Reviews from

in the past


its time to chew ass and kick bubblegum

This was one of my favorite games as a child, a true classic and even more fun when playing with friends.

its greatest strength is its quirky, just realistic enough level design and fun set-pieces. unfortunately this disappears for a few really tiring levels in episode 2, and the combat with its weak enemy roster is not good enough to fall back on during that period

"It's time to kick gum and chew ass and I'm all out of ass"


No shit it culturally didn’t age well, but it doesn’t really change the bad as hell level design and generally weak rancid vibes the game’s kind of baked in. Now it just stands as the boomer shooter hallmark of toxic masculinity that people who fear the “SJWs” will come back and defend for, or the continuous post-ironic meme Duke Nukem has become in general.

imagine, if you will, all the most annoying parts of first person shooters

genuinely cannot believe people were nostalgic for this at one point

The second episode is kind of long but overall this is good

Este y el Doom eran el PC Gaming fascinante y una especie de nivel superior de los videojuegos, que me quedaba un poco lejos pero al mismo tiempo al alcance que conocí en una época de mi infancia.

In 2021, discourse around Duke Nukem 3D typically focuses on this game's misogynistic elements and seemingly-endless procession of '90s cultural references. As a whole, I honestly think that Duke 3D's reputation as an uniquely antifeminist game is a bit overblown. Yes, it has an immature sense of humor; yes, it treats women as objects; yes, there are definitely some elements that haven't aged well at all. Honestly, though, it's only slightly more retrograde than most male-oriented games from the '90s, and it pales in comparison to the Actual Violent Misogyny of Duke Nukem Forever.

Duke 3D is one of the most influential first-person shooters of its era, and that makes it a historically-important game. That said, the main issue with it as a game (if you can look past the misogyny, which will vary from person to person) is that the later episodes really do not stack up to the first few levels of L.A. Meltdown. Unlike Doom or Quake, you really get the sense that they poured all their creativity into that first episode and then sorta phoned in the other ones. In 2021, if you're curious about Duke 3D, I would suggest playing the first episode and then just booting up Ion Fury, which is a better game in every way.

Really amazing FPS, I'd highly recommend it for shooter fans.
Just don't play the Christmas dlc, that's where the game's cringey horribly outdated misogyny really stands out.

yeah i have balls of steel, and a dead franchise

duke has always been the lesser alternative to doom, but he makes up for that by being a hell of a lot more charming

No matter which version of this game I try to play, no matter what source port or newer edition with extra bells and whistles, I just cannot get into this game. I always play the first few levels and just fizzle out. I don't understand why. I loved Doom and Blood.

A banger classic. All I gotta say is eat ass chew bubblegum and eat shit and die

Memory can be a fickle thing, but what people remember of a game years afterwards can be illustrative of what made it great. The collective recollection of Doom is uniquely clear, being the first FPS most people would ever play. The level of violence and satanic imagery created a moral panic, but the action was so compelling that more people had Doom installed on their computers than Windows. Quake is where the arena-shooter genre began with its full-3D environments, bunny hopping, and strafe jumping, and might be where esports as a modern concept originated. Meanwhile, even though Duke Nukem 3D is in the same pantheon of revolutionary shooters, people remember the strippers. People remember the enemies in the bathroom, the pop culture references. It’s not the action or gameplay that stuck with people, it’s the irreverent tone. This makes sense when you revisit the game, and note its surprisingly basic design. The majority of enemies are hitscanners, and are encountered in small numbers. Since you can’t circlestrafe and dodge instantaneous projectiles, most of your time will be spent peeking around corners or fighting enemies in corridors, and even the wide-open arenas require you to keep your head down. Shooters from the 90’s are commonly praised for their speed and flow between fights, but you never get to enjoy that here, and are left with a barebones gameplay experience. If it didn’t have the memorable theming, I wonder if a title with the same level and weapon design would have been more than a footnote for the other shooters which would use its engine.

Of course, that’s not a fair thing to say. Taking out half of a game and then saying the rest wouldn’t be very good isn’t exactly astute. Duke Nukem 3D’s personality is at least kinda fun, if extremely dated, and there are some unique weapons that hinted at the potential games like Blood would realize. If you’re like me and had the impression it was mechanically groundbreaking, you might walk out disappointed, but the highlights will be hard to forget.

I'm sure if all you played in the 90s was doom then this would've blown your tits off, but that was also back when the idea of an FPS resembling a real life location was a fresh and new idea.

sOOOrry SJWS, but Dooke Nookem is still funny, blow it out you're ass

Like Blood and Shadow Warrior, probably one of the most influential fps of the 90's. Surpasses Doom thanks to the charisma and character of it, at least in my opinion. Avoid the 20th anniversary edition like the plague.

An absolute masterclass of weapons, movement, and especially level design, even if the latter two episodes don't quite live up to the near-perfection of the first one. A huge leap forward in FPS thinking.

Also -- and it should almost go without saying -- one of the finest video game voice performances of all time.


shoots a cop
Huh Huh Randy Bitchford Is Gonna Pay For Ruining My Game
jerks off in a theater

Great level design, terrible misogyny/10

I love me a good boomer shooter, but this falls apart into a pile of nothing if you're not into its immature sense of humor. I could put up with the misogyny and all that if it was giving me something compelling, but it just wasn't there.

Played with eDuke32.

When all you know of Duke is Forever, it gives you a certain perception of Duke Nukem which leaks into your perception of his other games. This exceeded my expectations. It's more subtle, and much smarter--not to mention, much more confident in its humor and gunplay--than its sequel. Awesome