DayChan
A game filled with even more lore than the first although the way the story skips through time makes it a bit hard to comprehend at some parts. I definitely feel more interested in the characters and world after this game. Gameplay is very similar to the first so it shares the same positives and negatives.
2019
2016
2021
2021
I didn't think Min Min or Kazuya were hype but do think they deserved the spot.
STEVE!? Now that's a huge shocker.
I love Final Fantasy and Xeno. TBH I was hoping a different FF game like 10 and a different Xeno game like Xenosaga got a rep instead but I'm more than happy with Sephiroth and Aegis. Great additions.
Sora was the most requested character and a great way to end the DLC.
Overall a really great DLC expansion.
STEVE!? Now that's a huge shocker.
I love Final Fantasy and Xeno. TBH I was hoping a different FF game like 10 and a different Xeno game like Xenosaga got a rep instead but I'm more than happy with Sephiroth and Aegis. Great additions.
Sora was the most requested character and a great way to end the DLC.
Overall a really great DLC expansion.
2021
Gameplay:
On the surface it's very much like past 2D Metroid games with a new coat of paint and several quality of life changes. Some bosses get reused but there's definitely a lot more variety than Samus Returns. Avoiding EMMIs is really dreadful.
Story:
It has a summary of past games (or at least what you need to know to understand this one) and picks up quick. The game is definitely more gameplay heavy than story heavy but when the story is there is nice. I'm really happy with how it builds off of Fusion and the Chozo memories from Samus Returns. Two ending reveals blew my mind.
Overall my new favorite Metroid. My only complaints are it's fairly short and it was a little hard figuring out where I needed to go a few times.
On the surface it's very much like past 2D Metroid games with a new coat of paint and several quality of life changes. Some bosses get reused but there's definitely a lot more variety than Samus Returns. Avoiding EMMIs is really dreadful.
Story:
It has a summary of past games (or at least what you need to know to understand this one) and picks up quick. The game is definitely more gameplay heavy than story heavy but when the story is there is nice. I'm really happy with how it builds off of Fusion and the Chozo memories from Samus Returns. Two ending reveals blew my mind.
Overall my new favorite Metroid. My only complaints are it's fairly short and it was a little hard figuring out where I needed to go a few times.
Every game was designed with a purpose. What was this games purpose? To be a person's first RPG. It's simple, fairly short, and holds your hand quite a bit. Do I think it did its job? Yes. Does that make it good? Eh. The plot and characters are basic and there's plenty of more modern RPGs that are also easy to get into that have better stories. I will however say I like how monsters were on the overworld (most SNES RPGs are random encounters) and that monster sprites change while getting close to death.