Reviews from

in the past


Cute little game that kids will enjoy. Aesthetically pleasing with a nice diet Jet Set Radio style. Not much too it beyond that though.

i remember this one. barely.
it's not bad, but i basically only remember plopping colors on things.
might've just been a tribute to microsoft paint.

You stupid fucking idiot why the fuck are you even here reading this review when you could be playing de Blob (2008) for Windows PC/Playstation 4/iOS/Nintendo Wii/Xbox One/Nintendo Switch. This game is the peak of the video game industry and nothing will ever top it. Fuck you play de blob now

Curioso plataformas donde eres una bola(o algo así) que va pintando toda la ciudad para liberarla de los malos que se robaron el color.
Sería el tipo de cosa que me gustaría mucho pero no fue precisamente la experiencia mas divertida.

El plataformeo no es tan bueno, en especial porque los saltos de Blob son demasiado imprecisos y hasta pareciera que flota en el aire en lugar de pues saltar, además hubiese sido mejor que el salto se hiciese con un botón en lugar de agitar el wiimote, eso a la larga cansa un poco. También los niveles son demasiado largos, fácil completar uno te llevaría unos 40-60 minutos, en teoría hay un contador que te limita el tiempo que tienes para completar el nivel, pero como constantemente te están dando mas tiempo en forma de items, no afecta demasiado. Y para rematar, los retos que tienes que completar para ir avanzando dentro de los niveles son siempre los mismos sin nada de variedad, por lo que se hace tedioso y aburrido el hacer cada uno de estos.
Al menos la música es buena, hay temas relajantes hasta mas movidos que acompañan bien esa onda despreocupada que tiene el juego.

A la larga se pone bastante repetitivo(justo por lo que decía de los retos y el tamaño de los niveles), peor si quieres sacar el 100% de cada uno de los niveles, lo que seguramente te lleve una buena cantidad de horas que dudo valgan la pena invertirle.
Todavía me queda jugar la secuela, que espero mejore muchas de las cosas vistas en este.



"hey dude what if we made a coloring book but it was a game"
It's a very good concept, however I think the game went just a little long. I'd say 2 or 3 stages less would've done it better, because after long enough the gameplay does get a bit stale. The only way they really change it up between levels is by making it more difficult, which isn't really the appeal of the game. Kind of similar to Sonic in that regard.
I have no real issues with the game aside from the ink mechanic. Getting ink'd instantly throws off your vibe and sets you into a fast search for water. If there's no water nearby (or the game's routing system has you on a fountain that's horizontally near you but vertically too high to reach) you're screwed. It's a really weird 1 hit kill mechanic

I got so mad at de Blob (kids game) that I screamed out loud

This game is great until you decide to 100% it

De Blob is a pretty good 3d plat-former which involves you jumping from area to area adding cooler to a dull world with threats in the way. this game is fun and very unique but can become frustrating at times otherwise I would recommend picking up a copy if on sale.

Not too bad, kinda weird controls on Wii but solid

The music will stick with me forever, but I will not stick with the game past the fourth level or so.

de Blob (2008)... where do I begin. This game has changed my perspective on life in a philosophical way. It has taught me to think smarter, and to enjoy life everyday like it's my last. This game challenges your intelligence on the world and makes you rethink your stance on society as a whole. In terms of gameplay, de Blob doesn't disappoint. The game is not dark Souls hard, but it isn't Sonic Forces easy either. This is a game that can be enjoyed by anyone. It also pioneered the "splat-type" gameplay seen in more recent titles like Splatoon. The story is a deep social-commentary on fixing things that are broken. de Blob goes around an emply, colorless world, and spreads color to make the city and scenery pop by the end of each level. He's almost like a color Santa Claus. In conclusion, de Blob is a masterpiece created by the finest of developers. It's worthy of the title "greatest game of all time", up there with the likes of Halo 3, Super Mario 64, and A Link to the Past. Everyone and their grandmother should play this at least once, it is truly an unforgettable experience that will live on in gaming history as one of the greats. 7/10 too political.

