Man, I have no idea how many hours I poured into this title. Something about millions of guns and the stupid jokes, but this game just clicked and I couldn't get enough.

I dunno, some kind of anime souls kind of thing going on here.

I played enough to finish the narrative with one of two protagonists, but there was no way I was going back for a second round.

Shoot it straight into my eyeballs.

To say I loved the first Borderlands was an understatement, and the second iteration took everything that had hooked me the first time around and cranked it to 11. In retrospect, that also meant an over-reliance on some very of its time humor. But even then, this game captured hundreds of hours of my life.

Man, this game...

I don't remember exactly when I played Bloodborne for the first time, probably not long after it released. I'd already managed to make my way through Demon/Dark Souls, and was picking up what From was putting down.

And then I tried to make my way through Yharnam for the first time, It did not go well, and I shelved this game for the first time. I didn't understand how to approach this game - I couldn't hide behind my shield and what the hell kind of gun is this?

But the whole "souls" genre diversified, and more and more titles encouraged aggressive tactics over defensive - and as I went back to Bloodborne, I would see the skills I was building carry me further.

Nine years later and I still have not finished Bloodborne. I came close the last time I took a run at it - but I'm sure some new hotness grabbed my attention.

Maybe it is time to go back and see what the Old Gods are up to?

Horizon was a PS4 graphical showpiece, with some fantastic mechanics, and a story that actually reeled me in by the end.

Is this a game I'll be going back to in 10 years? Probably not. But was it fun to shoot arrows at robot dinosaurs? You bet.

Like every single Yoko Taro game I have ever played - Nier: Automata is a surprising masterpiece. Easy to overlook or dismiss, but astonishingly powerful if you let yourself be embraced but the experience.

I don't frequently have strong emotional responses to the narratives in games, but there were a handful of moments in this one that knocked me for a loop.

That ending....

I missed playing as grumpy dad NieR - but it was so good to be back and immersed in this melancholic world.

Okay - let's get this out of the way - I was a young adult and recent college grad when Fallout was released. Although, it was probably a couple of years before I actually ended up playing this game.

With that out of the way, I love this game. I love the retro-future shtick, I love the power armor, and I love that you can talk your way out of the final boss.

Didn't love the time limit, but what can you do?

Not much to say here. This game looked like it might be pretty neat right up until it released. I eventually gave it a shot when it came to PS+ and it turns out that the critical reception was spot on - not much to enjoy here.

I guess this is the game I had been waiting 20 years to play?

I'm old enough to have spent hours and hours playing the first Baldur's gate on a candy-colored iMac, and this sequel is an amazing follow up to one of my favorite games ever. The story is pretty great and the mechanics shine - but the characters are the real star of this game. I put well over 100 hours into my first run, and have probably sunk 30 or 40 more just messing around with other characters.

I doubt it will be another 20 years before we get Baldur's Gate 4, but I would be willing to bet that I'm still playing it off and on when that does happen


In a year when one of my most anticipated, and beloved titles was released (Baldur's Gate 3) - I thought it would be a very long time before another game came in and gave it some real competition in the ongoing "all-timers" list I keep in my head. And then late one night I found myself sitting slack-jawed during "We Sing".

Is it a perfect game? No. But was it one of the most interesting and well built narratives I have played since the Nier games? Absolutely.

Very much looking forward to checking out the new game plus and any DLC Remedy creates.

Is this game a masterpiece? It sure felt like it at the time.

Look, this is maybe one of the best games I never finished.

I absolutely love the world that Remedy is building here - the game looks great, the writing is fantastic, and the folks bringing these characters to life are great. I just don't love the combat and it is kind of a bummer.

I got to what I can only assume is the end and got frustrated with the mechanics.

But now, after finishing Alan Wake II, it might be time to go back.

Fine, I guess?

I played it with my kids, which was nice.

I don't think there is another Narrative game that I have played to completion more times that ME2 - truly the high point of the series so far. The story telling is second to none, and the combat mechanics far outpace the first game.

Not to say it is perfect. While the suicide run is an incredible capper to the game, the final boss is almost laughable.