Reviews from

in the past


i'm not good enough to have an opinion

Powersliding is the optimal form of transportation, if I could powerslide down the freeway I would

Can't decide if it wants to be a run & gun or a cover shooter. This is a surprisingly common issue with the shooter genre.


Powersliding around a corner blasting an assault rifle at unsuspecting flanked enemies will never stop being cool

"Cool guys don't look at explosions" the game. Great movement and gunplay but is lackluster everywhere else. Fun, short ride for those who love fast games.

Maybe it was just me but the game felt outdated and didnt click with me.
I must give props to the idea, the unabashed nature of the game and the unique feeling mechanics. Really just removing or extending the timer on the slide mechanic would have kept me playing.
The story is extremely extremely washed out and the characters are tropey and nothing to write home about.
Nevertheless there is a decent short basic game in there that I might return to for some mindless fun!

The story's a snore, the characters a bore, the environments bland, but the action is grand. This is the best Third Person Shooter campaign ever made.
Though that's not exactly a high bar and I still have a laundry list of minor quibbles with the game:
Unskippable walky-talky sections are regrettably baked into the campaign. Enemy variety is somewhat low. If vsync is disabled you run the risk of ladders and QTEs breaking for reasons pertaining to game-logic once again being tied to framerate. Challenge stage 6 is bullshit.
But the game is fun. Headshots are satisfying and dodging into bullet time lets you apply tons of pressure. Getting into the flow of dashing across the stage wiping out clusters of Gorgies efficiently makes for excellent game-feel.
Anyway fuck cover and face to boost-power.

Let's be honest: I didn't expect to die 31 times on a difficulty called "casual auto".

One part thrilling dash-slide.
Three parts clumsy Gears of War rip-off.

No voy a negar que el gameplay mola, pero cuando pasas de la primera hora y ves que el resto del juego hace lo mismo todo el rato se hace MUY cuesta arriba.

Además, pensaba que la historia era irónica. Al final resulta que no, que iba en serio.

estranho no inicio mas é foda deslizar em camera lenta e meter as bicudas nos bixo

short dense good stuff would recommend to anyone for a playthrough

I get the feeling I don't get this game or how to play it to be fun. Enemies feel like bullet sponges and story is dumb as it gets

Action heavy shooter that plays unlike anything else

Excellent game. The arcade game of shooters. Short enough to pick it up play for an after noon.

You haven't seen hell until you've experienced wave 4 of challenge 6

Sin vanquish no hubiéramos tenido el Metal Gear Rising que tuvimos, así que agradézcanle comprándolo cabrones.

When you say dash shooter I am your player. This game have great potential but held back by some strange design choices.

This is a really fun game where you dash around, fire nonstop, burn every robot up. The kind of game that, when you finish a mission you look at the screen smiling and energized. The arcadey type of game that doesn't force long clunky animations on you, the type that instantaneous and fast. You can even change you weapon on the fly where most of the third person games force you to wait on a weapon taking animation.

It's not perfect tho, I have some small nitpicks about it.
-For some reason melee combat punishes you with taking your energy rather than giving it, in my opinion it should be other way around
-There is so many weapons, but half of them heavy weapons like sniper, rocket launcher, energy ball etc. I don't think they go well with this type of game. Also weapon grabbing is not automatic so this slows the game down too with forcing you to search when you are out of bullets.
-There is a weapon upgrade system that is pretty weird. If you find the same weapon again or an upgrade kit, it's get upgraded. But if you die, you lose one of them. I don't know why they did that, in my opinion weapons should scale up depending on your ranking at the end of battles not with upgrade kit hunting.
-Too many game boundaries, there is invisible barriers everywhere for some reason. Just let me jump from the rubble at least? It feels like it limits the movement in my opinion.

Even with those nitpicks I still had a great time on gameplay

The part that where I didn't enjoy is, game keeps interrupting us with unnecessary radio dialogues and unlike mgs they don't matter on anything. They say, go here, do this etc. Why do you stop the gameplay to do that? You don't even trying to tell a interesting story. That's such a stupid decision. Also characters are really boring. For some reason this game trying to be gears of war like characters where everyone is grumpy, keep swearing and looking angrily everywhere... Not a great decision where the gameplay designed to be fun and energized rather than being grumpy. But story takes the energy down with doing opposite.

