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thealexmott reviewed There Is No Game: Wrong Dimension
This is one of the most creative and clever point-and-clicks I've ever played. Unfortunately, there's a large portion lampooning pay-to-win idle clicker mobile games, and the game's commitment to the bit just ends up being a bad time.

As the title states, there is no game here! Nope. Just a locked-down title screen. But while you're there, you might as well mess around to see if you can find something to do.

If you're a fan of classic Lucasarts or Sierra adventure games, and if you enjoyed the meta humor and story of The Stanley Parable, you should definitely go into this game without learning anything else! The story is fantastically clever and engrossing, and the whole thing is only about 4 hours long. I waited for a sale ($9 instead of $13) and I honestly feel stupid for waiting that long to save 4 dollars. This game is absolutely worth it at full price, though you can get it for $5 on mobile. Since the experience is mostly comprised of clicking and/or tapping, it shouldn't be an inferior experience on a phone. Just be ready for a tedious middle segment (in which the tedium is meant as a joke) that overstays its welcome a bit, and trust that the ending will absolutely be worth it.

5 hrs ago


ViktorTheGreat finished Escape from Castle Claymount
Very good, like with Trace, this game has very good art and sound design. They nail the clay/crafted aesthetic and this game reminds me a lot of ISpy books. But I feel like this one has much more obtuse puzzles than Trace does. I found myself needing to resort to hints/walkthroughs much sooner here than with Trace. Granted, it could be a skill issue on my part, but the game actually has a built in hint system which Trace doesn't have, which leads me to believe the developers knew this one was harder.

Either way, still very good, lots of character and charm here.

7 hrs ago


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