1978 Reviews liked by AstroboyMario


Had a blast playing the first few levels of this in early '97, but I never got past the train level fighting IG-88. Those unforgiving cameras were just too much for me. I did get the PC port much later and played (once again) until I hit a similar wall of camera-induced doom and gave up. I wonder if this game would benefit at all from a Nightdive remaster?

First Fallout game and favorite story in the series

Writing is lackluster and the combat without VATs is also lackluster but man oh man do i love wandering around in this world, the carrot on a stick Bethesda world just keeps me so engaged - this is what Bethesda are best at or at least they used to be crafting a world that just feels so fun and interesting to explore

Sigil

2019

I've played a decent number of Doom WADs in my time, and they almost all run into the same problem for me: excess. 32 levels, slaughter maps, maps with 500+ enemies. I personally find this style of WAD to be completely exhausting, and even though I've overall enjoyed some of them (others not so much) I still tend to walk away feeling like I would've preferred things scaled back a notch or two.

So then comes Sigil, designed by John Romero himself and only 8 levels long, which I can honestly say is the most refreshing bit of Doom I've played in quite some time. Instead of massive hordes Sigil relies on clever enemy placement, deliberate resource allocation, and unique level design to challenge the player in ways I personally find to be 10 times more engaging than most of what else I've played. Sigil is hard, don't get me wrong, but I never felt like it was being cheap or repetitive. I was actually a bit hesitant going into this since it's only Doom 1 monsters but Romero really knows how to do a lot with so little, I'd forgotten there was a time when Cacodemons could feel like a legitimate threat.

Of course I couldn't sing the praises of Sigil without mentioning the stunning visuals or rocking midis. I've heard great things about the Buckethead soundtrack and I'll definitely check it out sometime, but it's got some stiff competition. I guess if I had anything to complain about I'd say a couple of the levels were a bit too dark, but given the insane amount of visual options most source ports have today it's almost not worth mentioning.

Sigil was a blast from start to finish, and I think it's awesome to see Romero return to the game he helped create and show everyone he's still got it. Can't recommend it enough.

This shit being packed into every Resident Evil game I buy now is how I imagine Apple users felt in 2014 when that U2 album came forced onto all their phones.

Small town. A few brahmin herds, and a single watering hole. I step into the musty saloon. A local girl slithers up to me, complaining about her quiet farm life. She tells me about a local Vault - Vault 15. She mentions it by name. I press the "ask about" button and ask her about Vault 15. "Never heard of it" she says. I try to ask her about anything else whatsoever. She's never heard of anything. Alright. Keep your secrets honey... I tell the local gay man, Ian, he will get paid if he follows me forever until his eventual inevitable death. He agrees immediately and eagerly, because I am very "good at speaking".

We wander to the Vault that doesn't exist. We wander back, because we forgot to bring 50 ropes. We try again - the dungeon takes 10 minutes and nothing happens. A weapon is hidden in the bathroom smeared by 10 layers of poop, piss, pixels and blood. We find what we came here for (it's nothing), and go back to town. "Noo you gotta save my girl she's gonna get boiled in shit". I find the raider camp - I tell them I will fuck their mom. They let the girl go for some reason.

8 hours later my dog and all 3 of my friends I tricked in the same way as Ian the Twunk die in a single dungeon because they won't wear any clothes thicker than a dress shirt. It's a Mad Max reference or something. The travel time on the overworld gives me time to think. I think about the giant, barren wasteland. I think about how far and dangerous there is between settlements. I think about how no one has grabbed a broom in 100 years. I think about telling murder mutants where my family lives. I don't know what my meds do and I'm not sure how to find out. I found a backpack in this videogame that I simply couldn't figure out how to use - What? I think about why I have 4 CHA instead of 1. I think about the 2 hours I spent getting this game to run on a modern PC and a 4K monitor. I think about so far only having found one character that allows me to sex and cum in the entirety of California. It's lonely out here. Many games would throw sex and cum at me. Fallout? In Fallout it's about the lack thereof.

Eventually my player character completes their quests and drowns in an ocean of jank - jank that would later continue on through an entire genre shift, a new company, several new engines and somehow be recognizable still as the same old jank. After being stuck for half an hour I had to google an alternate solution for one of the final dungeons because it bugged out on me. Luckily there was one, because many quests don't have that kind of privilege. Some bugs in this game somehow persist in Todd Howards' Starfield. No one knows how. It's beautiful in a sense. A red string of jank.

This game is unfinished - like half the quests have cut content and an entire act of the game got left on the floor. It's a good basis. I hope the sequel will use it well. I hope someone mods it for Steam Deck controls.

It is okay. I was expecting a little more.

Completion rate: 82%

I'm not going to be a contrarian and say "IS METROID PRIME AS GOOD AS EVERYONE SAYS???" because obviously it is. everything people say about this game is true. the atmosphere is absolutely phenomenal, the game is gorgeous, the music is incredible, and exploring Tallon IV is a wonderful experience thanks to the genuis interconnected level design. I wish the game was longer tbh! I could've kept going for hours. my only nitpicks are that the Chozo ghosts you summon halfway through the game get super annoying and that the Omega Pirate is a lame boss fight. otherwise, Metroid Prime is an amazing game that deserves its place among the gaming titans.

yeah I get it now. it truly is incredible. shame about Tick Tock Clock and Rainbow Ride tho

O quão longe você iria para salvar alguém que ama? O que você estaria disposto a sacrificar?

Camadas e camadas de uma história extremamente imersiva, onde há consequências pelas suas decisões, e um final que me traumatizou, me lembro de largar o controle no meu colo e encarar a tv durante minutos, eu não conseguia parar de chorar

a cutscene do começo era muito louca kkkkkkkkkkk era muito divertido em coop tbm, eu nunca cheguei a zerar pq era burro não conseguia avançar em certa parte do mapa

Quando eu lembro da minha infância, esse é um dos jogos que sempre me vem a mente de tanto que eu joguei.

Deixando a nostalgia de lado, esse jogo tem aspectos técnicos excelentes em sua gameplay, mas para mim o que se destaca sem dúvidas é a OST, vc pode nem ser fã ou ter jogado um jogo da série X, mas reconhece as músicas.

P.S: No meu trabalho tem uma sala de jogos e um clássico arcade (Fliperzão) zerei o jogo até lá.

Scary voice doesn't say Resident Evil Four when you press 'New Game', wouldn't recommend.

This is what you're buying the Castlevania Advance Collection for, probably the most solid game in the series because can you believe after 2 attempts with Circle of the Moon and Harmony of Dissonance they would give us Aria of Sorrow. Everything about this game just hits and I think the soul mechanic is the best to date, the map is fun, there's tons of customization with Soma and his kits, and the replayability factor is huge because of it. It baffles me how good this game is after the previous 2 like seriously, they really cleaned up their act and locked in when making this one. It's so good it stands toe to toe with Symphony as the best Metroid Castlevania style game. If you were turned off by the previous two entries you gotta play this one, you'll be pleasantly surprised by its quality.