BubbleRevolution
A solid DLC, but part of me kind of wishes they had made more levels instead of just the survival mode.
Usagi and Karai are great additions to the roster, and a lot of the special perks (like playing as bosses) are fun, but once I beat Super Shredder I didn't really have much desire to go back to the mode. All the cameos from obscure corners of classic TMNT, like the toyline-only characters and stuff from the Archie comics, were really fun to see, though I can't help but wish there were more story levels added as well.
Overall, not a bad DLC, but just left me a bit wanting. Would be cool to see a second DLC with a new campaign and playable Mondo Gecko, Ray Fillet, or Renet or something.
Usagi and Karai are great additions to the roster, and a lot of the special perks (like playing as bosses) are fun, but once I beat Super Shredder I didn't really have much desire to go back to the mode. All the cameos from obscure corners of classic TMNT, like the toyline-only characters and stuff from the Archie comics, were really fun to see, though I can't help but wish there were more story levels added as well.
Overall, not a bad DLC, but just left me a bit wanting. Would be cool to see a second DLC with a new campaign and playable Mondo Gecko, Ray Fillet, or Renet or something.
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2018
It's really great to see these characters come back in a new game, given I always thought the Street Fighter EX characters were some of the coolest in the series.
The art direction is decent, though I do feel a lot of the reimagined character designs feel a bit overdesigned and don't have quite the same charm the originals had. The outfits and designs in the Bengus-illustrated portraits from the original EX games are pretty much the perfect looks for those characters, IMO. It also feels a bit bare-bones in terms of features, but Arika isn't exactly a massive developer and it's clear this was a passion project for them.
Overall, it's fun and I'm glad it exists.
The art direction is decent, though I do feel a lot of the reimagined character designs feel a bit overdesigned and don't have quite the same charm the originals had. The outfits and designs in the Bengus-illustrated portraits from the original EX games are pretty much the perfect looks for those characters, IMO. It also feels a bit bare-bones in terms of features, but Arika isn't exactly a massive developer and it's clear this was a passion project for them.
Overall, it's fun and I'm glad it exists.
It's a very solid game, with some of the most fun gameplay in the series. The story mode is also a lot of fun, though feels like it had some missed opportunities.
The biggest issues are the character models themselves are often pretty wonky, the fact that all the "comic book-ness" in 3 and prior games is hardly present in favor of trying to capitalize on the MCU, which just leaves the presentation falling a bit flat. A lot of the new roster picks are great, especially on the Capcom side, but a lot of the issues with its creative decisions can be chalked up to the Disneyfication of Marvel as a brand and it shows. Most of the roster being reused straight from MvC3 is also kind of a drag, and the lack of X-Men or Fantastic Four-related characters definitely feels off. The Marvel character themes are also all really boring and "MCU-ified" compared to Hideyuki Fukasawa's amazing soundtrack from 3.
Overall, it's a fun game, but definitely doesn't quite hit the same heights as UMvC3, with most of that being chalked up to how the Marvel brand has been handled since like 2012 or so, which is a shame.
The biggest issues are the character models themselves are often pretty wonky, the fact that all the "comic book-ness" in 3 and prior games is hardly present in favor of trying to capitalize on the MCU, which just leaves the presentation falling a bit flat. A lot of the new roster picks are great, especially on the Capcom side, but a lot of the issues with its creative decisions can be chalked up to the Disneyfication of Marvel as a brand and it shows. Most of the roster being reused straight from MvC3 is also kind of a drag, and the lack of X-Men or Fantastic Four-related characters definitely feels off. The Marvel character themes are also all really boring and "MCU-ified" compared to Hideyuki Fukasawa's amazing soundtrack from 3.
Overall, it's a fun game, but definitely doesn't quite hit the same heights as UMvC3, with most of that being chalked up to how the Marvel brand has been handled since like 2012 or so, which is a shame.
Fun, but insanely disappointing as someone who adores the original Hyrule Warriors. It's way less interesting than that game was.
The focus on BotW makes sense for when it was released, but there's barely anything new, all the areas and models are from BotW. The "all-star" aspect of the original Hyrule Warriors is not present at all, and there's pretty much nothing present from any Zelda games EXCEPT BotW which is kind of a drag.
It's not a bad game at all, but as someone who spent like half a decade playing through the original Hyrule Warriors on and off, it just feels insanely lacking in comparison and if we ever get a third Hyrule Warriors, I seriously hope it'll return to the original's all-star Zelda crossover type of focus, as there's a ton of stuff they can still do with the older entries.
The focus on BotW makes sense for when it was released, but there's barely anything new, all the areas and models are from BotW. The "all-star" aspect of the original Hyrule Warriors is not present at all, and there's pretty much nothing present from any Zelda games EXCEPT BotW which is kind of a drag.
It's not a bad game at all, but as someone who spent like half a decade playing through the original Hyrule Warriors on and off, it just feels insanely lacking in comparison and if we ever get a third Hyrule Warriors, I seriously hope it'll return to the original's all-star Zelda crossover type of focus, as there's a ton of stuff they can still do with the older entries.