This game gave me great time where you spam dashes and fire your guns non stop to watch the beautiful explosions. But if they cut the unnecessary parts this game could even go higher for me, just for the reason cutting every interruptions alone. Even with that I recommend this to everyone that loves zipping around, firing your gun nonstop and just having a great time.

the most stupid fun I had in a game since i played mgrr. minus one star because you can't automatically equip the same gun when you're out of bullets. That got me killed too many times

As batalhas finais dão uma desanimada mas lá no ato 3 eu fiquei JESUS ESSE É O MELHOR JOGO DE TIRO JÁ FEITO quando você tá entrando sozinho no robô aranha (besouro?) gigante. O ritmo é perfeito nessa porção toda e a escala das batalhas é o que deveria ter sido o resto do jogo.

Vi uma review aqui falando que é um absurdo você ser punido por fazer execuções melee se aproximando do inimigo e apertando um único botão. Segundo essa pessoa, o ideal seria você ser recompensado. Achei essa crítica tão sem pé nem cabeça kkkkkk inclusive essa coisa de apertar o botão de execução pra matar o inimigo instantaneamente o tempo todo é uma das coisas que me impede de gostar mais dos novos Dooms. Tipo, não é difícil se aproximar dos inimigos. Apertar esse botão de morte instantânea só deixa as suas armas mais insignificantes.

A história é meio que um grande foda-se mas tem um charme em certos momentos e pelo menos tenta se distanciar um pouco da farofada fascista que esses joguinhos de milico tendem a ser.

Se siente como un experimento al trasladar un hack and slash a un shooter en tercera persona. El problema es que hay cosas que no funcionan.
¿Cómo vas a poner un sistema de coverturas y no vas a poder deslizarte entre ellas?. Y separar los tiroteos detrás de pausas y sistemas de puntuación a mí me corta mucho el ritmo del juego.
Pienso que si hubiesen seguido intentándolo con esta fórmula habrían llegado a algo bastante divertido pero sólo hicieron una iteración.

More balanced and challenging than the average duck n shoot third person shooter. Some cheap deaths here and there, but overall a highly underrated title

This was cool as hell. Let Shinji Mikami cook stuff like this again. Super short, but that's ok.

The story of Vanquish is set in a distant future where the world's natural resources are dwindling and the two main world powers are fighting over what precious little is left. As part of this bizarre energy race, the United States builds an advanced space station, a city in the sky capable of harvesting solar energy. However, Russian spies manage to hijack the station and turn the harvested solar energy into a powerful weapon that completely destroys the city of San Francisco. By doing so, Russia wants to force the United States into complete and unconditional surrender.

In response to the Russian attack, the United States sends its army to stop them before they destroy their next target, New York City. We play as Sam, an agent working for the US government and part of the United States Marine Corps unit sent to retake the station. Equipped with a state-of-the-art augmented reaction suit that gives him superhuman strength and speed, Sam must fend off enemy forces.

In terms of mechanics, Vanquish is a highly dynamic and eye-catching third-person shooter where gameplay is based on eliminating Russian military forces. While playing, we can interact with various objects, open doors, operate elevators and other mechanisms. Our hero can carry three guns, grenades and explosives.

The game's cover system comes in very handy when we enter combat. Walls, vehicles and other large objects can serve as natural cover, but some of them can be destroyed if they are under fire for too long. Additionally, the game utilizes the auto-regenerating health mechanic known from games like Call of Duty. When Sam takes heavy damage, the game's time is automatically slowed down, giving him a chance to eliminate his enemies or take cover, however briefly, to replenish his health points.

Vanquish had much worse graphics than the PC version of the game released in 2017 due to the limitations of seventh-generation consoles. Vanquish on PC has no limitations when it comes to visual effects, so it can be played at resolutions higher than 4K at 200 frames per second. This version also comes with Steam achievements and cards, the ability to save the game in the cloud, and all the DLC released on consoles. Vanquish offers an average of 8 hours of gameplay.


This game is so goddamn fun, if you put me into a empty room with this game and a bucket, I'd eat the bucket, and play this game for days. It's short, on a take your time playthrough, it's about 6 hours. But in this case, it's by design. It's meant to be replayed so you can get better and better. The gameplay is like a third person bullet hell, and has tons of hidden mechanics and strategies for shooting and punching the shit out of robots and looking stylish as hell while doing it. The story is there. It's more of a reason to give you the game to play, though I do like our main character, think there's a lot of charm there. If you love action games, you owe it to yourself to play Vanquish.

God bless Platinum Games. Que este juego tenga 13 años parece mentira.