Reviews from

in the past


Never have my primal urges to annihilate digital waterfowls been satiated on this level, nor do I think they ever will be again. That dog is an asshole though so it's not five stars.

Has honestly aged better than a big chunk of the NES library, including some greats
Just classic arcade fun, it wouldn't feel so out of place in a modern day arcade and I think most titles on the platform can't say that
Fantastic and satisfying zapper too

Cool 80s tech

My friend Eric bet me that he could beat me in the clay pigeons mode. He kept cheating and getting closer to the screen but when I called him on it he was like "No, I'm just aiming, I'm just aiming!" and I was like, I'm not an idiot, Eric, you're not fooling anyone. So I started doing the same thing, but then he told his Mom that I was the one cheating! And then Eric's Mom said Eric can put the Zapper closer because he has longer arms, it's like a basketball player being taller than other players. So we played with Eric cheating and I won anyways and he kept saying stuff like "well I'd rather lose Duck Hunt than not have a Dad" and "I bet you just play Duck Hunt your whole life, that's why you have no Dad" and I'm confused because my Dad's at home and he's fine. Eric's current relationship status is Divorced.

i'm gonna kill that fucking dog


my friend kept cheating so he is a big bitch

If you happen to have an nes zapper and spare crt tv, this game is pretty fun. very repetitive but its nice to compete for high scores.

A nice and simple point and shoot game that plays very well despite its age and utilises the hardware really well!
My personal skill with the wii pointer came in handy playing this, as I'd consistently get nearly all the ducks while playing. Lacking a bit in content but this era of games were mostly meant to be pick up and play games anyways, so I'm not complaining

Retro Yearly List #10 [1984: Duck Hunt]

Well, you know, you shoot ducks, and an annoying dog will laugh at you if you fail, the game is endless and point-based. You can choose either standard mode with 1 duck at a time or 2 of them, or clay shooting mode which is a bit easier. That's it. Besides all simplicity, it's a classic, that's a game that normally would become an obscure random game due to the unusual NES Zapper technology being the focal point, so is impressive that it survived the time test and is so well remembered to the point of making it into Smash. Well done.

"Giggles" hides in bushes*

The game is fine, but I can never hear it's title without thinking of the Smash Bros announcer saying "Duh Cunt"

A classic and one of the first games I have the memory of playing.

One of the first great home light gun games. Duck Hunt was a quick and simple demonstration of a light-gun game, based on Nintendo's older analog model of the same game. And it's fun. Not for very long, but fun.

4 - Great: Deserves to be played and remembered

we didnt have the zapper so i would just watch the birds fly and get confused as to why the dog was laughing at me. and then i likened type c to ufo sighting.

The kind of gaming experience that can't be emulated.

Literally.

Games with unique controllers are complicated. They can be gimmicky, cumbersome, and disappointing. Or they can be really simple!

Duck Hunt is really simple.

Anyone who has ever pointed finger-guns at something can grasp the mechanics of Duck Hunt. You point and shoot, simple as can be. But the way it works it pretty ingenious (and also the reason emulation doesn't really work for this game). When you squeeze the trigger, the screen goes black, and then a white marker flashes where the duck is. The Zapper doesn't actually shoot anything, but rather has a light sensor in the barrel that checks if it's pointed at the white square. See this photo for reference.

This worked perfectly on CRTs. Since modern TVs have a bit more lag and the pixels don't flash from top-left to bottom-right anymore, this specific method of shot verification is not compatible with newer hardware. The Wii U port of Duck Hunt uses a Wii Remote, but adds an aiming reticle due to the less accurate nature of aiming via an IR sensor on top of the TV.

This breaks the game.

Duck Hunt (as originally released on NES) is a fabulous little shooting game that everyone should play at least once, but the opportunity to do so is getting rarer and rarer. If you're a classic gamer who has invested in a quality CRT television, you should keep Duck Hunt and a Zapper around for future generations. There's nothing quite like it.

I respect the history behind Duck Hunt. How the earlier projector-based versions of the game reflects some of Nintendo's first experiments with releasing interactive electronic games and selling that to consumers. The inherently videogamey qualities, like music and animation, lend the game so much charm. That said, it's basically something you'd try on Wii Play for five minutes and never think of again your entire life.

