CNRMRY
Bio
I talk about games. On Youtube.
https://www.youtube.com/channel/UCbKc3decVdfboqooF5JMJCQ?view_as=subscriber
I talk about games. On Youtube.
https://www.youtube.com/channel/UCbKc3decVdfboqooF5JMJCQ?view_as=subscriber
Badges
Gone Gold
Received 5+ likes on a review while featured on the front page
Liked
Gained 10+ total review likes
Roadtrip
Voted for at least 3 features on the roadmap
Favorite Games
082
Total Games Played
000
Played in 2024
157
Games Backloggd
Recently Reviewed See More
Main story and most side content: 17 hours
After DLC: 26.5 hours
I have incredibly mixed feelings about Dark Souls 3. I will update this review after I finish the DLC, but right now I don't have all great things to say about this game. To be entirely frank, the first half or so of the game sucks. Each boss up until Abyss Watchers is not very good (except Gundyr, he is a good tutorial) and even after AW there isn't a good boss again until Pontiff (one of my personal favorites). Like the bosses themselves, each area corresponding to each of these bosses is not very good either (except High Wall of Lothric, which is actually pretty good). Fortunately, Pontiff and on the game is pretty incredible. Some areas and enemies are still frustrating but overall the boss quality improves exponentially, so much so that I don't even understand how they were so comfortable tagging so many terrible bosses onto the first half of so many great ones. The first 50% of this game is probably a 3 out of 10 for me, yet the second half is so strong that on its own could easily be a 10 out of 10 experience.
Post DLC thoughts: The DLC were both pretty great. Ashes was a little light on content, but as a package deal with Ringed City it was well worth it. Bosses were good for the most part (gravetender was boring, PvP boss before Gael is probably one of the worst decisions in any game I've ever played). Riding on the high that was the second half of DS3, these were a good way to top off that journey. Changing my final score from a 7 to an 8 out of 10. The early portions of the game are still pretty bad, but everything past the halfway point is so good that it sort of saves the game.
After DLC: 26.5 hours
I have incredibly mixed feelings about Dark Souls 3. I will update this review after I finish the DLC, but right now I don't have all great things to say about this game. To be entirely frank, the first half or so of the game sucks. Each boss up until Abyss Watchers is not very good (except Gundyr, he is a good tutorial) and even after AW there isn't a good boss again until Pontiff (one of my personal favorites). Like the bosses themselves, each area corresponding to each of these bosses is not very good either (except High Wall of Lothric, which is actually pretty good). Fortunately, Pontiff and on the game is pretty incredible. Some areas and enemies are still frustrating but overall the boss quality improves exponentially, so much so that I don't even understand how they were so comfortable tagging so many terrible bosses onto the first half of so many great ones. The first 50% of this game is probably a 3 out of 10 for me, yet the second half is so strong that on its own could easily be a 10 out of 10 experience.
Post DLC thoughts: The DLC were both pretty great. Ashes was a little light on content, but as a package deal with Ringed City it was well worth it. Bosses were good for the most part (gravetender was boring, PvP boss before Gael is probably one of the worst decisions in any game I've ever played). Riding on the high that was the second half of DS3, these were a good way to top off that journey. Changing my final score from a 7 to an 8 out of 10. The early portions of the game are still pretty bad, but everything past the halfway point is so good that it sort of saves the game.