfC is pretty much a coop third person shooter that we got in abundance during the PS3/360 era, however unlike those other games, this is less of a typical cover based TPS and more of a platformer TPS, something akin to Ratchet and Clank. Of course, with this game being a Transformers game, a big mechanic of the gameplay is the fact that you can transform into a vehicle, whether it is a car, truck, plane or tank, they're all here for each unique character. Flipping between robot and vehicle mode is so smooth, with the press of the L2 button you will instantly transform. A skilled player would be zooming around the map transforming in and out while blasting enemies into pieces. It's so fun and never gets boring.
There are 5 levels for Decepticons and 5 levels for Autobots. With each level you get the choice to play 1 of 3 characters, which ups the replayability for the campaign. I love this aspect as Transformers main strength are it's characters, so I'm glad the devs give you a choice to pick from a selected few in each level.
Another big aspect of this game which we can't play anymore due to the servers being down (again, why game preservation is important) is the multiplater/escalation modes. I never got to play this game's multiplayer, but from footage is it basically just a team based deathmatch - the type of multiplayer we also got in abundance during this era. Although the biggest shame is that we can't play Escalation mode. This is basically WfC's version of Firefight/Zombies where you fight endless waves of enemies with friends. Why did this have to be locked behind online servers??? Who knows. This mode would have been amazing to play solo, given that if you just wanna drive or fly around as your favorite transformer while blowing up your foes without playing the campaign. Unfortunetly, the campaign is the only way we can experience the amazing gameplay today.
Transformers WfC is one of the best transformers games I've played, and apart from a few issues like being locked to 30fps and content locked behind decommissioned servers, this is one of the best action third person shooters I've also played.
Coming into this game, knowing High Mood studios developed this, my only exposure to one of their titles was that pretty mediocre Deadpool game, so I didn't really have high expectations for this one. But man, was I wrong - all the fans raving about this game back in the day were right and it's a damn shame most people cannot play this gem of a game today.
Transformers WfC is pretty much an origin story of the conflict that leads to the fall of Cybertron that we never really got to explore in such detail. Every autobot and deception has their time to shine and introduces you them very well, even if you're not a Transformers fan, you will get to be familiar with all of them. Because of this, if you ever really wanted to get into the Transformers as a franchise, this game is an excellent place to start.
WfC is pretty much a coop third person shooter that we got in abundance during the PS3/360 era, however unlike those other games, this is less of a typical cover based TPS and more of a platformer TPS, something akin to Ratchet and Clank. Of course, with this game being a Transformers game, a big mechanic of the gameplay is the fact that you can transform into a vehicle, whether it is a car, truck, plane or tank, they're all here for each unique character. Flipping between robot and vehicle mode is so smooth, with the press of the L2 button you will instantly transform. A skilled player would be zooming around the map transforming in and out while blasting enemies into pieces. It's so fun and never gets boring.
There are 5 levels for Decepticons and 5 levels for Autobots. With each level you get the choice to play 1 of 3 characters, which ups the replayability for the campaign. I love this aspect as Transformers main strength are it's characters, so I'm glad the devs give you a choice to pick from a selected few in each level.
Another big aspect of this game which we can't play anymore due to the servers being down (again, why game preservation is important) is the multiplater/escalation modes. I never got to play this game's multiplayer, but from footage is it basically just a team based deathmatch - the type of multiplayer we also got in abundance during this era. Although the biggest shame is that we can't play Escalation mode. This is basically WfC's version of Firefight/Zombies where you fight endless waves of enemies with friends. Why did this have to be locked behind online servers??? Who knows. This mode would have been amazing to play solo, given that if you just wanna drive or fly around as your favorite transformer while blowing up your foes without playing the campaign. Unfortunetly, the campaign is the only way we can experience the amazing gameplay today.
Transformers WfC is one of the best transformers games I've played, and apart from a few issues like being locked to 30fps and content locked behind decommissioned servers, this is one of the best action third person shooters I've also played.
It's a credit to War for Cybertron that it manages to clear away a lot of the "kids-only" mist around the franchise, and in the process coagulates into an incredibly competent third-person shooter. It helps that the game makes full use of the aesthetic, giving the player the ability to diversify their play style by transforming between different control modes. Sure, the constant corridor-shooting begins to grind a bit as the game goes on, but overall, it was an enjoyable few hours.
Transformers is an alright third person shooter, and that's the biggest problem with it. The game doesn't try to do anything different, and when you're playing robots that can transform into something, there's a whole realm of gameplay possibilities. None of which are explored in this game. So, if you really like TPS games and Transformers but don't expect anything special from any other TPS game, you'll most likely enjoy your time. On the other hand, I was rather disappointed with this game.
I really enjoyed this game. I liked the way the game gives both viewpoints and how the story ties both together very well. I liked the different characters in the game and how they interact with each other. The story was also really neat and felt like I was watching a long episode of the original show.
One of the better transformers games. Cybertron series of transformers games are probably best of them all. Graphics are okay, you could even say stylised. Gameplay doesn't feel bad. Characters do have good voicing, most of the time. However, game does overstay it's welcome near the end. Some enemies do feel spongey. If you are going to play transformers games, do play this one.
There's lots of good things about this game. I think the story and presentation are pretty cool, the atmosphere of war-torn Cybertron is overwhelming (in a good way, helps with immersion), the vocal performances are strong, music's pretty cool, and you can play as Starscream. But the gameplay itself is surprisingly dull, with levels that feel like they go on forever and bizarre difficulty spikes that do not feel balanced in the slightest. Especially you, Trypticon.
I hear Fall of Cybertron is much better, I look forward to that. Grimlock is in that one, so I'm sure I will like it.
I hear Fall of Cybertron is much better, I look forward to that. Grimlock is in that one, so I'm sure I will like it.