Duck Hunt has three game modes. Game A features one duck at a time, and you can fire three shots before they fly away. B features two ducks at a time. This is all pretty easy. The ducks are pretty large and fly in straight lines until they bounce off the side of the screen. There's no end until you mess up too many shots, and if you're decent at lightgun games, it could be well over half an hour before you see a Game Over. The Zapper is a nice gun that carries much of the visual style of the early NES stuff, and there's a satisfying heft to each pull of the trigger, though I'm thinking of opening mine up and spraying some WD40 on the 35-year-old internal spring mechanism that reverberates with each shot.

Game C is both more interesting, and less interesting. The cartoon Duck Hunt Duo are gone, and it doesn't carry as much charm, but the gameplay's a tad more intricate. This is clay pigeon shooting. A beep is sounded, and two targets are flung through the air. You have three shots to hit both of them, and they become harder to hit the longer you wait. I find they're easiest to hit at the peak of their arc through the air, steadying themselves for a second. It's easily the biggest challenge in the game, and I frequently found myself using the Zapper's sights to line up my third shot, but it's still a little too simplistic to compete with 90s lightgun action. I went through 18 rounds of Game C without really trying. It's more of an endurance test than a test of skill. Play long enough, and you naturally start trying stupid trick shots, firing from the hip and spinning around before taking your shot. I suppose this game could serve as good practice for someone who hopes to become incredibly cool.

There's reasons to like Duck Hunt. It can work particularly well if you're taking turns with another player. The iconography is definitely likeable, and they did a great job of fleshing that all out in Super Smash Bros for Wii U. I like the ducks, I like the dog, I like that I can pretend that they're just playing along with me and nobody's actually getting killed. It's just too static and plain too really hold your attention for long. Even alongside the bulk of the early NES library, it's disappointingly simple. Any of Time Crisis 2's minigames hold more depth and excitement.

It's natural for NES-owning lightgun fans to want a Zapper and Duck Hunt. They're a crucial part of the genre's history. Just don't expect too much from it if you actually go through with it, though. I'm still trying to distract myself from the fact I spent £40 on a boxed copy.

I mean, you shoot ducks and clay things, you get points, and you get a neat jingle. Not much else to say, other than that FUCKING DOG.

Game #3

I want to boil the dog alive

Duck Hunt is a simple light gun game for the NES that needs no explanation. There is no end to this game, I mean who wouldn't want to shoot some virtual ducks?

The game has three modes. The first is the main "1 Duck" mode, with the second one being the "2 Ducks" mode. They're pretty much self-explanatory, and they're fun to blast through for a little while. The last mode is the Clay Shooting mode, which is also straightforward, and honestly my favorite mode in the entire game

It does get a bit repetitive for a little while, and the Wiimote pointer can make the game a bit easy with the cross hair on in the Wii U version, but out of all the black box NES game I've played so far, this is my favorite one

Duck hunting is a very serious affair.

Those ducks mean business, you don't want to know what they do in their spare time. Fail to shoot the ducks? The skies go pink with disappointment and the very dog who is your ally in this fight will laugh at your utter incompetence. Don't add to your duck body count? You deserve to be humiliated. Fail to shoot ENOUGH ducks to advance? You will be labeled an embarrassment to your kind and forever be a laughingstock to everyone around you.

You will be forced into exile to the island of clay shooting for the rest of your life, where no one can shame you for being absolutely useless at defending your people from the scourge that is the ducks. Crying and alone. FOREVER.

one of the simplest and best light gun games

I used to play this at the babysitter's while her and her boyfriend got busy on the bed behind me.


You shoot ducks (or clay pigeons) with a gun, that's all there is to it. It's still fun, but it's not a lot on offer. This must have been impressive in the 80s but nowadays even Wii Play offers a better rendition, even if the Zapper is much more of a gun.

That damn dog needed to die.

Simple lightgun game that feels less like a game and more like a toy. Feels like the first draft of a mobile phone game now. The big sprites, the background, and the economic animation gives the game a lot more personality than you typically see in NES games. My main in Smash Ultimate.

A masterclass in psychic damage.