Reviews from

in the past


The Hitman trilogy has given me experiences no other game has ever come close to. The stealth, immersion and sense of badassery these games provide are next level, and I still remember how painful the wait for Hitman 3 was for me because I was so excited to play the new levels, but it was so worth the wait. Usually in trilogies there's always one weaker game that doesn't live up to the others, it always seems bound to happen, but miraculously Hitman stayed great for all 3 games, and it's impressive how the only 'bad' thing that happened was not having proper cutscenes in Hitman 2. I think that's a great example of the quality of games these are, where instead of one game being bad, it's instead each game getting better.

This trilogy will always be one of my favourites, and although I already had access to all 3 of these in one game since 2021 due to owning the previous 2, I'm glad people can now conveniently experience all 20+ locations in one package, as these games deserve to be played and praised as some of the best and simultaneously silliest games from the past decade.

now that all 3 new hitman games are in one package it's the best game ever made, especially with the Freelancer mode

I like how there's so many ways to kill the one percent.

Terminei a trilogia do World of Assassination do Hitman. E, é isso, a franquia que acompanho desde Silent Assassin chegou no seu indiscutível ápice.
Quão raro é isso? Um jogo criar seu próprio gênero e depois de anos aperfeiçoar a fórmula de tal maneira que te deixa pensando "ok, não tem nada além disso, é o pico, é a forma final". Porque Hitman não é um jogo de stealth, ele tem stealth, mas é outra coisa.
Até em pontos onde eu realmente não ligaria se fosse uma droga. A história do jogo é linda, muito melhor do que precisa ser. Sem quebrar os personagens como Absolution, pelo contrário, ele entra fundo no que é o Agente 47. Definitivamente melhor que seu AAA padrão que sacrifica gameplay por filminho e no fim faz os dois males.
O gameplay, eu realmente não vou nem tentar explicar. Quem jogou os Hitman antigo eu digo: É tudo aquilo, só que melhor. Para quem nunca jogou só alerto que o início é a pior parte, até para mim foi meio chato reaprender a pensar o jogo. Porque é basicamente um puzzle de ação, tem que aprender o que cada coisa faz e como usar para resolver um problema.
Isso leva a outro grande mérito do jogo: Quantas formas boas de ma... /quitar alguém. Se você for iniciante e estiver aprendendo pode seguir os guias das histórias e vai ser satisfatório, e até engraçado. Quem é mais experiente pode experimentar com tudo, e quase sempre o jogo recompensa. Parece que pensaram em tudo.
Só não dou 5 estrelas porque o menu é uma merda e o jogo insiste para você ficar online. Fiquei off numa fase e não ganhei nenhuma recompensa daquela merda, só passei mesmo. Ideia merda. Enfim, tá no GamePass também.


the BEST stealth game out there. Really makes you think about your moves, and completing all the challenges requires a great amount of brainpower. Interesting story and smooth game mechanics really add to the experience.

the best stealth games ever, and the coolest speedruns.

At some point I just kinda think Agent 47 does this for the fun of it

Perfect stealth trio.
The levels are so good

It's really hard to see how you can have something better than this game's formula for a stealth assassination game. This whole thing is just so good. The levels are simply stunning, intricate and fun to play. Add to that freelancer, a genius way to have an excuse of reutilizing the game's emergent gameplay in an infinite variety of scenarios and you have a cult classic which will forever stay as the best you can do in the genre.

The quintessential stealth assassination game(s).

An exceptional stealth game that I truly do not have time for right now. This one will be revisited later.

This trilogy sits happily in my All-Timers list and, while it understandably might anger purists of the genre, this does firmly fit into so much of the Immersive Sim genre.

There's very few games for the price-to-gameplay value this trilogy has. It's honestly quite stunning.

For people who want to jump in though for the first time: Do yourself a favor and turn off all mission story guides. Just drop into a level and ... work.

pretty good! the first like half of this was a replay pretty much but the new stuff from 2 and 3 was very fun! some of the more "cinematic" elements in the new 3 missions did rub me the wrong way a bit but otherwise, A+

Joguei pra testar e me diverti pra caralho, possui uma narrativa extremamente interessante com uma gameplay absurdamente divertida.

Having all 3 games together finally allows for a coherent story to be told. The stealth gameplay is really fun, the costume system, the various weapons and environmental interactions. I really like the mission stories system, it allows the player to streamline their gameplay by playing it more like a traditional game story, but you're not pigeonholed into doing it, you can bail out of the story at any time and do things your own way, you can never interact with them in the first place if you want, you can fail them as your targets move around and do things which really helps immersion. The world never revolves around you so you need to be thinking about what is going around you and what your target is doing, the game is always requiring you to problem solve and think on the fly and that's really fun especially in the context of being an assassin with the goal of leaving no tracks. My biggest gripe with the game is the always online requirement, yeah you can play the story offline but offline is a separate save which sucks. There's no real good reason for it, their rolling missions that change (separate to the story) don't really have to work that way, and it kinda sucks that content gets time gated. Hopefully a future update adds all the content to be available offline and a new disc can be printed so it can be preserved forever.

So technically what I did was I bought the game about 2 months before WOA was announced in the form of hitman 3 + all DLC and original 2 game's content. So I basically just played WOA. Sue me.

