Reviews from

in the past


what if hack and slashes and third person shooters had a baby
what if i nutted what about that

Picture this: you're Shinji Mikami, director of Resident Evil 4, the greatest third person shooter ever, and one day you wake up and think to yourself "imma do it again"...
AND HE ACTUALLY DID IT!

And then there wasnt a sequel

Vanquish hurts me, because it's such a fun game. Nothing else is quite like it, even games like ULTRAKILL, which share the core concept of "what if DMC was a shooter?" go a drastically different way. And in terms of gameplay, Vanquish is damn perfect. Every single action is so so satisfying, every mechanic is perfectly balanced with every other one, and there is so much depth while remaining very accessible.

And yet... that's it. There's nothing else to Vanquish. The story is the most basic military sci-fi shooter plot you could imagine. You've probably already thought of half its plot points, and you'll probably figure out the other half by the time you've seen the intro. The dialogue is boring, the characters are uncharismatic, and it even ends on a cliffhanger. The game is short, lacking in variety, reuses its bosses like it's a fetish and never truly feels like it's making the best use of its potential. And the reason that hurts so much, even though it's still a good game on its own, is that if it, or a sequel, had been capable of truly iterating on their mechanics, they'd have been a damn masterpiece.


"Hey, what if we did the Gears thing but threw Devil May Cry at it? Don't worry about the story, just make sure the gameplay rips."
And yeah, it does rip. There you go, that's Vanquish.

Acción pura y dura. La historia es una tontería, los personajes son una tontería, los gráficos se notan un poco raros y todo lo que quieras, pero si quieres adrenalina, juega a esto. Y ya, no tiene más pero no necesita más.

For the gameplay they had like two cool ideas and that's it. They were really cool ideas though to be fair.
I would also suggest researching a couple of the more complicated movement mechanics that speedrunners use and all that, things like reload cancels too. It makes it more fun overall.

It's a platinum game, you're in an armored suit sliding around shooting mechs. If that doesn't sound fun, it's not for you. If it does sound fun, you'll probably get some enjoyment out of this.

Basically you're robocop destroying a whole russian robot army...

The story is so stupid that its actually so good including: cheesy one liners, one-puff smoking, grumpy old colonel, sexy tech-savy 'girldfriend', hillary clinton, cyborg-putin, etc.

The gameplay is super fast, great variety of enemy robots and guns, love the slow-mo attacks and some of the boss fights are actually quite tough. But don't expect something super deep or revolutionary, it's just a really fun arcade shooter with a pretty cool sliding mechanic.


Innovative gameplay... fast just like Sonic.

Did you want to do meter management as you boost around from waist-high cover to waist-high cover, doing cool dynamic poses in slow motion while you shoot robots? Well, you SHOULD.

This game's presentation and set pieces are awesome. I love the voice-lines from SAM, the protag. I still quote them to this day.

Every weapon you pick up changes your melee attack and melee attacking almost always drains your meter completely. It's a fair trade off considering how powerful melee is. But this means you are encouraged to stay behind cover where you can. Which is strange for Platinum, who's known for really strong melee combat and rushing into the fray for some time bonus.

Picking up multiple stacks of the same gun upgrades the gun. There ends up being way too many upgrade levels per gun before you reach max in my opinion, resulting in maxing out one main weapon, and using your secondary slots for experimentation/ just messing around.
You'll end up leveling up grenades like mad because you'll forget you have them LOL. (They are really strong, please remember to use them.)

The music isn't very memorable, I'm struggling to remember anything that isn't the cool title screen ambiance.
The story is a tad uninspired and the ending is a total cliffhanger bummer.

story is absolutely ridiculous but zoooooom paw paw paw solw motion

Fun gameplay, but could've absolutely used refinement. A solid base that I would've very well liked a sequel to improve on, adding a bit of Platinum's flair to it in the form of upgrading your boosters and tweaking the weapon upgrade system. For its period it's an absolute blast of a game, but nowadays it doesn't quite hit as much. Wait for a sale, $20 is too much for it.

Non mi aspettavo di giocare uno degli action più belli che abbia mai giocato
Giocarlo con mouse e tastiera è stata una delle scelte migliori perché è davvero fluidissimo, 0 input lag
Inoltre è davvero frenetico, proprio il gioco che fa per me cazzp

when platnium used to make good games

My favourite TPS of all time, I love you Platinum

A interpretation of the 7th gen famous genre TPS by a japanese studio famous for it's Hack'n'Slash/Character Actions games with a lot of player expression and over the top action, it's seems a unlikely combination, but they managed to combine the two perfectly, it's one of the best games I've ever played and a must play for everyone

Háganle un port para Switch

Brings bullet-time to new heights.

In my head this game started out as a parody of the mid-2000s trend of western studios bastardizing beloved japanese franchises, but along the way they just couldn't help but make the game Actually Good. Like, I imagine there was a planning meeting where somebody joked, "If an American studio made a Metal Gear Solid game, there probably wouldn't even be any stealth. You'd just run around smoking cigarettes and shooting robots... wait a minute, that's sick as hell"

Pretty fun but maybe not as incredible as everyone says.


In Vanquish you play as DARPA research assistant Sam, a cigarette-smoking jet.. man. After the cyber-Soviets microwave San Francisco, it's up to you to save the day.

If that sounds bizarre, well, the story is nonsensical, the writing is laughably bad and extremely cheesy (pro?) to the point you can't really understand anyone's real motives (..con). As for the gameplay: although it's fun, it doesn't really do more than run and gun. Or should that be "jet and reset"?.. over and over and over.

I will say that, yes, it looks incredible and may be one of the few examples of a rotating space habitat put to screen, but I'm torn as to whether I'd recommend anyone play Vanquish. Took me about 5 hours on easy (not easiest) mode. I kept coming back for more, so I guess it was just about worth my time.