Reviews from

in the past


Basically Jedi Academy with perma-death and one hit kills.

Great fun for me, though probably not for everyone.

Las mamadas que uno juega cuando no encuentra nada.

me dá raiva por ser um jogo com umas animações tão travadas, mas a gameplay em si é legalzinha e dá um entretenimento temporário

Gerçekten savaşıp robot parçalamak çok zevkli. Oyundan istediğiniz şeyi tam olarak veriyor size. Güzel bir campaign modu da var. Sadece bence, map çeşitliliği az ve atölye maplerinin çoğu beş para etmez.

I got my money's worth out of it, at least. Probably insane replay value if you get super into it.


the commentators make my blood boil i hate them

Xbox 360 arcade ass game (compliment)

Why do I own this...
Why do I have 20 hours in it...
I hate it here...

I love this little gem to bits, and that's exactly the state you'll find my enemies in~

Robôs vs Robôs (o que pode dar de errado?)

Campaign had no right to be so good

Story mode is very bland past the first two chapters. I KNOW this is a voxel style game but that gives this game no excuse for looking like butt at times. The enemy design is good though. Spidertron 5000 is a unique enemy type that brought a smile too my face. Overall, the rouge-lite mechanic in the first two chapters is fun enough to warrant some of your time.

Rock-em-sock up robots the video game

Feels like a glorified PC flash game in all the right ways. The mindless slashing of robots never got old with a variety of levels and weapons. Unfortunately the game felt like it was hard for the sake of being hard. Some deaths felt unfair and lack of progression made starting each challenge over annoying. Slight humour was appreciated.

divertido, sabe suas limitações e n tenta ser mais doq é. Vale a pena as 2 horas

Goofy robot rougelike with fun gameplay and an absolutely mind- breaking story.
Loved it when the comentator drone started commentating, stunned my kicking build into the lava.

this game was suprisingly good, it's pretty fun and can be really tough.
story is nothing special but it gets its job done.
side content and multyplayer are also a lot of fun

My favourite swordplay game(for now)
Three aspects I love the most: voxel destruction, honest sword fights(the sword is blocked only when it hits another, just like in M&B), custom levels and scriptable mission.
What annoyed me: Two unkillable npcs, who were always vicious to players, they mock on whatever you did in this game.

The best doing-something-with-your-hands-while-doing-something-else-like-listening-to-music-or-watching-tv game ever made. If the mfs that make those brain rot family guy clips found this game then it would be over for humanity's productivity.

What do you think, commentatron?

this game needs more water

Fine enough. It has a nice initiative with the voxel fighting systems but it doesn't manage to be deep and interesting enough to be a game I'd spend many hours in.

Most extra challenge levels are cool and fun, the main story on the other hand kinda feels like a brainstorm where anything goes, it ain't terrible though.

Indiscutivelmente o jogo é muito bom. Existe um modo história só para dizer que não tem uma história, porém, com certeza o ápice são os níveis infinitos.

O problema principal que eu encontrei nele é a repetição. O jogo não apresenta um enorme conjunto de armas ou habilidades para fazer o jogador ficar preso testando novas combinações. Ele consegue ser legal por umas vinte partidas, após isso você já vai saber qual arma e superior a outra e vai ficar nela em todas as suas gameplays, no fim você acaba morrendo de forma totalmente idiota.

Alguns níveis são só injustos enquanto outras você passa com as mãos nas costas. É legal para passar o tempo mas definitivamente ficará abandonado em sua biblioteca após uma semana.

Solid game with a nice story and really cool overall gameplay loop.
8/10

it's good mindless fun, but it can be honestly a bit difficult at times.


The Dark Souls of robot voxel games

Good ol voxel destruction fun. see how far your human can make it before being massacred by some random orange pixel that shot from a bomb that landed behind you by 5 meters.

A fun little game to play through. The story is not great and kinda short, so not much there to talk about. The graphics aren't anything special either, although i do really like the look when you slice your sword through a robot, or smash it with a max upgraded hammer.
The best things about this game however, is the challenge mode where you complete different challenges to unlock trophies. This is where I spent most of my hours just repeating the same challenge over and over until I finally manage to do it. Overall fun game.

Its alright, had potential but the roguelike gameplay isnt that good if between the runs there is no progression. Dropped it because it felt so unrewarding. Though the combat is really fun, even if it is sort of clunky.