A nice game to scratch that Zelda-like itch on the Vita. The game balance is a little whacky sometimes but overall you'll have good time playing through this.

There are plenty of unique boss fights here, which makes it feel like there's always something interesting to discover in the main story. The simplistic dungeon design doesn't quite hold up. Some of the objectives are so vague that you'll practically need to look up a walkthrough on how to proceed in certain points in the game.

A short, fun-to-play episode that will make you go "That's it?" in the story department despite some small pay-offs.

This is what I imagined I would be getting with the first game. More boss fights, more color, and a tighter story that's just as worthwhile and clever as in the first game. An all-around improvement over the first game.

A highly satisfying ARPG story with amazing action scenes.

If you want to cry, play this game.

A competent ARPG with an exotically Chinese setting and a satisfying, intimate storyline that falters a little at the very end. Different kinds of builds allow for role-playing here.

A positively different kind of adventure platformer experience, as expected from the devs.

A nice Avengers story for an MCU fan like me. I didn't dabble in the multiplayer.

An moderately challenging ARPG adventure with some interesting writing and character moments.

A very lengthy and fulfilling adventure. The story plays with established tropes and consistently subverts your expectations in a positive way. The ending is Nomura but wholesome.

A compelling page-turner of a mystery whose conclusion is a little bit silly, but the ride to get there is good.

Time has not been kind to this game. The battles are excruciatingly slow, and the encounter rate is too high. Still, I was glad to see this all the way to the end, and the story had its moments.

A dense and epic conclusion to the first saga that knows it had a lot to live up to after the spectacular expansion that was Shadowbringers and successfully goes out with a bang.

Great for the spectacle, but the main story does not really do anything surprising and the highs of the creativity at display in here don't quite reach those of the previous installments. Combat and visuals are spot-on, as expected.

Would be an S-tier, universally recommendable game if it weren't for the one-note, easily cheeseable combat that doesn't hold up in this day and age. The story is awesome.