Reviews from

in the past


Fun little tech demo that has been sitting on my Steam account unplayed for over a decade (until today lol).

Half-Life 2: Lost Coast is a neat and short tech demo. There is nothing particular about it, besides featuring a unique character model of an NPC and showcasing the High Dynamic Range lighting of the Source engine.

Definitely wish I could explore the town of St. Olga a bit more.

Just an unfinished level from Half-Life.

what if half-life 2 but way too bright.


Isso nem um jogo é direito, mas é divertido

After a little over a year, I guess I can finally say I've beaten Half-Life 2.

This little adventure is such a cool tech demo!! Valve somehow put so much life into a program they made for client-side performance tests.

It was ok, seemed like a tech demo, which is cool I guess.

10/10 would fuck the fisherman again.

It's interesting looking at this game as it is essentially a tech demo taken place in a scrapped level from HL2. It's less of a game and more as a cool way to look at how HL2 was made. I'd recommend it since it does do it's job and it's 20 minutes long, so if you liked HL2 it's at least worth checking out if your interested. Not much else to say however just kinda meh and ok

the only half life game ive completed, i liked it

Sympa la démo technique.

why did they even release this lol

A cool, short tech-demo that lasts about five minutes.
It's comfy and I come back to it more often than I do with regular HL2.

Half-Life 2: Lost Coast is a fun, short experience that is basically just a single, good Half-Life 2 level. There's nothing you're gonna miss anything if you don't play this, but it's still a good time nonetheless.

A fun little tech demo. Short, sweet, and doesn't overstay its welcome.

This review contains spoilers

Вроде и хороший левел-дизайн, но не всегда понятно куда и зачем надо, и как попасть туда, куда нужно. После сбития вертолёта, одна из его частей ещё и постоянно создавала взрывы, что не очень приятно ушам было.

Short and sweet. Isn't it a tech demo or something?

Nice bonus level to play in Half-Life 2. Can see why it was scrapped; not always easy to figure out what you need to do (namely jamming the rocket launcher in the church building to progress). Worth your 15-20 minutes of time to play :)

6/10, pretty standard and short as tech demos go, but one thing I do honestly think it has going for it are the tight combat zones, very well suited for combine combat and sort of a shame there aren't more in HL2 proper.

Aside from that, was sorta cool when Dark Interval played in the church, suited the atmosphere in there pretty well.

they lost the coast somehow how tf do you manage that

Very cool to see the developers give some commentary and explain their process of design. Not going to give a star rating as it is less of a game and more of a tech demo.

You play the episode that was designed for Half Life 2 but was not added for various reasons, there are comments in the game about what the developers were thinking about while developing the game, etc. game duration is about 20 minutes or so

Can't give less stars because of its length because it was meant to be just a tech demo. Gameplay wise, it's just more Half Life 2. It's kind of like what Uplink is to the OG Half Life.

I was browsing steam store when i found this, didn't know there was a additional half life content, which i had to try out!

It's a short demo made to showcase technical aspects and level design that includes developers commentary. I found it interesting, and it was fun to shoot stuff in half-life universe again.


A fine little bit of verticality that you don't really get in Half-Life 2 that much. It's a pretty good map and the inside of the church is particularly well made.

fun tech demo, I'm a sucker for vertical levels

Scrapped Half-Life 2 level which was made into a tech demo. Still fun tho!