Reviews from

in the past


This is one of the most classic games in history. Unlike pong though, I legitimately find it to be pretty fun. Plus the titular space invaders are iconic.

Even if Pong is the true definition of a retro game, Taito's Space Invaders would easily take the crown for being the most iconic piece of video gaming history. For such a simple premise with some of the earliest sprite work, an engaging challenge and the opportunity to get a high score, just be glad it isn't another paddle-and-ball game.

There's better versions of the concept out there today, but it's still a fun time.

This game is a classic, but its gameplay isn't quite as good as many other arcade titles.

It’s possible to notice the evolution that Space Invaders has had in relation to older games, besides being very fun and presenting interesting graphics. It’s a pity to have only one type of stage without variations.


Arcade Week: Day #1

So it turns out I’ve played quite a few arcade games during my lifetime, and I was just gonna review most of these separately. But then I thought: remember the NES week? So I’m bringing it back but this time for Arcade games, and what better game to start it off with then Space Invaders!

In the game you play as a laser cannon which can only move horizontally as you try to shoot 5 rows of aliens that are slowly moving down the screen also shooting at you. You also have 4 stationary ‘bunkers’ (they’re basically shields) which survive a certain amount of fire. You also only have 3 lives, with the game ending either if they run out or the aliens reach the bottom of the screen and take humanity, in a less dark way then it sounds. And…that’s Space Invaders. A game inspired by media like Star Wars and made a similar amount of money. People were obsessed with this game and it’s not hard to see why. Overall, for one of the biggest arcade classics, it still holds up. Maybe it doesn’t hold up greatly and it is clearly dated but its ideas are still classics and can be enjoyed by anyone.

Classic, noises, those alien names are adorable

More details will appear as the list progresses

Finally Arcade Machines come good with a simple, easy and effective loop.

This is still fun which isn't something I expect from most 70s games

Much like the other arcade to Atari version, this isn't a very good version of its counterpart. It's just way too slow and I didn't have a great time with it.

Revolutionary for the time, yes. Holds up today, not at all. It is slow boring and has poor difficulty scaling. An important game, but not a very good one sadly.

Another game that is incredibly milked to death for its nostalgia. I understand what this game meant at the time, but honestly, it gets boring really quick despite how daring the gameplay is initially.

this shit look like its from the 1970s

I prefer playing Galaga over this one, but it is still cool for what it is. The best part about it is the fact it introduced progression to video games. I have only played it a couple of times and have nothing much to say about it.

Sometimes it's okay to forget history

(This post was not written by, nor reflect the views of any talking ducks)

My parents think that every game is either this or GTA

Why don't the aliens just rush the turret? Are they stupid?

Retro Yearly List #4 [1978: Space Invaders]

Playing this for the first time was a surprising experience. It's a classic and I can see why, almost everything here has been executed right on the general idea. It's a pretty challenging game but is not unfair, the atmosphere is great, as it's one of the first games to introduce background music, which increases its speed while the entire screen is being destroyed, and the controls and mechanics are on point, got pretty invested in this one.

This is a tamer version of better arcades games in this vein to come in the future, but it's still cool. I like most of the sound effects and they bring out an urgency at points, and the faster enemies towards the end of a stage is exciting, but I do think the barricades are kind of unnecessary and take away from the dodging aspect of it. It also can be slow to start due to the age but I would say it's still solid overall.

7.0/10

Had to play this for class, it gud

The push and pull in this game is genius even to this day. It invented the difficulty curve, even if it probably wasn't intentional, but a lucky consequence of the system's limitations.

This review contains spoilers

ITS ACTUALLY FUN

THE original shmup. Blast rows of aliens, shoot at a UFO occasionally, hide behind shields, things get faster the fewer enemies are on screen. Rinse and repeat until you lose all your lives.

In reality, this game is incredibly simple, but I'm giving it full marks just for its legacy and for having the cutest little alien sprites I ever done did see. I have a big soft spot and love for this game and I won't stop appreciating it.

been studying this game like a book the last few days. you never know when the aliens are gonna attack.


It holds up, but its most important piece of game design was literally an accident, the sounds are horribly obnoxious, and it really isn't the leap forward for video games that its cultural footprint would have you believe.

It's Space Invaders, it's just fine