Before Splatoon, there was de Blob, and before that, there was another game about coloring I don't know. De Blob is one of those no thoughts head empty kind of games where you let the flow of it take you along as you paint the city in all kinds of colors and bring life back to it. I enjoyed my time with it but for completionists, I think they should pass on it, it takes hours just to do everything and the game doesn't do a good job of showing you what things you missed. It's more of a hassle to get 100% than it is fun.

Muy bonito y todo pero la mera verdad se vuelve súper repetitivo muy rápido.
Me recuerda a Katamari, ambos son conceptos interesantes donde básicamente te dicen "Haz lo que quieras en el nivel", pero la diferencia de ambos juegos es que los niveles en deBlob son DEMASIADO largos, algunos durando una hora o incluso más (esto si quieres completar los niveles al 100%, aunque personalmente yo me harté de eso a la mitad del juego), además de que las misiones que te ponen en cada nivel se repiten hasta el hartazgo, un poco más de variedad hubiera estado mejor (A diferencia de Katamari donde los niveles son mucho más cortos y cada uno tiene objetivos diferentes para ese nivel en específico).
También siento que las físicas del plataformeo están bastante malas, a veces saltas bien o parece que Blob se anda deslizando por todas partes y te mueves súper tosco.
Algo que si me encantó fue la música, está MUY buena y me he encontrado tarareándola a cada rato.
No siento que el juego esté "malo" como tal, pero si me hizo sentir muy aburrido después de cierto punto.

I don't know why but this game right here i love unconditionally, more than i should.

The story while simplistic (We are only stopping the bad guy) is loaded with fun, charm and wit throughout the cutscenes and character interactions and is also surprisingly deep for a game like this, touching on themes such as Slavery, communism, Human Trafficking, Death, slavery, fascists and racism all without no dialogue. I'm not even joking, all of these themes are shown to us in the game which i respect as it shows that Kids Games and Platformers can cover all sorts of topics.

Gameplay wise, De Blob is very Simple, you paint! That's the game. It's probably it's biggest strength and weakness to be honest, it's simplicity. It's a game that can be enjoyed due to it's simplistic nature of painting things but i can see why it doesn't stick for everyone due to being a bit too simple and not really having much variety outside of a few new enemies and invincibility power-ups. However, in my opinion De Blob manages to be very fun throughout due to it's fun missions, level design and presentation. You're given 4 mission types by the 4 main characters, Prof wants you to destroy a landmark, Arty (Your most frequent mission bringer) wants you to paint certain landscapes with certain colours, Zip wants you to collect a few orbs in a small time limit and Bif focuses on Simplistic yet fun combat with the many Inky enemies that the game throws at you. All of these combined with some of the most simple yet fun levels I've played in a platformer due to feeling like you're taking back the radiant City of Chroma City one "step" (i don't know what to call Blob's movement lol, i guess roll would work, anyway) at a time using powers such as your own Blobness, the helpers in the Colour Underground and the Transformers, while initially i wasn't a fan of the same level themes, it slightly grew on me due to feeling like you're taking back a City that feels lived in, you're going through places such as a Hotel, Dam, A Docklands, A National Garden and more which in my opinion while i would rather have a bigger variety of stages each unique, having this amount of worldbuilding is an admirable and great effort that i haven't seen much in mainstream Platformers in the 2000's other than Super Mario Sunshine. You also have a variety of things to do in the game such as earning either a Bronze, Silver and Gold Medal in each stage, painting everything including billboards, Blimps and Trees, Opening Each Gate to progress, playing each mission, liberating every single Raydian in an stage and completing the bonus levels, which are unlocked by the rank you have obtained. The Shorter and more focused bonus levels can be fun but some of them can feel like the other acts from Sonic Colours and can be a bit troublesome due to Blob's heavy movement, though i did complete every single one of them because i want more De Blob lol, but doing all of these will give you some extra content including concept art, bonus videos, awards etc. Final thing i want to note for the Gameplay that i played the Wii version of De Blob which has Motion Controls, while i normally like motion controls these ones do feel a bit tacked one, either you having to shake to defeat enemies or to reestablish a landmark i don't mind these but one i can't stand jumping with the with the Wiimote, it's some unresponsive and gets tiring fast due to the Long Levels, speaking of the long levels, while i don't mind them being longer, i do wish there was saving available after each mission or at least after opening each gate or

