Reviews from

in the past


I have a deep connection to this gem. If you like minimalist, plot-focused games with fun, creative mechanics and a great coming-of-age-ish story, it's a must play.

Shoutouts to playstation all stars for having that one song at the end in the game. That shit still gets me turnt.

Fine with a cool aesthetic and nice story although limited as it quickly runs out of ideas for the paint ball mechanic, turning into unrelated if interesting ideas like the box forming, before the ending which doesn't use any of the mechanics at all for a basic climax.

Good but way too short for the money.

Wow, this blew my mind. Creativity taken to another level. Basically get to explore through painting to reveal your surroundings is so fun. Beautiful game.


An incredibly unique first person game that very much succeeds in capturing the feeling of a children's book.

This succeeds at being a cute lil romp with some fun mechanics and some easy to digest gameplay. It's also very cool to play after knowing what happens in Editch Finch, because there are some cute little connections! It's nothing special, but it's nice!

more indie developers should play this game so they get off their ass and finish their games instead of constantly making new shit lmao

not as emotionally sound as edith finch but the story is still really phenomenal. giant sparrow is batting two for two for me and i feel like they're one of the only developers out there right now that are capable of making these kinds of games while simultaneously blending good level design with good narrative. cool seeing names that went on to do greater things like ben esposito in the credits. also terry gilliam is in this wtf?

Going in somehow expecting the stereotypical walking simulator, this utterly blew my mind, and I can think of few other games I fell in love with as quickly

An incredibly charming and creative experience

Good. Unique mechanics. Super short story. Honestly a little forgettable experience overall

So much better than I expected. Really ace for the minimalist-story-driven-puzzle genre.

A minimalistic, short game that is more a piece of art instead of a game. I had a lot of fun, altough the story could have been a little bit more fleshed out because it really had potential.

7,3/10
Very simple, light, beautiful, pleasant puzzle game with a bit of story.

The Unfinished Swan is a creative walking sim that has something oddly nostalgic about it, kinda like reading a picture book as a child and imagining yourself into the hero's shoes, seeing strange and enchanting things happening around you while barely taking action yourself. It has a great art style and the story is both sad and uplifting, which i think makes this game special, but i can't say that it would keep me invested for longer than 20 mins at a time. Definitely give it a try if you're into this type of gameplay, I might didn't exactly love it but it's an adorable game with a bitter sweet story to tell.

Simple, charming and beautiful
My favourite kind of indie gem

I didn't play this game in 2012, and in 2020 it definitely feels like a 2012 game.

It was certainly an interesting experience and it does make serious efforts in conveying its themes using gameplay and art — with mixed to positive results. I'm just not sure the experience this game brings isn't superceded by newer and more well-realized games, even ones such as Giant Sparrow's own "What Remains of Edith Finch".

It's a curio from a different indie era. As such, it might be fascinating and enchanting to some, while just smelling of dust and mold to others.

Beautifully stylized and satisfying to play.

This is charming in the way that so many single-mechanic, lightly narrative games are charming. It doesn't have much to say but what it does it says eloquently, and the mechanic isn't gripping but it's fun enough in its way. A game I will have forgotten entirely a year from now.

Más irregular que What Remains of Edith Finch, pero igual de experimental y todavía más juguetón.

One I don't really remember much of, but I enjoyed it at the time.

Surprisingly really novel take on a first-person adventure game where it is framed as a picture book and the world around you is mostly white. You can hear the noises of the world, and you must throw paint to reveal your surroundings and find your way through.

Despite the gorgeous visuals and charming surrealism, The Unfinished Swan is less than the sum of its parts. Without a thematic thread tying together the disparate chapters, my playthrough felt like a guided tour of clever game engine tricks.
If you're into first-person game development, however, the mechanics on display here are exceptionally creative.

Trying really hard to be "Games as Art: The Game" in the most literal sense possible in every way. Incredibly forgettable.


It's fine. Cute and charming at times, I like the aesthetic gimmick, but it's also a game I never would've remembered I played if not for having written down that I did.

I think both story and mechanics either needed to be significantly stronger or significantly reduced - the former never really felt engaging or necessary, and for the latter I think it could have been more focused and puzzle-y and less walking sim with different coats of paint.

I really love this game. Childlike atmosphere masking a deeper grief. Music is wonderful. Game mechanics (at the beginning) were amazing to me at the time. Beautifully minimalistic.

It is a decent game, however it didn't blow me away. I played What Remains of Edith finch first which blows this out of the water. The concept of it is still cool, however it is kind of just boring in many ways and the story never caught me. It is still worth playing, but it doesn't feel especially special.