Story mode is very bland past the first two chapters. I KNOW this is a voxel style game but that gives this game no excuse for looking like butt at times. The enemy design is good though. Spidertron 5000 is a unique enemy type that brought a smile too my face. Overall, the rouge-lite mechanic in the first two chapters is fun enough to warrant some of your time.
Feels like a glorified PC flash game in all the right ways. The mindless slashing of robots never got old with a variety of levels and weapons. Unfortunately the game felt like it was hard for the sake of being hard. Some deaths felt unfair and lack of progression made starting each challenge over annoying. Slight humour was appreciated.
My favourite swordplay game(for now)
Three aspects I love the most: voxel destruction, honest sword fights(the sword is blocked only when it hits another, just like in M&B), custom levels and scriptable mission.
What annoyed me: Two unkillable npcs, who were always vicious to players, they mock on whatever you did in this game.
Three aspects I love the most: voxel destruction, honest sword fights(the sword is blocked only when it hits another, just like in M&B), custom levels and scriptable mission.
What annoyed me: Two unkillable npcs, who were always vicious to players, they mock on whatever you did in this game.
Fine enough. It has a nice initiative with the voxel fighting systems but it doesn't manage to be deep and interesting enough to be a game I'd spend many hours in.
Most extra challenge levels are cool and fun, the main story on the other hand kinda feels like a brainstorm where anything goes, it ain't terrible though.
Most extra challenge levels are cool and fun, the main story on the other hand kinda feels like a brainstorm where anything goes, it ain't terrible though.
Indiscutivelmente o jogo é muito bom. Existe um modo história só para dizer que não tem uma história, porém, com certeza o ápice são os níveis infinitos.
O problema principal que eu encontrei nele é a repetição. O jogo não apresenta um enorme conjunto de armas ou habilidades para fazer o jogador ficar preso testando novas combinações. Ele consegue ser legal por umas vinte partidas, após isso você já vai saber qual arma e superior a outra e vai ficar nela em todas as suas gameplays, no fim você acaba morrendo de forma totalmente idiota.
Alguns níveis são só injustos enquanto outras você passa com as mãos nas costas. É legal para passar o tempo mas definitivamente ficará abandonado em sua biblioteca após uma semana.
O problema principal que eu encontrei nele é a repetição. O jogo não apresenta um enorme conjunto de armas ou habilidades para fazer o jogador ficar preso testando novas combinações. Ele consegue ser legal por umas vinte partidas, após isso você já vai saber qual arma e superior a outra e vai ficar nela em todas as suas gameplays, no fim você acaba morrendo de forma totalmente idiota.
Alguns níveis são só injustos enquanto outras você passa com as mãos nas costas. É legal para passar o tempo mas definitivamente ficará abandonado em sua biblioteca após uma semana.
A fun little game to play through. The story is not great and kinda short, so not much there to talk about. The graphics aren't anything special either, although i do really like the look when you slice your sword through a robot, or smash it with a max upgraded hammer.
The best things about this game however, is the challenge mode where you complete different challenges to unlock trophies. This is where I spent most of my hours just repeating the same challenge over and over until I finally manage to do it. Overall fun game.
The best things about this game however, is the challenge mode where you complete different challenges to unlock trophies. This is where I spent most of my hours just repeating the same challenge over and over until I finally manage to do it. Overall fun game.