This is my first proper fighting game.
I can say, it was a nice time.
The story had a lot of things going on in general, but it wasn't THAT confusing, and the characters were charming, with standouts being Ragna, Jin, Hakumen and Nu.
The game felt well paced in the gameplay, and there's some modes to go to for content, and story mode having multiple routes helps for replayability.
It didn't feel particularly amazing, and also there was waaaay too many times HP displayed would be basically 0, but characters would still live, which, yeah, I was told it was janky and Ig it shows somewhat.
Still, OST slaps, the characters are fun to use, and it was enjoyable for what it is.

This game will just let your completionist mindset run rampant on the best way possible.
Actual masterpiece.

Adding mode for less skilled players was a saving grace for my 13 Y/O ass.
Also this version makes the golden temple an entire world, which is awesome, and yeah, no more Wii remote shaking lmao, we back on buttons bitches.

Pretty fun and charming game.
You can tell Next Level Games were here if you played the Strikers games.

Defo came around it to some degree.
I think expanding the general cast (Senran Kagura's strongest part somehow) was a good idea on paper.
The problem is that the new characters are more wonky.
Katsuragi was the only outlier beforehand because they turned her into a fetishy lesbian and pervert, but still had good character trails (and she gets more development here).
But in this game, out of the 10 new characters, 4 don't land: Shiki, who is just, a rich girl entitled to whatever she wants, Minori who acts like a toddler and doesn't get development, Ryobi who could've been good, but is sadly tied to the final one, Ryona, who is just, a big masochism fetish in the worst way possible, and drags down Ryobi's character because they interact so much, and on this game, both barely feel that different in development.
Now the other 6 are good and great (Yumi's my 3° favorite character of the franchise), so overall its more winners and losers.
The gameplay change to more 3D didn't help much, as its still kinda repetitive, and having 20 characters leads to issues with feeling the actual variety, as you spend so little with each unless you go tackle the side stories, which are a nice distraction, but don't give anything meaningful.
Overall, its OK, it doesn't expand much, and when it does, it has mixed reception, but it still manages do to plenty of good, so can't really hate it, and I'd say its worth experiencing if you liked any of the other games.

Its a fun time, albeit defo doesn't stand that highly.
Characters don't stick too much, and while gameplay's good, omisions such as the belly system is odd.
I do have bias for it as it is the first pokemon game I played, but hard to think that highly of it when it has some glaring issues.

This update FUCKS.
When Mc. Pig described it as a new game +, he wasn't lying.
This update changed a lot of little details overall for Noise's playthrough, and they're all kickass.
Lets start with the big one, ITS THE NOISE.
So Noise has a different focus than Peppino, instead of climbing walls, he bounces around instead, and the moment he touches ground, he can start at mach 2, making him far easier to get fast startups, but keeping it for him is harder, as he can't keep speed that well as he's unable to climb, and using ledges to propulse himself is incredibly hard as the only dive that he can use that does it, is the one when he's stationary, but that tradeoff is still worth it in the end, as he can pull tricks Peppino could never, specially with being able to super jump at any time.
Every level feels new because of Noise's different moveset.
It also helps that the powerups also change with noise.
Knight armor bounces when crashing instead of stopping, chilli wings fire is floatier, ghost can dash instead, etc, it all feels new and fresh, makes approaching the levels even more engaging.
And also they can have bullshit like being able to kill the horses of Fast Food Saloon, Noise cheating and always getting Primo Burg in Golf, most of the levels have new quirks, bossfights too, but no spoilers.
And the new tracks are awesome.
The new John Gutter theme, the Pizza Time and Lap 2 theme, a fucking Unexpectancy part 3 remix, and a new theme for The Crumbling Tower of Pizza called "I need a Noise", which is my new favorite PT theme.
In general this update added so much new content that makes this game even MORE replayable than it was before, and it elevates it even further, which, is insane for what was already one of the best 2D platformers ever.
But that's the power of The Noise
If you beat PT, try playing as The Noise, trust me, its incredible, and you won't regret it.
Top tier update.

For the first Wii U game, this is a nice way of kicking off the console, and honestly pretty creative for going tour with their IPs.
I hope we get another game like it eventually, cause its very good.

No, this game IS that bad.
Only saving graces are the music and visuals.
Everything else sucks.
The most boring level themes with NOTHINg to make them fun.
Horrible bosses.
Basically no characters and the ones that are, are annoying.
Forgettable level design.
Messing up the most BASIC things for an RPG.
Its a disaster.
A COMPLETE disaster.
Genuinely incredible how bad it is.

By all intends and purposes, this should suck, and nothing should stick.
But SOMEHOW they managed to make a game that is decently fun in gameplay, a story that is fine, maybe good for Hebijo.
And then the characters are actually REALLY good.
Not joking here.
Like Katsuragi is mixed cause fetishy lesbian.
But Asuka and Hibari are good characters, Yagyu is great and then Mirai, Yomi, Haruka, Hikage and Ikaruga are amazing.
And Homura is straight up my favorite character ever, actually unreal how well she's written.
If you can stand fanservice, I'd say to try it out, but it has a remake that's way better in general, but this still works.

Blaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaand.

This is prob the best game collection out there.
Even better than Prime Trilogy or the Zero / ZX Legacy Collection, which says a lot.

First mainline pokemon game.
And it really left a mark in general when it comes to its level design, pokemon variety, and exploration in the series.
Prob not gonna have another mainline game beat it for me, and certainly explains why my Super Mystery Dungeon would land so much on me.