Hitman is obviously a great series of games and bringing all 3 of the modern titles into one collection has made the franchise accessible to more people as the episodic releases were a bit hard to get into.

The writing for this game when on missions is fantastic, npc interactions with each-other are meaningful, organic and help to progress the player whilst providing alternate methods for observant players.

Gameplay is tight, with agent 47 controlling so well and feeling as fluid as ever.

Freelancer mode is also a game changer. It drastically switches up how you play the game and gets you away from the standard suit only silent assassin runs. You’ll make mistakes, end up in shoot outs and generally just try to survive this mode rather than perfecting it.

Having heaped praise, the game is predominantly losing half a star for these 3 things…

Beginning in Hitman 2 the cutscenes just become images with voiceovers. What happened to the fully voiced videos that were acted? The final scene of Hitman 1 was gripping, removing these impacted the story.

The AI is still goofy, how can I panic a guard and then withdraw a sniper rifle in my suit without consequences? In the same way, how can a guard sometimes see me through walls etc? Its consistent enough, but frustrating when “Hitman bullshit” ruins your run.

And lastly how much of this game is gated behind DLC? Every time you unlock something, it seems to only be applicable if you have the DLC of which there appear to be so many. Bundle it together please.

A must play, even at full price. The value and replay-ability is there.

Bon gameplay mais on nous tient beaucoup trop par la main suffit juste de suivre la quête y'a pas vraiment de difficulté

It's probably my favorite game of the generation.

The ultimate puzzle solving game. It scratched an itch I didn't know I had, to figure out how to beat a complex computer simulation in the most effective and creative ways I could come up with.

Unrivaled level design, brilliant stealth mechanics, and amazingly creativity. And it does all of that while not taking itself too seriously, including some truly laughable moments and easter eggs, creating a seriously perfect gaming experience.

One of the few games I will actually 100%

Pretty much perfect.
The only issue I have is that the Servers tend to disconnect too often wich is annoying.

This is the Ultimate Assassination Experience

The perfect stealth (puzzle?) game. Freelancer mode, while not the first thing I'd recommend for a new player, makes this an endlessly replayable package.

The definitive Hitman experience

——世界是个草台班子——
新三部曲合集,作为一个强调伪装的潜入类游戏,区别于常规潜入游戏的通关思路是找到防守的薄弱点不断找到更高级的伪装以接近目标,而NPC和物品交互的涌现性使得本作的玩法上限更上一层楼。每一关的地图都各具特色,并配有相当不错的画面演出规格。一周目通关无论是当做射击游戏还是潜行游戏来玩,甚至是当做纯粹的农家乐看风景游戏都能找到不一样的乐趣。 但制作组本意应该是打算做成生化危机那样的多周目雕花游戏,玩家先跟着任务故事体验一遍剧情并熟悉地图,逐渐完成各种挑战解锁新的开场设置,最终研究出自己独特的通关路线。但全程联网和极少的存档栏位导致本作的多周目体验略有瑕疵。
关卡设计方面,第一部只有北海道的手术台有点折磨人。第二部的终点线无论是从关卡设计还是氛围营造上都可以说是系列最好的任务。第三部开始减少了任务故事的数量,提高了任务质量,并且关卡结构并不完全遵循相同的套路:3-5除了击杀目标外,还要注意不要把戴安娜也顺手杀了; 3-3则真的让你体验了一把失去戴安娜的感受:无法接收任何情报和任务,只能硬着头皮一个一个找。 3-2又变成了侦探游戏,只要根据线索找到凶手,暗杀目标自己就会送上门来。 我曾经吐槽过作为一个大型DLC,第二部的第一章做得跟教学关一样,第三部显著改善了这一点,他们把最后一章做成教学关了:地图被分解成了无数个小关卡,相互之间没有联系,做题感十分强烈。
说起来,这个系列完美地诠释了“这个世界就是个草台班子”,军火商吃路边摊吃到窜稀,地头蛇被豆腐渣工程冲进粪坑,就连开发商IOI自己的一系列骚操作也证明了,在游戏发行这方面真别怪SE,你跺你也麻。


One of the greatest games of all time. You can put hundreds of hours into this game and still not get bored. There's always something to do. At the same time, you can just play for 20-40 hours and drop out. There isn't a time commitment or a time sink, you get out of it what you put into it. Phenomenal open gameplay that gets better and better as you learn the game's intricacies, amazingly crafted world that feels alive and moving, beautiful level design both visually and gameplay-wise. Man, this really is one of my favorite games ever made.

I hit a guard in the head with a coconut and the dopamine receptors go wild. Few games are as good at what they set out to do as IO's Hitman games are at creating the conditions for interesting/engaging im sim play. Freelancer mode makes full use of the systems and maps that often end up underutilized while playing its story campaign.

one of the best stealth games of all time.

I love this game with all my heart and soul. I took a chance on it back when it launched in 2016 and I still find myself coming back to it now at the start of 2024. So incredibly happy that IOI were able to find success with this after all they were put through, and I'm so glad to finally see the whole trilogy wrapped up in one neat little package.

You owe it to yourself to play this, there's really no other stealth game like it.