Great game story-wise, but the weapon sandbox feels underwhelming and second half of this game's story is some of the most horribly designed levels of Bungie Halo and dampens the experience.

Highly fun on all fronts with it being fast-paced and highly customizable with mechs both functionally and cosmetically. For as little of a story as it did have, it was pretty good as well. Biggest flaw of this game is the weapon balancing; regardless of PVE and PVP its jarring the gap between weapons that are viable and weapons that just suck; shotguns and high-magazine rifles just reign utter supreme in the game's balancing above everything else.

Pentiment is Disco Elysium but if it sacrificed a portion of DE's storytelling for an outstanding visual art direction and level of detail and was focused on religion instead of politics. The way key decisions are handled in the game are taken in an interesting direction and its really cool to see the main town evolve over the course of the game based on decisions made. The only gripe I'd have with this game is the persuasion system feeling forced in just to incorporate game mechanics, which is a preference thing above all else.

The only thing this gen and game really have going for them are mega evolution Metagross and Gengar, Aegislash and Chandelure and that's it. Story's very boring, legendary pokemon are bland, and a majority of the pokemon in this gen are boring. Gonna eventually play a different Pokemon game just so I know what a good Pokemon game is.