An absolutely fantastic game and a solid remake. I had a great time playing this game, I didn't play much of the original so it was nice to be able to finally roll credits on Link's Awakening. Unfortunately, I did experience some stuttering issues while moving between some areas but I generally loved the art style of the game and the way it felt to play. I didn't think that I would find this game too challenging to complete, with the inclusion of the phone booths, however, I found myself having to research stuff constantly throughout my playthrough, which was a bit frustrating at times but I still appreciated how the game doesn't hold your hand, a real testament to how difficult the games of old were. All in all, I had a lot of fun playing this game and would definitely recommend it to any Zelda fans, especially if you never got around to touching the original.

Can be a lot of fun if played with friends but the learning curve for new players is extremely tough, the tutorials tell you the lowest form of basics so if you don't do any further research at all, you're going to have a horrible time.

A good remake of the 3 titles, felt good to go back to the classic game and relive my childhood for a while

Escape Academy is a mostly great time full of decent puzzles and an interesting, quirky story to tie it all together. The levels are well planned out with a range of challenging puzzles to work your way through, an eclectic cast of characters and a fun amount of humour throughout the whole game.

The only place where this game fell short for me and my wife was how stuttery the camera is when you look around. At first, it didn't bother us too much but after having done a few levels in a row, we found ourselves having to stop because, either our eyes were going funny, or we had headaches.

In moderation, this game is excellent. We haven't yet played the DLC but will definitely get it and play through it in the future, probably when it's on sale.

Preferred the first game to this, there seemed to be a lot more irritating enemies this time around as well as platforming that is impossible to do cooperatively. I also found the story to be less gripping than the first, I didn't care much about the plot and it just kind of made running around collecting all of the same skills from the first game a bit tedious.

An absolutely fantastic game full of twists and turns and incredible gameplay, taking what they learned from God of War 2018 and doubling down on it to create a thoroughly enjoyable experience. Unfortunately, I encountered a few bugs, one of which saw me having to turn off the game to progress, which is something I can't say I experienced with the first game. In any case, we knew what we were getting into with this game, more God of War, and we got exactly that, the combat still feels great, the worlds are the same, beautiful worlds we've grown accustomed to and the characters are more-or-less the same, follow that up with a continuation of the story and you're in for a great time.

Golf Story seemed like it would be a fun little golf game that doesn't take itself too seriously, however, there's just too much golf. Maybe if I liked golf more, I would enjoy this game more, who knows. I took a long break from this game but when I came back I didn't know what I was doing and I couldn't be bothered to start it again. Sorry Golf Story, not for me.

I didn't play Moonlighter for long enough to give it a confident score and I'm sure it's a great game but I found myself struggling to go back to it. I found the controls clunky and, even when I changed the key bindings a few times, I struggled to find a setup I could work with which made combat very difficult. I did enjoy the concept of dungeon crawler meeting shop manager but I was a bit overwhelmed by the many items I could sell at any time. Hopefully I'll go back to this game in the future, when I've got little else to play.

It was a lot of fun going through the 9 episodes with my daughter and showing her the Star Wars universe, she was fully invested in it and even wanted to watch the movies afterward, which is great. This is probably the best Lego game we've ever played, I love that you can choose which trilogy to start from and being able to occasionally play as characters from different stories at the same time is amazing. Unfortunately though, this is still a Lego game, so you can expect to see all of the unpolished jank that you're used to seeing in a Lego game. Still a great time though, would recommend.

My daughter asked me to play this game because she'd seen it on YouTube. I didn't know anything about this game or the original but it was a pretty decent platformer. I was surprised that there were collectables and unlockable outfits. The game was quite enjoyable and relatively easy right up until the final boss fight, at which point the difficulty kerb shoots up exponentially and I found myself struggling to finish her off. All in all it was a relatively short but fun game.

I have really enjoyed my time playing Nier: Automata, I had no idea what to expect going in but this game has managed to take my breath away multiple times. I particularly enjoyed the way the game straddles the line between genres, moving from a 3D world to a 2.5D platformer and then to a twin-stick shooter and back again, I've not seen anything like it in a game before and I loved it.

The characters are enjoyable and interesting and the story is fun, if not a bit predictable at times and confusing at others. If you speed run the main endings, the game is relatively short but you can put in a lot more time by finding the remaining endings as well as completing the side-quests and weapons, etc.

I feel like the game faltered a bit with the combat, although it was mostly very enjoyable, it felt a bit repetitive at times and I found myself being stun-locked to death on occasion, however, I'm sure this is something I could have avoided by equipping the necessary plug-in chips, another part of the game which I enjoyed and welcomed.

My main issue was to do with trying to collect my plug-in chips after I had died, I found myself rushing to pick them up more often than not and, in my haste, I would always pick them up instead of automatically re-equipping them, which meant I would need to immediately go into my inventory and plug them all back in again, hoping I could remember which ones I had. Aside from this and the questionable trophy involving looking up a particular character's skirt 10 times, Nier: Automata was a fantastic experience and one that I would recommend to anyone else looking for a good time in an unfamiliar world.

Like Overcooked! 1 but not as responsive, the interface over the pans is confusing and the overworld has needless and annoying buttons to reveal needless and annoying ramps to get to the next level.

