Reviews from

in the past


Great mix of Genesis-era 'Sonic' and 'Ristar' platforming here, without the main drawback in Sonic of getting hit while going full speed and losing all momentum. There's also more variety in playstyles between Lilac, Carol, and Milla, compared to Sonic, Tails, and Knuckles. Bosses are a solid challenge as well, and the card collectibles are hidden well and worthwhile to go find.

Just make sure you play Classic mode. Ignore the story at all costs.

I went in expecting Sonic, and all I got was mediocre level design and terrible boss battles coupled with a laughable story. I don't get what all the fuss is about.

I liked 2d sonic when I was a kid but to be honest now I only enjoy the music of 2d sonic games. Freedom Planet though? love the music AND the gameplay.

Excellent showcase for the skip cutscene button


Understands the Sonic formula very well. My favorite indie platformer.

For some reason never clicked with this game, dunno what it is but I can never seem to do a full playthrough.

the most painfully average platformer ive ever played. sure it looks nice, but most of the levels lack any sort of identity, neither aesthetically nor mechanically. jumping and hitting dudes feels nice, but these stages should not be over 10 minutes, and for how long they are the game somehow manages to fit in a lot of nothing. the music feels supplementary, just sorta there. not that many interesting set pieces or fun stage gimmicks barring a few. it just feels like every stage is same stage rearranged 12 times. I can only hope the (eventual) sequel fixes these issues because at its core freedom planet is a fun ass game, it just has a ton of bloat.

An alright game that has some real visual flair in some levels while others are relatively standard, but they will all go on for a long time whether you like them or not. 3 playable characters too if you want variety. My main flack goes to the voice acting which...exists. It ranges from decent to please invest in a real mic. But the game is a solid enough Sonic clone if you need something that isn't Sonic to scratch that itch.

I don't think it's fair to call this like. A Sonic game like I've seen some say, more it's just the whole ass SEGA Genesis

A pretty solid fast paced action platformer. It has a good blend of speed, platforming and exploration, all helped by pretty solid controls. Each level has unique gimmicks to keep things fresh, and it goes at a pretty good pace. Bosses are all decently fun too, except a couple near the end that get annoying. Some endgame stages also drag a bit, with overly spammy enemy placement. But overall fun to play.

The story, on the other hand, is not great. It starts out pretty bad with a ton of new characters, places, and ideas being thrown at you too quickly. It gets a bit better as it goes along, but takes an odd tonal shift that feels out of place. The story probably would have benefitted from being smaller scale instead of covering a global power struggle with aliens and stuff. There is an option to turn story off, so not a huge deal.

Heatten's gonna be so pissed when he finds out this is my favorite sonic game.

A really good Sonic fan-game turned original IP.

An awkward hybrid of Sega's 16-bit action heroes that tries to be too many things at once without doing any well at all.

Great Sonic-like game with fun characters.

Extremely well made sonic style platforming with extremely hilarious sonic fan voice acting.

There's a good reason 2D Sonic had histun, levels under 8 minutes, didn't have 20 minutes of voiced over cutscenes, or made a huge focus on new characters we dont care about: it breaks the pace of the game and it makes it feel like a complete chore to play.

Feels like a mix of Dimps-Era Sonic with a slight hint of Gunstar heroes but with even more automated sequences, unsatisfying physics and unrewarding platforming.

Not horrible but just play Sonic Mania

Veredito: frenético, simples e divertido.

Um sucessor espiritual dos Sonic's de Mega Drive, pro melhor (velocidade, 3 personagens com habilidades diferentes, colecionáveis legais) ou pro pior (sistema de saves arcaico, dificuldade às vezes injusta). No geral é um pacote mais completo que os Sonic's velhos: a dificuldade é ajustável, os chefes são mais legais, tem bastante conteúdo extra.

A apresentação ser parecida com Star Fox e Gunstar Heroes - guerras interplanetárias e tiros laser vindo de todos os lados - também não atrapalha. ❤

A fun enough game, but I didn't find myself enjoying it anywhere near as much as the games it attempts to iterate on. Add to that the fact that the story/cutscenes are generally quite poor, it's a game I haven't found the need to play again since completing my initial playthrough.

One thing I will get out of the way first is that I don't quite agree with how this game is often framed as being "the best Sonic game in years" as people tended to call it at least when it released in 2014, and for the simple reason that this doesn't really quite feel like a Sonic game. There's definitely inspiration, and that can be seen in the character design and level design (especially since this did start out as a Sonic fangame), but I'd say this game to Sonic is a lot like what Overwatch is to Team Fortress 2 - a game that does take inspiration, but has quite a different philosophy regarding it's core gameplay style.

The biggest thing is that this game has a combat system that really didn't exist in any of the classic Sonic games. Enemies don't exactly go down with a single jump, but you have moves to "battle" them. The characters don't even really play that much like Sonic characters - Sash Lilac does have a similar control style to Sonic himself but even then she doesn't feel quite the same.

That aside, I mean... what do I really have to say? Freedom Planet is definitely one of my favorite platformers and indie games and at least in my Top 10 of all time. I don't go back to it as much as my favorite Sonic games, but when I do, I'm almost always sure to have a good time with it.

The levels are overall really well designed, with a lot of content within them. The level design is definitely the most Sonic-y element of this game, and frankly, I feel like every level in this game is both well structured in design and really good to look at, with my favorites being Fortune Night and Jade Creek. But all of them are just fun to play through in their own way, and ultimately full of content and replay value.

The controls are also really good, feeling overall really fluid and snappy. The combat admittedly isn't the most in-depth thing out there, but it does help give the game more of it's own identity, and especially makes a lot of the bosses feel pretty engaging. It can also be pretty challenging, especially on a first playthrough, but I feel like it does help make replaying the game feel more satisfying.

I also really love the main characters and their designs. The story itself isn't anything too particularly special - but I do really like the personalities of Lilac, Carol and Milla and how they tend to sort of bounce off of each other.

Overall, I definitely still really like this game and am looking forward for the sequel. I wouldn't go into it expecting a 1:1 replica of/successor to the classic Sonic games like some people make it out to be, but if you're a fan of platformers, including Sonic itself, I would definitely recommend giving it at least a try.

I only played Lilac's story through all the way but this is the perfect blend of Sonic and Gunstar Heroes I didn't know I wanted but I needed.


In a way, this is Sonic Mania before Sonic Mania.

Freedom Planet has:
Fast paced 2D action,
Cool Pixel art style,
A Bangin' Soundtrack,
A combat system that's more than just one attack,
Three playable characters, each with unique abilities,
A story,
Lord Brevon (Essentially SatAM Robotnik)
Large levels with the intention of exploration and speed,
A bunch of (optional) collectables,
And more!

And this game came out in 2014... How have I known about it till now!?!
Safe to say I like this as much, if not more, than Sonic Mania itself and if you haven't played this and are a fan of 2D sonic games, PLAY IT!

it's not as fun to play as sonic or even something like spark and the electric jester to me, but it was still pretty fun.

Isso aqui é melhor que Sonic!

A lovely hybrid of fast paced platforming with melee mechanics. 3 separate characters with different playstyles, lots of unlockables and achievements, and a classic mode to simply enjoy the stages on their own. Awesome level design with branching paths, great bossfights, fluid mechanics and a banger soundtrack. A game that rewards and encourages you for both improving and playing well. Hands down a 10/10 platformer.