THATS RIGHT BABY!!! I DID ALL THREE IN ONE MONTH!! I CAUGHT FLU AND SMASHED THIS OUT WHILE I WAS OFF WORK!!! wHAT A THRIIIIILLL
alright enough of that.. this one had me Doubtful in the beginning. i dont love some of the level design in this and it was difficult to adjust to the new setting and mechanics, like the camouflage and catching animals. plus, i dont think that the codec characters are as good as they have been in previous games. but these things didnt stop me from enjoying the game too much (and in hindsight, i should be grateful for the codec conversations i did get. this is about mgs4. we'll get to that)
by the time i had finished the game i knew it was going to be imprinted on my brain in the same way the other two are, i was so happy with how it all culminated. this is a super cinematic game and is just as ambitious as the first two in that sense. i know its a matter of preference but i love this aspect of it. i also really liked the music, although now only a couple of tracks truly stand out. like that one... oh what's it called.. you know! that one... ahh its like... snake.. snacker? i don't know
baby twink ocelot is something i did not know i needed in my life but i absolutely did. hes my favourite iteration of ocelot (so far..?) but it took some time for him to grow on me. same with eva, who i ended up REALLY liking by the end. because she is a nice girl who wants to kiss me (snake (me)). big boss have two hands
yeah anyways thats it. not as much depth gameplay wise but packed with lore and story and Themes™. i love it's stylisation as a Bond type story, complete with a Bond theme and intro and a Bond girl (ocelot)
smashin game. good chicken, i play this game.. not for honour.... but for youuuuu
alright enough of that.. this one had me Doubtful in the beginning. i dont love some of the level design in this and it was difficult to adjust to the new setting and mechanics, like the camouflage and catching animals. plus, i dont think that the codec characters are as good as they have been in previous games. but these things didnt stop me from enjoying the game too much (and in hindsight, i should be grateful for the codec conversations i did get. this is about mgs4. we'll get to that)
by the time i had finished the game i knew it was going to be imprinted on my brain in the same way the other two are, i was so happy with how it all culminated. this is a super cinematic game and is just as ambitious as the first two in that sense. i know its a matter of preference but i love this aspect of it. i also really liked the music, although now only a couple of tracks truly stand out. like that one... oh what's it called.. you know! that one... ahh its like... snake.. snacker? i don't know
baby twink ocelot is something i did not know i needed in my life but i absolutely did. hes my favourite iteration of ocelot (so far..?) but it took some time for him to grow on me. same with eva, who i ended up REALLY liking by the end. because she is a nice girl who wants to kiss me (snake (me)). big boss have two hands
yeah anyways thats it. not as much depth gameplay wise but packed with lore and story and Themes™. i love it's stylisation as a Bond type story, complete with a Bond theme and intro and a Bond girl (ocelot)
smashin game. good chicken, i play this game.. not for honour.... but for youuuuu
This review contains spoilers
Playing this made me appreciate Kojima's love for films, bro really does live and breathe them. Practically every call with Para-Medic would involve talking about a famous movie and how it's message can be applied to Snake's journey, every cutscene is shot like one, the story (like all the others) feels like one, the entire final act with all it's chase sequences was like a homage to the Mission Impossible, James Bond and Jason Bourne movies, this is probably among the earliest we got to a true cinematic/movie video game experience.
I thought the cutscene to gameplay ratio was a perfect balance unlike MGS2 where I was pretty much just watching an anime. The stories are strong in both but I found myself liking Snake Eaters a bit more. Although it's not as profound as Sons of Liberty, going through each unique cobra unit member to reach your mentor felt more satisfying, I believe it's more fitting for a video game narrative than 2's. I just wish each member was shown off more, each of them looked cool and as if they had an insane backstory but some of them would pop up completely out of nowhere.
The stamina recovery and healing system were interesting. I wasn't a big fan of how you would have to tend your wounds and found it a bit tedious but hunting and eating for stamina and how it applies to the bosses was a cool addition.
Revolver Ocelot seems like a really chill guy, I hope he turns out okay 🙏
I thought the cutscene to gameplay ratio was a perfect balance unlike MGS2 where I was pretty much just watching an anime. The stories are strong in both but I found myself liking Snake Eaters a bit more. Although it's not as profound as Sons of Liberty, going through each unique cobra unit member to reach your mentor felt more satisfying, I believe it's more fitting for a video game narrative than 2's. I just wish each member was shown off more, each of them looked cool and as if they had an insane backstory but some of them would pop up completely out of nowhere.
The stamina recovery and healing system were interesting. I wasn't a big fan of how you would have to tend your wounds and found it a bit tedious but hunting and eating for stamina and how it applies to the bosses was a cool addition.
Revolver Ocelot seems like a really chill guy, I hope he turns out okay 🙏
I am done, man Just done
What a phenomenal experience it was, it somehow managed to Surpass MGS 2
Where do I even start writing about it? Everything from top to bottom of this game is intricately executed so well, The lore drop of cold war, Historically accurate information, chef's kiss gameplay,enjoyable mission, the antagonist cast to rival with everything is throughly fuccking fun
Snake's exploration of morality and compassion,his true worth as individualism,everlasting soldier's legacy even to one's grave even at cost of his honour whole snake's arc approach in this game is recommendable.
The last 10 Mins is some of the greatest fictional experience i have ever had
Everything is temporary but Kojima Cooking some of the greatest dialogues in fiction overlapping core themes of his story and character essence at end of his game is Permanent, love this so much man
What a phenomenal experience it was, it somehow managed to Surpass MGS 2
Where do I even start writing about it? Everything from top to bottom of this game is intricately executed so well, The lore drop of cold war, Historically accurate information, chef's kiss gameplay,enjoyable mission, the antagonist cast to rival with everything is throughly fuccking fun
Snake's exploration of morality and compassion,his true worth as individualism,everlasting soldier's legacy even to one's grave even at cost of his honour whole snake's arc approach in this game is recommendable.
The last 10 Mins is some of the greatest fictional experience i have ever had
Everything is temporary but Kojima Cooking some of the greatest dialogues in fiction overlapping core themes of his story and character essence at end of his game is Permanent, love this so much man
This review contains spoilers
Snake , a história nunca saberá o que ela fez. Ninguém jamais saberá a verdade. Sua história… seu legado, só irá durar em seu coração. Tudo o que ela fez, ela fez pelo seu país. Ela sacrificou sua vida e sua honra por sua terra natal. Ela era uma heroína de verdade. Ela era uma verdadeira patriota.