Hilarious inversion of the usual game premise: instead of doing cool shit in the game with simple button combinations, you need utmost skill and concentration in order to do the simple in-game task of moving in a straight line.
When does a meme game also become an unironically good one? I don't have an objective answer but this game gave me and my friends a lot of joy and laughter. If I'm ever looking for a job I'll be sure to mention on my resume that I once did the full 100m legitimately.
When does a meme game also become an unironically good one? I don't have an objective answer but this game gave me and my friends a lot of joy and laughter. If I'm ever looking for a job I'll be sure to mention on my resume that I once did the full 100m legitimately.
It's hard to describe what playing this game for the first time was like. In the Era of flash there could be a weirrd cool thing that not only everyone knew about, but that you showed your friends in the school library, everyone crowded around the screen, hoping you don't get told to turn it off. Does that still happen? I haven't been in school for a while.
Like an HD port of 50K Racewalker
Sort of fascinating in terms of testing the limits of what could be done with game design, and the intentionally obtuse difficulty and controls crossed with a task that would be much easier to perform in real life than in this game, is pretty funny and absurd. People say this game is an "attempt at realism that goes drastically wrong" but I'm sure it was intentional.
Mostly logging this to say that I finally beat this game on July 16th, managing to go 100 meters in the span of 30.9 seconds at a pace of 3.24 meters per second. In real life I can run that space in probably about 20 seconds, and I'm pretty bad at running. (This involved a strategy of dragging my legs across the floor so I don't have to deal with the loss of balance resulting from the QWOP runner's legs which have slinkies in place of knee caps.)
Another thing to note is the Chariots of Fire jingle that plays every time you take a step, and also that the game is depicting the run in slow motion. It's also so sporadic that you wouldn't even know that was the case, as I thought the guy was just running so slowly (i.e. with how it took me 5 minutes real time to run 30 seconds.) The more you know.
Mostly logging this to say that I finally beat this game on July 16th, managing to go 100 meters in the span of 30.9 seconds at a pace of 3.24 meters per second. In real life I can run that space in probably about 20 seconds, and I'm pretty bad at running. (This involved a strategy of dragging my legs across the floor so I don't have to deal with the loss of balance resulting from the QWOP runner's legs which have slinkies in place of knee caps.)
Another thing to note is the Chariots of Fire jingle that plays every time you take a step, and also that the game is depicting the run in slow motion. It's also so sporadic that you wouldn't even know that was the case, as I thought the guy was just running so slowly (i.e. with how it took me 5 minutes real time to run 30 seconds.) The more you know.
Only really rating this because it had a 2.1/5, but for qhat it is QWOP is excellent. A stupidly challenging, stupidly funny, and stupidly stupid game. Bennet Foddy really does know how to make weird ideas work - and with how many times my friends and I played this game on our school's computers I felt I had to show it some love.