Reviews from

in the past


In comparison to the first game this was actually pretty decent, but by no means was it great. It was very strange, but I appreciate its ambition and attempt to have more of a story. It was also quite scary and I quite like the puzzles. However I think this game mainly suffers from me having experienced it on mobile with very clunky controls. Still I do think this game gets a bit to much hate, maybe for its quirkiness, but sometimes I like quirky horror games, so I could just be different. I will probably play the 3rd one when it comes to mobile, I just hope they don’t milk this series to much

Bachillerato de Banban los bolos llorando por los pasillos como se pasa la profe

O que estou fazendo da minha vida?

I didn't even play it, I watched it in a discord call and this game is hilariously broken (we glitched past a segment on accident)

anyway peak just like the last


i thought the first one was scary.. but this one? blows it out of the water.... i shit myself so bad my chair stink for weeks.... garten of banban 2 is so scary]

I was playing this with some friends in a voice call and an hour into the game we had to reassure to our friend who was driving that we were playing a real game and not making up words

We talk a lot of shit here, but the tall white lady...

Hear me out...

how do you mfs find this kinda stuff

ok there is no way they are topping this

Why does it perform so badly holy shit

The original GoB is a 1-star game because it's so bad it starts to become good. An unintended hilarity found within the most desperate of grabs. This sequel, however, is a 1-star game because it just straight-up sucks.

Garten of Banban 2 expands upon the universe of its predecessor, which is precisely the problem. The impression I got from the first game (as much as I didn't want one, and didn't want another, but my girlfriend is a mischievous fiend) was more of a quick addition to the developers' pile of attempts at attention, like the various musings of Dingo Pictures. This time around, they take themselves seriously, trying to capitalize on the interest that'd been garnered. The consequences of this are immediate: no longer is there a bass drop when you put an egg in Opila's mouth. No longer is there an unpredictable Jumbo Joshing. No longer is there anything terrifying outside of what the developers intended, aside perhaps the incredibly loud sound of six lights turning on at once.

There's something to be said about the element of soul in wonderfully terrible works. The Room, Angelic 2 The Core, Philosophy Of The World. The sheer confidence that all of these people had is what makes all of them genuinely enjoyable (presumably, I haven't listened to the latter two in full yet.) Within games, I would love to point to Fallalypse Death or Cress, an unholy yet enlightening experience, but the only motivator there was a quick buck. Yet, I'm deeply fond of that game because of how absolutely gut-wrenchingly bad it is, and I have played more shovelware than the grand majority of people. It stands out. The original Garten of Banban doesn't quite compare, but it certainly fits the bill.

This, however, is just cheap shit. The second you start becoming self-aware about your reputation is the second you lose what little charm you had. Nabnab is pathetic. The story isn't worth caring about. Banban's voice acting isn't funny beyond his first appearance. The attempt at a proper ending sucks so bad that I forgot it after going to eat dinner. The Cannon Game is fun, but it's clearly just padding to get playtime over two hours, which this game also fails at. Banbaleena can go to hell. Opila loses his AI from the first game, which made him, admittedly scary, and instead makes a beeline for you, which can go to hell. So much about this is indistinguishable from the wafts and wafts of sewage that line Steam, that would have never caught the attention of anyone had this been the first, because the Euphoric Brothers are just lucky people that haven't yet found their creative expression

The snail is funny, at least.

Perhaps if I were, in another life, a sticky iPad kid

Jesus Fucking Christ that was so bad I fucking hate my life. The cacophony of sound was unbearable this time, specially since it's x2 times the lenght of the original, and now the game also screams and shouts and laughs at you with honest to god one of the worst voice acting I have ever heard on my life. Thottie Banban could get it tho.
I had to restart multiple times because of the sheer wailling on my headphones preventing me from learning how to play and it actually crashed once when I was doing a puzzle. Feels profoundly more caucasian than the previous game, somehow.

A small sample of what I had to go through

IT HAS BIRD BABIES!!!!!!!! THEY ARE OOMFIE

These aren't getting better.
The first one barely worked just for the sole reason of being short. A stupidly annoying drone mechanic, an egghunt puzzle which is just as bad, and the bird thing, which is the only decent idea in the game (but the way that scene is built is still some atrocious game design). That's all there is, it's very short. This one though is three times longer, and has three times as many opportunities to fuck up which it does without fail.
You can skip at least 2 parts ("puzzles"?) in this game because of how broken it is. The whole classroom part is very awkward and the logic in it is very questionable. There is an overlong parkour sequence, but the controls are not platforming friendly, to put it lightly, so it turns into actual hell. The graphics settings are weird as well, my computer can't handle the hyporrealistic graphiscs this game has, so I had everything on medium or low. But little did I know, the "lighting quality" setting is actually "lighting amount", if it's put on "low" you can't see some things, including one of the buttons you need to complete a puzzle. Got me stuck for 10 minutes. The cannons puzzle is agonizingly slow and too simple to feel anything but boredom. But the fact that there are cannons all over the place is a nice touch, made me laugh. Also why is there an underground liminal apartment building under a daycare? I can accept the lab where clay-people are made and turned into local mascots (Spy Kids, anyone?), but come on that thing is there just because kids like liminal spaces. Also the fucking Squid/Snail game thing. This whole game is just a bunch of roblox maps put together.
Uh. Why am I ranting over a game made for small children? I don't know. I just haven't played a game this bad in a long time.
The one thing I actually liked is something I somehow skipped over during my playthrough and that is that huge worm creature you can see halfway through the game. No idea what it is but it's pretty unnerving.

So, are kids these days really into genetic experiments on humans? And I thought the fnaf fascination was weird.

Played this a few weeks ago and I already forgot everything about it.

In every single waking hour of the days that make up the gregorian calendar, I think to myself about how much I absolutely detest the woefully pathetic image of your existence.

If every atom within every universe inside every multiverse on the planes of reality within every timeline were accounted for, their paltry numbers wouldn't be enough to fill a single angstrom of the colossal monument that is my hatred for the knowledge that your presence is within any of my six senses. A single syllable of your title brings about a swift malevolent annihilation of which the likes no one has ever seen or heard of before in reality or in legend.

For you, mild resentment.

No matter if this series is ironic or sincere, you need to have a specific kind of fucked-up-ness (like the "Euphoric Brothers") to develop, publish, charge 5 bucks for the bare minimum viable "product" of a mascot horror game where neither the mascots nor the settings don't make sense at all in the grand scheme of things (It's a Kindergarten, but the architect really must have loved them sterile SCP-ass laboratories) and where every facet of the game is a rush job, like the models. A brain blender of a game, uninspired and braindead. Bizarre, only for the MatPats of the world to grossly consume it's bare intestines for other content.

TL;DR
When the Josh be Jumboin, numba 2

She Joshin on my Jumbo until I'm Banban

Espero que en el tercer juego esa guarra de blanco me enseñe sus Banbalingas


the masterpiece creautre nealry made me shat pants

Worst in the series (up to Garten of Banban 3 when this comes out)

To give you an idea of how poorly this game is made, and I'm not sure if this was a bug for me or its just coded that way, but I could not sprint and jump at the same time. I had to let go of sprint to be able to jump. Now, this becomes a massive problem in the five minute fucking roblox obby right before the game's ending, as the last jump is a long gap one needs to cross and sprint-jump. As a work around, and the ONLY way I could beat this part, I had to plug in a controller and use that to move while holding the sprint button. This allowed me to do both at once. Let me say again, I had to use TWO controllers at the SAME TIME to beat this stupid game that costs real money. Do not buy this game, do not make my mistake