1998
2021
2017
I'm not sure if I had issues with my install, but there was a significant lack of audio through a lot of the game, making what should've been tense or somber moments just.. quiet and dull.
Otherwise the game itself is pretty interesting, concept is nice and weird as expected from Stranga, but unfortunately it just doesn't make as much sense as the other games. Not in that it's vague or unusual, but there are times when a character will do or say something that conflicts with the plot if you make a certain decision later on. Or react to something dramatically only to immediately snap back to their usual personality in the next line.
That aside, still a solid entry into my RPGMaker Horror catalogue and was good enough that I played most of it 2-3 times for all the secrets and trophies. Worth a try if you've got a few hours.
Otherwise the game itself is pretty interesting, concept is nice and weird as expected from Stranga, but unfortunately it just doesn't make as much sense as the other games. Not in that it's vague or unusual, but there are times when a character will do or say something that conflicts with the plot if you make a certain decision later on. Or react to something dramatically only to immediately snap back to their usual personality in the next line.
That aside, still a solid entry into my RPGMaker Horror catalogue and was good enough that I played most of it 2-3 times for all the secrets and trophies. Worth a try if you've got a few hours.
2021
2019
I played this game every day for at least a year before I started playing my switch or socialising instead.
Characters, accessories and settings are cute. Gacha element is entirely cosmetic, game plays exactly as it should and regular events and updates with different game modes helps stop it going stale
Characters, accessories and settings are cute. Gacha element is entirely cosmetic, game plays exactly as it should and regular events and updates with different game modes helps stop it going stale
There was really no reason at all for this to be tied to The Matrix. In fairness, besides a few uncanny valley movements and scenes a lot of this does look really good.
The shooter section is HOTD without the aiming, adaptive triggers were not used so there’s nothing interesting but the visuals. After that there’s a scene that shows you the effects of the new engine which is neat I guess.
Then you’re placed in an open world city with roam to walk, drive or “fly” (1st person) around just to explore. It still looks great, being blinded by the sun while driving was pretty cool. Sadly the cars felt weightless despite their handling suggesting they were back-heavy. They do roll if you handbrake turn tho so maybe game devs can build from the engine and give us mechanics that don’t feel like GTA IV
The shooter section is HOTD without the aiming, adaptive triggers were not used so there’s nothing interesting but the visuals. After that there’s a scene that shows you the effects of the new engine which is neat I guess.
Then you’re placed in an open world city with roam to walk, drive or “fly” (1st person) around just to explore. It still looks great, being blinded by the sun while driving was pretty cool. Sadly the cars felt weightless despite their handling suggesting they were back-heavy. They do roll if you handbrake turn tho so maybe game devs can build from the engine and give us mechanics that don’t feel like GTA IV
This was my introduction into the beloved Ace Attorney series and (setting my British bias aside) I absolutely adored it. Every case brings a plethora of fresh and exciting characters, scenarios and damn right wacky antics. The main-stays Ryunosuke and Susato are wonderful protagonists - with the latter being one of the cutest characters OAT - and the later Iris and Sholmes are perfect companions that allow for even more of that sweet, sweet banter. [Also, the Logic and Reasoning minigame is one of the most fun I've ever played in a detective game]
I knew it was going to be a little silly, but it's astonishing how GAA can weave dark and interesting tales using such excessive and sometimes abhorrent resources, with characters looking and acting in a ridiculous manner as you unfold the mystery of a cold and calculated murder.
In all, the only thing I didn't enjoy the entire time is that some characters animations are just a little tooo much for my liking. This doesn't ruin the scene at all, I'd just prefer not to watch giant snot bubbles linger from a man's nose.
I knew it was going to be a little silly, but it's astonishing how GAA can weave dark and interesting tales using such excessive and sometimes abhorrent resources, with characters looking and acting in a ridiculous manner as you unfold the mystery of a cold and calculated murder.
In all, the only thing I didn't enjoy the entire time is that some characters animations are just a little tooo much for my liking. This doesn't ruin the scene at all, I'd just prefer not to watch giant snot bubbles linger from a man's nose.
The person who made me aware of this game has successfully occupied all of my free time with it.
It's picross with Miku, what more do you need? There are hundreds of levels and each one unlocks a cute piece of art to view in the gallery. Art is good, music is nice, character sprites jump when you complete a line, and it's cheap!
It'd be nice if there were difficulty options maybe but honestly I prolly wouldn't use them anyway.
It's picross with Miku, what more do you need? There are hundreds of levels and each one unlocks a cute piece of art to view in the gallery. Art is good, music is nice, character sprites jump when you complete a line, and it's cheap!
It'd be nice if there were difficulty options maybe but honestly I prolly wouldn't use them anyway.
2021
[Working Review]
Lost Judgment is a lot better than it’s predecessor but sadly it still hits a lot of the same snags. The tailing and chase segments aren’t really improved but the school clubs side quests are much more fun and engaging than what was in the first game.
It’s a shame they’re so unbalanced, with boxing having a load of opponents while dancing only has 4 songs, but it’s still been fun for the most part and only really started to lose me ~60 hours in.
The plot is also improved in my opinion, it’s still not Yakuza level but I care more about this than I did the first game. interested to see how it plays out
Lost Judgment is a lot better than it’s predecessor but sadly it still hits a lot of the same snags. The tailing and chase segments aren’t really improved but the school clubs side quests are much more fun and engaging than what was in the first game.
It’s a shame they’re so unbalanced, with boxing having a load of opponents while dancing only has 4 songs, but it’s still been fun for the most part and only really started to lose me ~60 hours in.
The plot is also improved in my opinion, it’s still not Yakuza level but I care more about this than I did the first game. interested to see how it plays out