Played this game with my 6 year old daughter and I can see how, if played solo, this game could be thoroughly enjoyable - The level design is great, the world is vibrant and beautiful, the story and characters are fun and the replayability is decent... However, all of these things amount to nothing when you're playing co-op with a 6 year old.

Yoshi can do a number of things - Jump (And float a bit), butt-slam, eat enemies to make eggs and throw said eggs. Unfortunately, someone made the decision that, in co-op, one Yoshi can sit on another Yoshi's back and be carried around without their consent, this causes further problems when the Yoshi doing the carrying is now not allowed to throw eggs, instead, only the Yoshi who's being carried can throw eggs - and with no way of getting the carried Yoshi off your back without repeatedly asking 'Get off my back! Get off my back!!', this becomes quite the ordeal.

Now, it's worth noting at this point that my daughter enjoyed being carried around, A LOT, I would argue probably most of the game, as you can imagine, this was a problem and I started to wonder why I suggested this game in the first place. Luckily for me, there was another way to carry her around - INSIDE MY MOUTH (Yoshi's mouth, obviously!) Of course though, this was also not a permanent solution as I can't eat the enemies to get more eggs if my daughter is taking residence inside my mouth the whole time.

Aside from these two MAJOR issues, the constant bumping into each other, all of the times my daughter's Yoshi blocks my eggs throws and that one level right near the end of the game that was so uncharacteristically terrifying that it had my daughter screaming 'CARRY ME! CARRY ME!' so loud that I thought I was going to lose all hearing in my right ear, this game was great! Poochy is the best dog.

Tinykin is a charming experience with a great art style and nice threat-less gameplay that kept me engaged the entire way through. I loved the bustling levels, filled with things to discover around every corner and the way each level introduces new Tinykin and ways to use them.

The story is somewhat odd and meaningless until right at the end of the game but it was fun talking to all of the bugs.

I have played some of the races and I've got to say, they are extremely difficult and I hadn't experienced any issues with the games controls until I tried them, the precision you need to hit some of the grinds and corners with is ridiculous - maybe it's just a skill issue, regardless I don't think I'll ever complete them.

All in all, thoroughly enjoyed this game, looking forward to a sequel or something!

I had heard mixed things about this game going in but I have to say that, personally, I thought this game sucked. Don't get me wrong, the story was great and I would suggest that anyone who wants to know the story should go and YouTube it but, for the love of God, don't play this game!

Here's a breakdown of the things I liked and disliked:

Liked:
- Story. That's it.

Disliked:
- The combat is terrible, it doesn't feel good to play and it feels like Peter Quill does almost no damage, you'll be chipping away at an enemy's health for what feels like minutes - and if that enemy has a shield, FORGET ABOUT IT!

- There's so much dialogue! Honestly, TOO much! There wasn't a single moment in this game where one of the characters wasn't talking, I had to pause the game on several occasions just to hear myself think. To the point where, the characters would start talking but there wasn't enough space between audio cues for them to finish what they're saying, the only way you could listen to all of the dialogue in this game is if you stopped moving every time a character started speaking. Dialogue would start and then I would move like 3 steps forward and it would cause another dialogue cue to start which would lead to the characters either stopping talking mid-sentence or completely talking over themselves. Also, although there's SO much dialogue during the exploration side of the game, they seem to have forgotten to put much dialogue in the combat because they will repeat themselves so often that you'll be begging the fight to end. I feel like I can still hear them talking even now.

- The exploration. Obviously it's not an open-world game but there are collectibles in the game that they want you to find, however, when you go out of your way to try and find any of these hidden items, you'll have the other characters constantly tell you that you're an idiot for going the wrong way. On top of that, traversing the world just isn't fun, Peter's rocket boots suck, when you try and jump across a seemingly short gap, his boots seem to suddenly lose all power and you'll find yourself mashing a button to pull yourself up onto the platform.

- You can't upgrade your weapons. There's a bit of an upgrade system but it feels like it does nothing, to be honest. I feel like I was just as weak at the start of the game as I was at the end.

- The unlockable outfits are terrible. There's loads of outfits to find for each character, the problem is that they all look the same, absolutely not worth your time to find them.

- Swearing, kind of? So they don't use the usual swear words that we're all accustomed to, they use words like 'Scut' and 'Flark' which are swear words that are canonically used in the Marvel Comics (Which is a nice feature) now, I have absolutely no problem with swear words being used in games but here they say these words so often that they lose any impact they were supposed to have and they become quite annoying.

- HUDDLE-UP! This is the mechanic where you press a couple of buttons when your meter is full and the Guardians will stop - MID COMBAT - to huddle up to Peter Quill and talk about how they feel about the battle and you need to chose the dialogue option that best hypes them up - This is cringy. If you choose the correct option, your whole team will get a buff, however, choosing the wrong option will give only Peter a buff. During the buff, a random song from Peter's playlist will blast in the background while you continue to fight, these songs do not always feel battle-appropriate and I found myself fighting the final boss while 'Rick Astley - Never gonna give you up' played in the background.

So there we go, that's what I liked/disliked about the game, I'm sure there are people out there that enjoyed it and those people are idiots.

I'm joking, but it wasn't for me.