Reviews from

in the past


Never have my primal urges to annihilate digital waterfowls been satiated on this level, nor do I think they ever will be again. That dog is an asshole though so it's not five stars.

I respect the history behind Duck Hunt. How the earlier projector-based versions of the game reflects some of Nintendo's first experiments with releasing interactive electronic games and selling that to consumers. The inherently videogamey qualities, like music and animation, lend the game so much charm. That said, it's basically something you'd try on Wii Play for five minutes and never think of again your entire life.

Duck Hunt has three game modes. Game A features one duck at a time, and you can fire three shots before they fly away. B features two ducks at a time. This is all pretty easy. The ducks are pretty large and fly in straight lines until they bounce off the side of the screen. There's no end until you mess up too many shots, and if you're decent at lightgun games, it could be well over half an hour before you see a Game Over. The Zapper is a nice gun that carries much of the visual style of the early NES stuff, and there's a satisfying heft to each pull of the trigger, though I'm thinking of opening mine up and spraying some WD40 on the 35-year-old internal spring mechanism that reverberates with each shot.

Game C is both more interesting, and less interesting. The cartoon Duck Hunt Duo are gone, and it doesn't carry as much charm, but the gameplay's a tad more intricate. This is clay pigeon shooting. A beep is sounded, and two targets are flung through the air. You have three shots to hit both of them, and they become harder to hit the longer you wait. I find they're easiest to hit at the peak of their arc through the air, steadying themselves for a second. It's easily the biggest challenge in the game, and I frequently found myself using the Zapper's sights to line up my third shot, but it's still a little too simplistic to compete with 90s lightgun action. I went through 18 rounds of Game C without really trying. It's more of an endurance test than a test of skill. Play long enough, and you naturally start trying stupid trick shots, firing from the hip and spinning around before taking your shot. I suppose this game could serve as good practice for someone who hopes to become incredibly cool.

There's reasons to like Duck Hunt. It can work particularly well if you're taking turns with another player. The iconography is definitely likeable, and they did a great job of fleshing that all out in Super Smash Bros for Wii U. I like the ducks, I like the dog, I like that I can pretend that they're just playing along with me and nobody's actually getting killed. It's just too static and plain too really hold your attention for long. Even alongside the bulk of the early NES library, it's disappointingly simple. Any of Time Crisis 2's minigames hold more depth and excitement.

It's natural for NES-owning lightgun fans to want a Zapper and Duck Hunt. They're a crucial part of the genre's history. Just don't expect too much from it if you actually go through with it, though. I'm still trying to distract myself from the fact I spent £40 on a boxed copy.

A nice and simple point and shoot game that plays very well despite its age and utilises the hardware really well!
My personal skill with the wii pointer came in handy playing this, as I'd consistently get nearly all the ducks while playing. Lacking a bit in content but this era of games were mostly meant to be pick up and play games anyways, so I'm not complaining

I used to play this at the babysitter's while her and her boyfriend got busy on the bed behind me.


"Giggles" hides in bushes*

While I normally played the Super Mario Bros part of the Super Mario Duck Hunt cartridge, plugging in the Zapper and shooting those little ducks and clay targets was a good diversion from the norm. It ended up giving us a pretty likable Smash Bros character too, which is funny considering that dog was anything but likable in the game he came from.

Simple lightgun game that feels less like a game and more like a toy. Feels like the first draft of a mobile phone game now. The big sprites, the background, and the economic animation gives the game a lot more personality than you typically see in NES games. My main in Smash Ultimate.

A true classic, fun gameplay, fun peripheral use. Which felt mindblowing at the time...still does hehe. I estimiate this to be my first game ever, period. If not this, it was Super Mario Bros...but either way, not much that needs to be said, a good old classic.

very responsive and shockingly cool on real hardware with a crt

Smash Bros character is cute but outside of the cool visuals for Game C this is easily the worst black box light gun game. Very boring and without the challenge you'd see in a Hogan's Alley let alone a Gumshoe.

Interesting minigame. Makes great use of the NES Zapper.

Well fuck me I think I may have destroyed an entire ecosystem

Super fun with a real light gun! Makes me want to get more zapper games

we didnt have the zapper so i would just watch the birds fly and get confused as to why the dog was laughing at me. and then i likened type c to ufo sighting.

My friend Eric bet me that he could beat me in the clay pigeons mode. He kept cheating and getting closer to the screen but when I called him on it he was like "No, I'm just aiming, I'm just aiming!" and I was like, I'm not an idiot, Eric, you're not fooling anyone. So I started doing the same thing, but then he told his Mom that I was the one cheating! And then Eric's Mom said Eric can put the Zapper closer because he has longer arms, it's like a basketball player being taller than other players. So we played with Eric cheating and I won anyways and he kept saying stuff like "well I'd rather lose Duck Hunt than not have a Dad" and "I bet you just play Duck Hunt your whole life, that's why you have no Dad" and I'm confused because my Dad's at home and he's fine. Eric's current relationship status is Divorced.

i'm gonna kill that fucking dog

If you happen to have an nes zapper and spare crt tv, this game is pretty fun. very repetitive but its nice to compete for high scores.

Retro Yearly List #10 [1984: Duck Hunt]

Well, you know, you shoot ducks, and an annoying dog will laugh at you if you fail, the game is endless and point-based. You can choose either standard mode with 1 duck at a time or 2 of them, or clay shooting mode which is a bit easier. That's it. Besides all simplicity, it's a classic, that's a game that normally would become an obscure random game due to the unusual NES Zapper technology being the focal point, so is impressive that it survived the time test and is so well remembered to the point of making it into Smash. Well done.

A classic and one of the first games I have the memory of playing.

Você atirou

Você atirou no cachorro

Eu tenho certeza de que você já atirou nele

Você não tem vergonha em atirar em um pobre animal indefeso??

Peça desculpas agora

Barely functional as it was, it was also revolutionary. I'm still gonna put that dog in a blender though.

This is one of the first games that amazed as a child, mainly because of the technology behind it. It showed me what gaming could be. The gameplay is quite simple, but very fun. It's one of those classic games we can still play nowadays and have fun, but its arcady nature makes it so it's hard to play for more than a dozen minutes.


I do indeed have this, on original hardware, and can confirm, it's neat!

A very simple game that's also incredible iconic, at least in the States. It was one of my favorite games as a kid simply because it was the only game that all of my grown up family members would actually want to play with me.

Does this happen before or after Super Mario Bros.?

Mindless fun. Played the arcade version. You shoot ducks and clay pigeons till you get bored. Neat