Finally, the presentation of this game is Steller, the music is amazing each track is memorable, unique and are overall bops to listen too, highlights being Blissful, Unstoppable and Defiant, and the graphics are pretty good for the Wii being at a crispy smooth 60fps with a unique and stylised look for everything not really seen in many platformers before.

Overall, De Blob is simple, fun and unique and while it has many shortcomings, it does the 3 things i mentioned so well that it's a game i recommend to anyone at all ages.

A little repetitive but still very fun and soothing to go through. Sometimes genuinely difficult as well.

This game has such an awesome concept and gameplay loop, I wish the Wii version didn't make you shake the remote to jump tho

this game is just like 1984

Top 50 Favorites: #23

Bring back puzzle-platformers as major tentpole releases! A fantastic, fun-loving, seriously charismatic game just bursting at the seams with vibrancy and inventiveness. The type of experience that just leaves a big, fat grin slapped across your face the entire time - granted some of its strict completionist elements (wtf is up with the awful level replay system as it relates to collectibles resetting?) can be frustrating, but as someone obsessed with those sorts of elements I didn't mind much (especially when the control system is this satisfying). The way the music interacts with how you're playing? Chef's kiss. The adorable fake language the characters speak? Chef's kiss. The gorgeous, gorgeous color palette? Chef's kiss. The wonderful and always-evolving level designs that reward exploration to the highest degree? Well, you already know what I'm going to say. Even the story here is really cute and funny, just a great time all around.

a good lesser-known wii title, de blob is one of a kind

splatoon comparisons are abound (i think they even kind of ripped the logo off) but it is a different beast

an open-world platformer, de blob tasks you with amassing paint to bring colour back to its world, the soundtrack is jazzy, painting is satisfying, and the challenge missions are a great guide

unfortunately, the game's got a couple issues
for some reason, it is a time-attack game-except the timer can be increased to like 80 minutes-because that's how long the levels take to complete

yeah, 100% completion in de blob is a bit demanding-basically having to colour every noteworthy object, the secret blimp, every tree, every billboard, all challenges, restore all the town squares, and if you miss one, it can be hell trying to find it again

there is no quick-save option in these hour-long levels, nor does the game really keep track of your best objective progress, everything resets when you restart a level, and as a matter of fact, you can't truly 100% the game-as the tenth "badge" on each level is a target time-which you're not going to meet if you get everything

pretty poor design there, but a fun game nonetheless

A childhood favourite. An upbeat jazzy soundtrack, a pretty rewarding and satisfying gameplay loop and enough content to keep you going for a few hours, this is still worth it for the 10p it goes for. Controls sucked on the Wii though.


Fun for the first half hour but then each level keeps going and going and going...until you've spent hours collecting stuff and the level exit has been sat waiting for you the whole time.

Back when I originally had this on the Wii, I did really like the aesthetic of painting everything different colours while jazzy music plays in the background, but then Splatoon did it so much better that now I can't go back to this.

A great example of a game with far too much content for each level, resulting in collectible hell. It therefore manages to be the polar opposite of Spirit of the North.

Everytime I saw an ad for this game as a kid I wanted this game so bad

A bit of an unfocussed and messy game design. I didn't find it fun.

dunno why i enjoyed this game as much as i did, but what the heck it’s actually fun. the music is great, the levels are genuinely fun to explore. it’s nothing mind-blowing, but it’s actually a banger